Talk:Fear

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Revision as of 05:08, 22 January 2007 by imported>Konoko (historical) (Mag info... kinda)
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Things to do:

  • Get defense list to match offense list.
  • Find out mags.
  • picture of cower animation?
  • more info about use of fear?
  • pvp info?
  • Resistance vs protection or whatever in defenses, info about how mag works and stacking, res of minion, lts, boss, eb, av, purple triangles of doom
Most bosses have Mag4 resistance to Hold. Controller's Single Target Holds are Mag3, but have the capability of Critical Hold, upping it to Mag5 to hold bosses in one shot.
  • USE LISTS!!! Smilies wink.gif
  • and signatures

Thanks for the fear article. --Konoko 20:54, 21 January 2007 (PST)

Mez Protection vs Resistance

There is no Mez Protection. Everything is Mez Resitance. It's all about Magnitude. If you have a Fear Mag resistance of 4, then a Fear power with Mag 3 will not fear you. If that Mag 3 power is stacked, then Mag6 > Mag4, so you are feared. Since the difference is Mag2, then the duration somewhat shorter than if someone only had Mag1 resistance (difference would be Mag5).

Same is true of other Mez powers, such as Holds. In this manner Scrappers, Tanks, and Brutes can be held if enough Holds are stacked.

Is any of the above true, or am I confused? --Konoko 21:05, 21 January 2007 (PST)