Talk:Silver Mantis Strike Force
Council mission chatter: (unformatted) - Baalus Seth 23:17, 7 March 2009 (UTC)
[NPC] Captain Drake: Go on. [NPC] Archon Tiger: N-Fragment technology, Sonic Assault weaponry, our 'Cor Leonis' super-soldier process, and of course our advanced robotics. [NPC] Captain Drake: Very impressive. [NPC] Archon Tiger: Thank you. [NPC] Captain Drake: Well, I'll report all of this to the Colonel, but we'll want to see a demonstration.
[NPC] Captain Drake: Here's your chance, Archon! [NPC] Archon Tiger: Here, let me give you a demonstration of our power!
Crey mission chatter:
[NPC] Inferno Raider: The interior teams are saying there are paranormals in there. [NPC] Inferno Raider: That doesn't make any sense!
(aggroed) [NPC] Inferno Raider: No time for that. It's Strike Force Scalpel! Defenseive patterns!
(aggroed) [NPC] Crey Protector: I wasn't even supposed to be here today!
(unnecessary solisomething) What are you doing back here? You're supposed to be blowing up turrets in the middle of the ocean!
120 turrets seems wrong
I was on a Silver Mantis SF tonight with someone who said that the 120 turret number was no longer accurate; you just have to defeat the large ones, and the pop-ups don't matter.
Someone might want to investigate this. —Robotech Master (talk) 03:19, 17 May 2020 (UTC)
- Definitely not 120. Played it today solo, cleared the mid layer of 8 Artillery Guns + 4 HE Missiles, then the top layer of 20 Dual Artillery Guns. Total of 32 turrets destroyed, none of them Popups and Duray spawned. Didn't even touch the ground floor layer. Updated the main page with 28 Dual Artillery and 4 HE Missiles. Feel free to update further if anyone determines it as more specific than that. It might be only the top layer needs destroying? But definitely no popups are required. -Aberrant (talk) 12:36, 17 May 2020 (UTC)