Collin Larson

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Revision as of 02:23, 8 September 2006 by imported>StarGeek (historical) (→‎Missions: prep for mission)
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Overview

Collin Larson is a hero contact in the Bell Point neighborhood of Independence Port Collin Larson is a Technology origin contact. His level range is 25-29.

Introductions

Contact Introduced By

New Contact(s)

My friend Tina Chung asked me to send you over. She's a high tech P.I. specializing in illegal technology, and she always needs heroes like you to help her investigate the Freakshow and Nemesis. She works primarily with technological heroes and has access to Invention and Gadget Enhancements.

Tina can be harsh, but she is good at what she does. Don't let her get under your skin; if you prove yourself, she will accept you.

Neal Kendrick has a lot of dirt on the Freakshow and Nemesis. He used to be with the FCC, but now he concentrates on helping heroes with their investigations. He works primarily with technological heroes and has access to Invention and Gadget Enhancements.

You will enjoy working with Neal. He is determined and skilled.

Information

Cybernetics Expert

Collin Larson is one of those people who seems to be always near greatness but never in the spotlight. A talented, driven engineer, Collin was one of the workhorses of the cybernetics revolution. He helped develop the first fully robotic artificial limbs and was a key member of the team that perfected nerve machine integration. Yet, for all his hard work, Collin remains an unsung hero of the scientific community. This may be due to his habit of getting his hands dirty with matters not scientific in nature. For several years now, Collin has been fascinated by the city's heroes, and he spends almost all his free time working with them to catch criminals, especially cybernetic thieves like the Freakshow. When he's honest with himself, Collin has to admit that he is beginning to find this work much more rewarding than his research.

Initial Contact

The chance to work with heroes like you is worth any amount of hassle. I hope we have a lot of success together.

Store

  • Inspirations
  • Level 25 Technology/Science Dual Origin Enhancements (200% base costs)
  • Level 30 Technology/Science Dual Origin Enhancements (200% base costs)
  • Level 30 Technology Single Origin Enhancements (150% base costs)

Story Arc

Template:Mission StoryArc The Freaklympics

Missions

Template:Mission SeeTVSecChief Template:Mission Common Speilman Warehouse Template:Mission Common Go to the warehouse and recover anything you find there Template:Mission Common Prevent Frankie from sleeping with the fishes Template:Mission Common Save person in witness protection program

Rescue Tony Bass from the Freakshow

Briefing

The Freakshow have kidnapped Tony Bass, a city official, long suspected of corruption and having connections with The Family, the crime syndicate from Independence Port. it looks like everyone may have been wrong about him, however, if the Freaks want him. Go to the abandoned warehouse on your map, defeat all villains you find there, and rescue Tony Bass. You'll need to move on this one, you'll probably only have 90 minutes to wrap this up.

Something doesn't add up about this, I can't put my finger on it, but watch yourself.

Mission Objective(s)

  • Bust gang leaders, their crews - 90 minutes timed

Notable NPCs

  • Tony Bass (hostage)

Debriefing

So the Family was trying to rescue Tony Bass, huh? Sounds like our suspicions about him might have been correct after all. This is good information. Well done.

Make sure the Family doesn't hire the Freakshow

Briefing

I've heard from several of my contacts that the Family have set up a meeting with the Freakshow. There's a good chance that they're planning to hire the Freakshow as extra muscle in their battle against the Warriors and the Tsoo. That would be a bad thing. It would be a good idea for you to make sure no deal gets made. You'll need to move fast on this one. This meeting won't take more than an hour and a half.

My sources tell me that the Freakshow chose the venue, which might explain why they're meeting in the sewers. You're main goal is simple. Take down everyone there. If we're lucky, they may even end up blaming each other.

Mission Objective(s)

The muck is disturbed in a way that indicates a large number of people came through this area recently.

  • Defeat all Family and Freaks - 1:30 timed

The Family and the Freakshow have all been defeated.

Notable NPCs

Debriefing

Sounds like it was an uneasy alliance to begin with, but I am glad you cut it off completely. The last thing the city needs is further Freakshow involvement between the Family, the Tsoo, and the Warriors.

Take the fight to the Family in Independence Port

Briefing

I have a warning for you. My contacts tell me that the Family have put the word out that you're not welcome in Independence Port. They've put a hit on you, and a bounty for any family member who takes you down. I think you might want to be a bit pro-active and take the fight to them on the streets of Independence Port.

Mission Objective(s)

  • Unknown Objective

Debriefing

Mission Briefing

Mission name

Briefing

Mission Objective(s)

Clue

Notable NPCs

Enemies

Debriefing

External Links