Devices

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Overview

Devices is a standard power set that is a secondary set for Blasters.

"Devices are equipment you have constructed for use in combat. By using them strategically, you can gain a great tactical advantage. Traps, non-lethal munitions, and demolitions are available in this power set."

Power Table

The Devices power set is available as a secondary set for Blasters. The following table shows the level at which each power is available:

Power Level Effect
Web Grenade 1 Ranged, Foe Immobilize, -Recharge, -Fly
Caltrops 2 Ranged (Location AoE), Minor DoT(Lethal), Foe -SPD
Taser 4 Ranged, Minor DMG(Energy), Foe Disorient
Targeting Drone 10 Toggle: Self +To-Hit, +Perception, +Res(DeBuff To-Hit)
Smoke Grenade 16 Ranged (Targeted AoE), Foe -Perception, -To-Hit
Cloaking Device 20 Toggle: Self Stealth, +DEF(All), +Special
Trip Mine 28 Place Mine: PBAoE, Superior DMG(Lethal/Fire)
Time Bomb 35 Place Bomb: PBAoE, Extreme DMG(Lethal/Fire)
Gun Drone 38 Build Drone: Ranged, Moderate DMG(Lethal)

Powers

Gadgets Caltrops.png Caltrops

You toss a handful of Caltrops at a targeted location and spread the tiny metal spikes over a large area. Any villains that pass over the Caltrops will be forced to move at a slower rate. They will also take some trivial Lethal damage over time.

Damage Minor Damage Over Time(Lethal)
Recharge Slow
Minimum Level Archetypeicon blaster.png 2 (Blaster)
Effects Ranged (Location Area of Effect)
Foe -Speed
Enhancements Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Ranged AoE Damage
Slow Movement

Gadgets Cloak.png Cloaking Device

The Cloaking Device allows you to use an LCD body coating to become partially invisible. While Cloaked you can only be seen at very close range. If you attack while Cloaked, you will be discovered. Even if discovered, you are hard to see but will retain some of your defense bonus to all attacks. Unlike some stealth powers, the Cloaking Device has no movement penalty. The Cloaking device will not work with any other form of Concealment power such as Shadow Fall or Steamy Mist.

Recharge Slow
Minimum Level Archetypeicon blaster.png 20 (Blaster)
Effects Toggle
Self Stealth, +Defense(All), +Special
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

Gadgets Turret.png Gun Drone

You can summon a Gun Drone. The Drone has an extremely fast firing rate and is equipped with a customized tracking system. Once locked on, the Drone will continue to unload a volley of lead into the target until it is destroyed. The Drone is armored, but can be destroyed.

Damage Moderate (Lethal)
Recharge Very Long
Minimum Level Archetypeicon blaster.png 38 (Blaster)
Effects Build Drone: Ranged
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Set Categories Ranged Damage
Recharge Intensive Pets

Gadgets SmokeGrenade.png Smoke Grenade

The Smoke Grenade envelops all those in the affected area in a cloud of smoke. Most villains will not be able to see past normal melee range, although some may have better perception. If the villains are attacked, they will be alerted to your presence, but will suffer a penalty to their chance to hit.

Recharge Slow
Minimum Level Archetypeicon blaster.png 16 (Blaster)
Effects Ranged Target Area of Effect
Foe -Perception, -To-Hit
Enhancements Enhance Accuracy
Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Debuff
Set Categories ToHit Debuff

Gadgets TargetingDrone.png Targeting Drone

When this small device is activated, the small Targeting Drone hovers around your head and emits targeting laser sights. The lasers can dramatically improve your chance to hit and increase your perception, allowing you to better see stealthy foes. Targeting Drone also grants you resistance to powers that debuff your chance to hit. While in use, any sniper rifle shots you make will do additional damage. This is a toggle power and must be activated and deactivated manually. Like all toggle powers, the Targeting Drone costs endurance while active.

Recharge Slow
Minimum Level Archetypeicon blaster.png 10 (Blaster)
Effects Toggle
Self +To-Hit, +Perception, +Resistance(Debuff To-Hit)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

Gadgets Taser.png Taser

The Taser is a basically a stun-gun. This small device releases a high-voltage, low-amperage electrical charge that can Disorient most opponents with minimal damage. The Taser has a very short range.

Damage Minor (Energy)
Recharge Slow
Minimum Level Archetypeicon blaster.png 4 (Blaster)
Effects Ranged
Foe Disorient
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Ranged Damage
Stuns

Gadgets Timebomb.png Time Bomb

You can place a Time Bomb on the ground. The Time Bomb will detonate 15 seconds after being placed, resulting in a massive explosion that can devastate all nearby foes and send them flying. The Time Bomb is small, and almost impossible to detect. However, it is fragile and may be set off by an enemy's explosion. Even if destroyed, the Bomb will still detonate.

Damage Extreme (Lethal/Fire)
Recharge Very Long
Minimum Level Archetypeicon blaster.png 35 (Blaster)
Effects Place Bomb: Point Blank Area of Effect
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee AoE Damage
Knockback

Gadgets WebGrenade.png Toxic Web Grenade

Upon impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can Immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is Slowed. The Web can bring down flying entities and halts jumping.

Recharge Fast
Minimum Level Archetypeicon blaster.png 1 (Blaster)
Effects Ranged
Foe Immobilize, -Recharge, -Fly
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Set Categories Immobilize

Gadgets Mine.png Trip Mine

You can place a Trip Mine on the ground. Any villains that pass near the Trip Mine will cause it to explode, severely damaging all nearby foes and sending them flying. The Trip Mine is almost impossible to detect, but it is fragile and may be set off by an enemy's explosion. Even if destroyed, the Trip Mine will detonate.

Damage Superior (Lethal/Fire)
Recharge Slow
Minimum Level Archetypeicon blaster.png 28 (Blaster)
Effects Place Mine: Point Blank Area of Effect
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee AoE Damage
Knockback

Historical

This section contains information about changes that took place in City of Heroes/Villains. It is provided for historical purposes.

External Links