Psychic Clockwork
Overview
In Paragon City, the Clockwork are a force to be reckoned with. In dimension Epsilon Tau 27-2, they're a far, far greater threat. Their blasts of Psychic energy can make seasoned fighters quail before them.
You will find the Psychic Clockwork at least four missions, two from Tina Macintyre between levels 40 and 45, and the others from Unai Kemen after level 45.
Villain types
Underlings
Gear
Gears emerge from the remnants of destroyed Clockwork Princes. Though tiny, they can still pack quite a punch.
Powers
Mental Blast Ranged, Moderate Psionic Damage, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Charged Brawl Melee, Light Smash Damage
Clockwork Sprocket brawling attacks.
Resistance Auto, Res( P50 )
Clockwork Gears are formed from the broken parts of Prince Clockworks. They are weak and very loosely held together. They have no resistance and are pretty much vulnerable to most damage except Lethal. They are particularly vulnerable to Psionic damage, Sleep and Knockback.
Minions
Sprocket
These pint-sized Clockwork are a lot tougher than their counterparts in Paragon City. Powered by the incredible mind of the telekinetic Clockwork King, the Sprockets can deal out massive bolts of psychic energy.
Powers
Mental Blast Ranged, Moderate Psionic Damage, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Brawl Melee, Light Smash Damage
Clockwork Sprocket brawling attacks.
Resistance Auto, Res( L15 P30 ), Res( St 50% Sl 50% )
Psychic Clockwork Minions from dimension Epsilon Tau 27-2 are vulnerable to Knockback. They are, however, resistant to Psionic and Lethal damage as well as Sleep and Disorient.
Prototype Oscillator
The airborne Clockwork Oscillators are a deadly threat to flying and grounded heroes alike. Like the Sprockets, these high-flying mechanical men attack using bolts of psychic energy. They are highly resistant to any psychic attacks.
Powers
Fly Self Fly
Clockwork Oscillators can Fly!
Mental Blast Ranged, Moderate Psionic Damage, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Scramble Thoughts Ranged, Minor Psionic Damage, Foe Disorient
Psychic Clockwork has scrambled your thoughts, and Disoriented you!
Brawl Melee, Light Smash Damage
Clockwork Sprocket brawling attacks.
Resistance Auto, Res( L15 P30 ), Res( St 50% Sl 50% )
Psychic Clockwork Minions from dimension Epsilon Tau 27-2 are vulnerable to Knockback. They are, however, resistant to Psionic and Lethal damage as well as Sleep and Disorient.
Lieutenants
Cannon Knight
The Knights make up the bulk of the leadership class within the twisted court of the Clockwork King. Cannon Knights possess powerful, long range psychic attacks.
Powers
Mental Blast Ranged, Moderate Psionic Damage, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Subdue Ranged, High Psionic Damage, Foe Immobilize
Psychic Clockwork has Immobilized you!
Telekinetic Blast Ranged, High Smash/Psionic Damage, Foe Knockback
Blasts a targeted foe, tossing him like a rag doll.
Psionic Tornado Ranged (Targeted Area of Effect), Moderate Damage over Time(Psionic), Foe -Recharge, Knockup
Psychic Clockwork's Psionic Tornado continues to tear at your mind and slows your attack rate!
Brawl Melee, Light Smash Damage
Clockwork Sprocket brawling attacks
Resistance Auto, Res( L25 P30 ), Res( St 50% Sl 50% )
Clockwork Dukes are resistant to lethal damage and Disorient, but are vulnerable to psionic damage and Sleep.
Knight Lance
The Knights make up the bulk of the leadership class within the twisted court of the Clockwork King. Cannon Knights possess powerful, long range psychic attacks.
Powers
Mental Blast Ranged, Moderate Psionic Damage, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Will Domination Ranged, Moderate Psionic Damage, Foe Sleep
This powerful attack is so painful, it usually renders its target inconscious. The victim is asleep, but will awaken if disturbed.
Dominate Ranged, Foe Hold
Psychic Clockwork has Dominated you. You are Held!
Brawl Melee, Light Smash Damage
Clockwork Sprocket brawling attacks.
Resistance Auto, Res( L25 P30 ), Res( St 50% Sl 50% )
Clockwork Dukes are resistant to lethal damage and Disorient, but are vulnerable to psionic damage and Sleep.
Bosses
Cannon Duke
Like any monarch, the Clockwork King has his own court, although in his case it's composed of mechanical nobles called Dukes. These oversized robots are dangerous foes, possessing powerful long range mental attacks.
Powers
Mental Blast Ranged, Moderate Psionic Damage, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Subdue Ranged, High Psionic Damage, Foe Immobilize
Psychic Clockwork has Immobilized you!
Telekinetic Blast Ranged, High Smash/Psionic Damage, Foe Knockback
Blasts a targeted foe, tossing him like a rag doll.
Psionic Tornado Ranged (Targeted Area of Effect), Moderate Damage over Time(Psionic), Foe -Recharge, Knockup
Psychic Clockwork's Psionic Tornado continues to tear at your mind and slows your attack rate!
Brawl Melee, Light Smash Damage
Clockwork Sprocket brawling attacks
Resistance Auto, Res( L25 P30 ), Res( St 50% Sl 50% )
Clockwork Dukes are resistant to lethal damage and Disorient, but are vulnerable to psionic damage and Sleep.
Assembler Duke
Like any monarch, the Clockwork King has his own court, although in his case it's composed of mechanical nobles called Dukes. The Assembler Dukes can summon more Clockwork minions to their side during battle.
Powers
Mental Blast Ranged, Moderate Psionic Damage, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Brawl Melee, Light Smash Damage
Clockwork Sprocket brawling attacks.
Summon Clockwork Summon 2 Sprockets
The Clockwork Boss can summon a minion to fight at his side.
Resistance Auto, Res( L25 P30 ), Res( St 50% Sl 50% )
Clockwork Dukes are resistant to lethal damage and Disorient, but are vulnerable to psionic damage and Sleep.
Duke Lancer
Like any monarch, the Clockwork King has his own court, although in his case it's composed of mechanical nobles called Dukes. The Dukes Lancers are dangerous foes, possessing the ability to dominate foes with their mental powers.
Powers
Mental Blast Ranged Psionic, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Will Domination Ranged Psionic, Foe Sleep
This powerful attack is so painful, it usually renders its target inconscious. The victim is asleep, but will awaken if disturbed.
Dominate Ranged, Foe Hold
Psychic Clockwork has Dominated you. You are Held!
Brawl Melee Smash
Clockwork Sprocket brawling attacks.
Resistance Auto, Res( L25 P30 ) Sleep, Disorient
Clockwork Dukes are resistant to lethal damage and Disorient, but are vulnerable to psionic damage and Sleep.
Cannon Prince
The heirs apparent to the Clockwork King's throne, the Princes represent the pinnacle of the mad genius' creations. Although Cannon Princes sometimes seem almost human because of their advanced robotic brains, they're still highly resistant to mental attacks and can deal out massive psychic blasts.
Powers
Mental Blast Ranged, Psionic, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Telekinetic Blast Ranged, Moderate Damage, (Smash/Psionic), Foe Knockback
You can use Telekinesis to Blast a targeted foe with the power of your mind. This attack deals Smashing and Psionic damage, and can knock your opponent back. Damage: Moderate. Recharge: Moderate
Psionic Tornado (Ranged AoE) Moderate Damage over Time, Psionic, Foe Slow
Psychic Clockwork's Psionic Tornado continues to tear at your mind and slows your attack rate!
Subdue Ranged, Psionic, Foe Immobilize
Subdue deals moderate damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes can not move but can still attack.
Pummel Melee, Heavy Smash
Assembler brawling attacks.
Brawl Melee, Smash
Clockwork Sprocket brawling attacks.
Reassemble Post Death, Summon Clockwork
When the Clockwork Assembler falls, some of his parts can reassemble into tiny little Clockwork called Gears.
Resistance Auto, Res( L25 P30 ) Knockup, Knockback, Sleep, Disorient
The Clockwork Princes are resistant to Knockback, Disorient, and lethal damage but are vulnerable to psionic damage and Sleep.
Assembler Prince
The heirs apparent to the Clockwork King's throne, the Princes represent the pinnacle of the mad genius' creations. Assembler Prices' powerful psychic attacks can painfully tear at the minds of even the most disciplined heroes. But it's their ability to rapidly produce more Clockwork soldiers that makes them truly insidious.
Powers
Mental Blast Ranged, Psionic, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Pummel Melee, Heavy Smash
Assembler brawling attacks.
Brawl Melee, Smash
Clockwork Sprocket brawling attacks.
Summon Clockwork Summon Clockwork
The Clockwork Boss can summon a minion to fight at his side.
Reassemble Post Death, Summon Clockwork
When the Clockwork Assembler falls, some of his parts can reassemble into tiny little Clockwork called Gears.
Resistance Auto, Res( L25 P30 ) Knockup, Knockback, Sleep, Disorient
The Clockwork Princes are resistant to Knockback, Disorient, and lethal damage but are vulnerable to psionic damage and Sleep.
Lance Prince
The heirs apparent to the Clockwork King's throne, the Princes represent the pinnacle of the mad genius' creations. Although Lance Princes sometimes seem almost human because of their advanced robotic brains, they possesss the decidedly inhuman ability to dominate their foes with their will.
Powers
Mental Blast Ranged Psionic, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Will Domination Ranged Psionic, Foe Sleep
This powerful attack is so painful, it usually renders its target inconscious. The victim is asleep, but will awaken if disturbed.
Dominate Ranged, Foe Hold
Psychic Clockwork has Dominated you. You are Held!
Brawl Melee Smash
Clockwork Sprocket brawling attacks.
Pummel Melee, Heavy Smash
Assembler brawling attacks.
Reassemble Post Death, Summon Clockwork
When the Clockwork Prince falls, some of his parts can reassemble into tiny little Clockwork called Gears.
Resistance Auto, Res( L25 P30 ) Knockup, Knockback, Sleep, Disorient
The Clockwork Princes are resistant to Knockback, Disorient, and Lethal damage but are vulnerable to Psionic damage and Sleep.
Monsters
Babbage
In Paragon City, Babbage is a force to be reckoned with. In dimension Epsilon Tau 27-2, it's a far, far greater threat. Babbage's blasts of Psychic energy can make seasoned fighters quail before it. It's best not to approach without a couple of teammates.
Powers
Telekinetic Blast Ranged, Moderate Damage (Smash/Psionic), Foe Knockback
Blasts a targeted foe, tossing him like a rag doll.
Psychic Scream Ranged Cone, Psionic, Foe -Recharge
Your attack speed has been reduced by the Psychic Scream.
Subdue Ranged Psionic, Foe Immobilize
You have been Subdued and are Immobilized.
Will Domination Ranged, Psionic, Foe Sleep
You have been Dominated and are unable to take action.
Psychic Wail PBAoE Psionic, Foe Disorient, -Recharge
Psychic Wail has left you Disoriented with severely reduced attack speed.
Resistance Res( L30 P-25 )
Monster resistance.
Archvillains
Clockwork King
Main Article: The Clockwork King (Psychic)
You were always told that the Clockwork King was a remarkable gifted psychic who could accomplish great things if he were not crippled by his insanity. Here is the proof: the Clockwork King of dimension Epsilon Tau 27-2. This King seems far more in touch with his power than his counterpart in Paragon City. He won't be easy to defeat!
Powers
Telekinetic Blast Ranged Smash/Psionic, Foe Knockback
Blasts a targeted foe, tossing him like a rag doll.
Mental Blast Ranged Psionic, Foe -Recharge
You have been hit with a Mental Blast and your attack speed has been slowed.
Psionic Tornado (Ranged AoE) Moderate Damage over Time, Psionic, Foe Slow
Clockwork King's Psionic Tornado continues to tear at your mind and slows your attack rate!
Dominate Ranged, Foe Hold
Clockwork King has Dominated you. You are Held!
Psychic Scream Ranged Cone, Psionic, Foe -Recharge
Your attack rate has been reduced by the Psychic Scream.
Subdue Ranged Psionic, Foe Immobilize
You have been Immobilized.
Will Domination Ranged Psionic, Foe Sleep
You are Dominated and helpless.
Psychic Wail PBAoE Psionic, Foe Disorient, -Recharge
Psychic Wail has left you Disoriented with severely reduced attack speed.
Pummel Melee, Smash
Clockwork King brawling attacks.
Resistance Res( L30 P50 )
Archvillain Resistance
Clockwork King (Lady Grey Task Force)
Main article: The Clockwork King
It's been known that the Clockwork King was one of the most powerful psychics on earth, but it took a direct threat to Penelope Yin, his self-adopted "Clockwork Princess", to make him unleash a portion of his immense psychic power. Unfortunately, the strain appears to have driven him even further into insanity.
Powers
Telekinetic Blast Ranged Smash/Psionic, Foe Knockback
Blasts a targeted foe, tossing him like a rag doll.
Mental Blast Ranged Psionic, Foe -Recharge
You have been hit with a Mental Blast and your attack speed has been slowed.
Psionic Tornado (Ranged AoE) Moderate Damage over Time, Psionic, Foe Slow
Clockwork King's Psionic Tornado continues to tear at your mind and slows your attack rate!
Dominate Ranged, Foe Hold
Clockwork King has Dominated you. You are Held!
Psychic Scream Ranged Cone, Psionic, Foe -Recharge
Your attack rate has been reduced by the Psychic Scream.
Subdue Ranged Psionic, Foe Immobilize
You have been Immobilized.
Will Domination Ranged Psionic, Foe Sleep
You are Dominated and helpless.
Psychic Wail PBAoE Psionic, Foe Disorient, -Recharge
Psychic Wail has left you Disoriented with severely reduced attack speed.
Pummel Melee, Smash
Clockwork King brawling attacks.
Resistance Res( L30 P50 )
Archvillain Resistance