Homecoming Wiki talk:Power Sets
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I should move all my green notes over here, but they'll stay for now. --Konoko
Power Tables
I like the way WolfWings used {{Powers_SplitLevelHeader}} templates in Archery to put two powersets (pri/sec) that are identical in the same tables. However, the heading names in the Header are a little long and slightly distort the table at lower resolutions. My preference would be something smaller similar to how I setup Willpower, however I seem to recall a general dislike of the non-descriptiveness. Compare, discuss, modify. --Konoko 02:43, 31 October 2007 (EDT)
The Power Sets powerset is available as a primary set for Blasters, or as a secondary set for Defenders. The following table shows which powers are available and at what level:
Power Level as Primary Level as Secondary Effect Snap Shot 1 1 Ranged, Minor Damage (Lethal) Aimed Shot 1 2 Ranged, Moderate Damage (Lethal) Fistful of Arrows 2 4 Ranged (Cone), Moderate Damage (Lethal) Blazing Arrow 6 10 Ranged, High Damage (Lethal), Minor Damage over Time (Fire) Aim 8 16 Self +Accuracy, +Damage Explosive Arrow 12 20 Ranged (Targeted Area of Effect), Moderate Damage (Lethal/Smashing), Foe Knockback Ranged Shot 18 28 Sniper, Extreme Damage (Lethal) Stunning Shot 26 35 Ranged, Foe Disorient, Minor Damage (Smashing) Rain of Arrows 32 38 Ranged (Location Area of Effect), Extreme Damage over Time (Lethal)
The Power Sets powerset is available as a primary powerset for Tankers. It is also available as a secondary power set for Scrappers and Brutes. The following table shows which powers are available and at what level:
Power Level Effect High Pain Tolerance 1,1 Auto: Self +Resistance (All) +MaxHealth Mind Over Body 1,2 Toggle: Self +Resistance (Lethal, Smashing, Psionic) Fast Healing 2,4 Auto: Self +Regeneration Indomitable Will 6,10 Toggle: Self +Resistance (Disorient, Hold, Sleep, Fear, Confusion, Knockback) +Defense (Psionics) Rise to the Challenge 8,16 Toggle: Self +Regneration(Special) Foe -ToHit +Taunt Quick Recovery 12,20 Auto: Self +Recovery Heightened Senses 18,28 Toggle: Self +Perception +Defense (Cold, Fire, Energy, Negative) +Resist(Defense Debuffs) Resurgence 26,35 Self +Resurrect +Special Strength of Will 32,38 Self +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback, All Damage?)