Council/Nebula Outer Band

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Overview

New Council recruits are placed in the ranks of the Nebula, the lowest of the organization's Outer Bands. Only one in five soldiers survive long enough to achieve the rank of Elite. Finally, after a long and painful regimen of super soldier treatments, the candidate will become part of the Cor Leonis, medical marvels each of them stronger than five normal men.

Enemy Types

Minions

Nebula Buckshot
Nebula Buckshot

New Council recruits are placed in the ranks of the Nebula, the lowest of the organization's Outer Bands. There they will either prove themselves worthy to learn the secrets of the Council, or else they will die in combat. Either way, they serve the Council's purposes.

Levels: 1-4

Powers

AssaultWeapons ShotgunBuckShot.png Shotgun Ranged (Cone), Moderate DMG(Lethal), Foe Knockback
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.

Inherent Brawl.png Brawl Melee, Moderate DMG(Smash)
Council brawling attacks.


Nebula Gunner
Nebula Gunner

New Council recruits are placed in the ranks of the Nebula, the lowest of the organization's Outer Bands. There they will either prove themselves worthy to learn the secrets of the Council, or else they will die in combat. Either way, they serve the Council's purposes.

Levels: 1-4

Powers

AssaultWeapons ARBurst.png Submachine Gun Ranged, Light DMG(Lethal), Foe -DEF
Your Defense has been slightly reduced by the Submachine Gun.

Inherent Brawl.png Brawl Melee, Moderate DMG(Smash)
Council brawling attacks.


Nebula Pistol
Nebula Pistol

New Council recruits are placed in the ranks of the Nebula, the lowest of the organization's Outer Bands. There they will either prove themselves worthy to learn the secrets of the Council, or else they will die in combat. Either way, they serve the Council's purposes.

Levels: 1-4

Powers

AssaultWeapons ARBurst.png Automatic Pistol Ranged, Moderate Lethal Damage
Small caliber side arm.

Inherent Brawl.png Brawl Melee, Moderate Smash Damage
Council brawling attacks.


Nebula Rifle
Nebula Rifle

New Council recruits are placed in the ranks of the Nebula, the lowest of the organization's Outer Bands. There they will either prove themselves worthy to learn the secrets of the Council, or else they will die in combat. Either way, they serve the Council's purposes.

Levels: 1-4

Powers

AssaultWeapons ARBurst.png Submachine Gun Ranged, Moderate Damage over Time(Lethal), Foe -Defense
Your Defense has been slightly reduced by the Submachine Gun.

Inherent Brawl.png Brawl Melee, Moderate Smash Damage
Council brawling attacks.


Nebula Elite Assault

Once a soldier has proven his total commitment to the cause, he is transferred into the ranks of the Elite. Only one in five soldiers survive long enough to achieve this promotion. Nebula Elites receive first stage super soldier serum that improves their physical prowess to the level of Olympic athletes. They also go through training courses before being put back into the battle lines. After all, the Council has made an investment in their success.

Levels: 10-19

Powers

AssaultWeapons ARBurst.png Assault Rifle Ranged, Moderate Damage over Time(Lethal), Foe -Defense
Your Defense has been slightly reduced by the Assault Rifle.

Inherent Brawl.png Brawl Melee, Moderate Smash Damage
Council brawling attacks.


Nebula Elite Buckshot

Once a soldier has proven his total commitment to the cause, he is transferred into the ranks of the Elite. Only one in five soldiers survive long enough to achieve this promotion. Nebula Elites receive first stage super soldier serum that improves their physical prowess to the level of Olympic athletes. They also go through training courses before being put back into the battle lines. After all, the Council has made an investment in their success.

Levels: 5-19

Powers

AssaultWeapons ShotgunBuckShot.png Shotgun Ranged (Cone), Moderate Lethal Damage, Foe Knockdown
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.

Inherent Brawl.png Brawl Melee, Moderate Smash Damage
Council brawling attacks.


Nebula Elite Gunner

Once a soldier has proven his total commitment to the Council, he is transferred into the ranks of the Elite. Only one in five soldiers survive long enough to achieve this promotion. Nebula Elites receive first stage super soldier serum that improves their physical prowess to the level of Olympic athletes. They also go through training courses before being put back into the battle lines. After all, the Council has made an investment in their success.

Levels: 5-10

Powers

AssaultWeapons ARBurst.png Submachine Gun Ranged, Moderate Damage over Time(Lethal), Foe -Defense
Your Defense has been slightly reduced by the Submachine Gun.

Inherent Brawl.png Brawl Melee, Moderate Smash Damage
Council brawling attacks.


Nebula Elite Marksman

Once a soldier has proven his total commitment to the cause, he is transferred into the ranks of the Elite. Only one in five soldiers survive long enough to achieve this promotion. Nebula Elites receive first stage super soldier serum that improves their physical prowess to the level of Olympic athletes. They also go through training courses before being put back into the battle lines. After all, the Council has made an investment in their success.

Levels: 15-19

Powers

AssaultWeapons ARBurst.png Incendiary Rounds Ranged, Light Lethal Damage, Minor Damage over Time(Fire)
You are taking Fire Damage over Time from the Council Advanced Rifle Incendiary rounds.

Villain 5thcoldgun.png Cryonic Rounds Ranged, Moderate Lethal/Cold Damage, Foe -Recharge, -Speed
Your movement and attack speed has been slowed by the Council Advanced Rifle Cryonic rounds.

Inherent Brawl.png Brawl Melee, Moderate Smash Damage
Council brawling attacks.


Nebula Elite Rifle

Once a soldier has proven his total commitment to the cause, he is transferred into the ranks of the Elite. Only one in five soldiers survive long enough to achieve this promotion. Nebula Elites receive first stage super soldier serum that improves their physical prowess to the level of Olympic athletes. They also go through training courses before being put back into the battle lines. After all, the Council has made an investment in their success.

Levels: 5-14

Powers

AssaultWeapons ARBurst.png Adv Sub Machine Gun Ranged, Moderate Damage over Time(Lethal), Foe -Defense
Your Defense has been slightly reduced by the Advanced Submachine Gun.

Inherent Brawl.png Brawl Melee, Moderate Smash Damage
Council brawling attacks.


Nebula Cor Leonis Assault

A Cor Leonis is a Council soldier who has undergone a long and painful regimen of super soldier treatments. The Nebula Cor Leonis are the most numerous of these medical marvels, but that doesn't mean they're common. They've had extensive training and thousands of dollars worth of drugs pumped into them. It's an investment that usually pays off, since a first rank Cor Leonis is stronger than five normal men.

Levels: 20-24

Powers

AssaultWeapons ARBurst.png Assault Rifle Ranged, Moderate Damage over Time(Lethal), Foe -Defense
Your Defense has been slightly reduced by the Assault Rifle.

Inherent Brawl.png Brawl Melee, Moderate Smash Damage
Council brawling attacks.


Nebula Cor Leonis Fire

A Cor Leonis is a Council soldier who has undergone a long and painful regimen of super soldier treatments. The Nebula Cor Leonis are the most numerous of these medical marvels, but that doesn't mean they're common. They've had extensive training and thousands of dollars worth of drugs pumped into them. It's an investment that usually pays off, since a first rank Cor Leonis is stronger than five normal men.

Levels: 20-24

Powers

AssaultWeapons ARFlamethrower.png Flamethrower Ranged (Cone), High Damage over Time(Fire)
You are taking Fire Damage over Time from the Council Flamethrower.

Inherent Brawl.png Brawl Melee, Moderate Smash Damage
Council brawling attacks.


Nebula Cor Leonis Marksman

A Cor Leonis is a Council soldier who has undergone a long and painful regimen of super soldier treatments. The Nebula Cor Leonis are the most numerous of these medical marvels, but that doesn't mean they're common. They've had extensive training and thousands of dollars worth of drugs pumped into them. It's an investment that usually pays off, since a first rank Cor Leonis is stronger than five normal men.

Levels: 20-24

Powers

AssaultWeapons ARBurst.png Incendiary Rounds Ranged, Light Lethal Damage, Minor Damage over Time(Fire)
You are taking Fire Damage over Time from the Council Advanced Rifle Incendiary rounds.

Villain 5thcoldgun.png Cryonic Rounds Ranged, Moderate Lethal/Cold Damage, Foe -Recharge, -Speed
Your movement and attack speed has been slowed by the Council Advanced Rifle Cryonic rounds.

Inherent Brawl.png Brawl Melee, Moderate Smash Damage
Council brawling attacks.


Lieutenants

Nebula Adjutant

Only those Nebula soldiers who have proven both resilient and trustworthy achieve the rank of Adjutant. Through their skill in combat and their dedication to the Council's cause, they have begun to earn real respect from their leaders. In return, they receive better equipment and training, and are trusted with some low level secrets.

Levels: 1-4

Powers

AssaultWeapons ARBurst.png Adv Submachine Gun Ranged, Light DMG(Lethal), Foe -DEF
Your Defense has been slightly reduced by the Advanced Submachine Gun.

Inherent Brawl.png Brawl Melee, Moderate DMG(Smash)
Council brawling attacks.


Nebula Elite Adjutant

A high-ranking Nebula Elite Adjutant is a force to be reckoned with. His increased physical prowess is now matched by improved tactical skills and the steely resolve of a combat veteran. Regular doses of super soldier serum has left him entirely devoted to the Council's cause. He is willing to follow any order, and he seldom worries about the messy consequences.

Levels: 5-9

Powers

AssaultWeapons ARBurst.png Assault Rifle Ranged, Moderate Damage over Time(Lethal), Foe -Defense
Your Defense has been slightly reduced by the Assault Rifle.

Inherent Brawl.png Brawl Melee, Moderate Smash Damage
Council brawling attacks.


Nebula Elite Adjutant
Nebula Elite Adjutant

A high-ranking Nebula Elite Adjutant is a force to be reckoned with. His increased physical prowess is now matched by improved tactical skills and the steely resolve of a combat veteran. Regular doses of super soldier serum has left him entirely devoted to the Council's cause. He is willing to follow any order, and he seldom worries about the messy consequences.

Levels: 10-14

Powers

AssaultWeapons ARM30grenade.png Frag Grenade Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockback
This explosion from this Fragmentation Grenade affects all within the blast and can knock them back.

AssaultWeapons ARBurst.png Incendiary Rounds Ranged, Light Lethal Damage, Minor Damage over Time(Fire)
You are taking Fire Damage over Time from the Council Advanced Rifle Incendiary rounds.

Villain 5thcoldgun.png Cryonic Rounds Ranged, Moderate Lethal/Cold Damage, Foe -Recharge, -Speed
Your movement and attack speed has been slowed by the Council Advanced Rifle Cryonic rounds.

Inherent Brawl.png Brawl Melee, Moderate Smash Damage
Council brawling attacks.


Nebula Elite Adjutant

A high-ranking Nebula Elite Adjutant is a force to be reckoned with. His increased physical prowess is now matched by improved tactical skills and the steely resolve of a combat veteran. Regular doses of super soldier serum has left him entirely devoted to the Council's cause. He is willing to follow any order, and he seldom worries about the messy consequences.

Levels: 15-19

Powers

AssaultWeapons ARM30grenade.png Frag Grenade Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockback
This explosion from this Fragmentation Grenade affects all within the blast and can knock them back.

AssaultWeapons ARFlamethrower.png Flamethrower Ranged (Cone), High Damage over Time(Fire)
You are taking Fire Damage over Time from the Council Flamethrower.

Inherent Brawl.png Brawl Melee, Moderate Smash Damage
Council brawling attacks.


Nebula Cor Leonis Adjutant
Nebula Cor Leonis Adjutant

The pinnacle of frontline soldiers, the Cor Leonis Adjutants are nearly unstoppable fighting machines. It often takes an anti-tank weapon just to faze one of these juggernauts. Fortunately, their numbers are small, though the Council keeps making more of them as their soldiers become more experienced.

Levels: 20-24

Powers

AssaultWeapons ARM30grenade.png Frag Grenade Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockback
This explosion from this Fragmentation Grenade affects all within the blast and can knock them back.

AssaultWeapons ARFullAuto.png Chain Gun Ranged, Superior Damage over Time(Lethal)
You are taking Lethal Damage over Time from the Council Chain Gun.

MartialArts ThunderKick.png Thunder Kick Melee, Moderate Smash Damage, Foe Disorient
You have been Disoriented by a Thunder Kick.

MartialArts StormKick.png Storm Kick Melee, Moderate Damage(Smash)
You can unleash a roundhouse kick that pummels your foe for moderate damage.


Bosses

Nebula Archon

To ascend to the rank of Archon, a Nebula soldier must prove himself over the course of many battles. Many of them resent having to continue working with raw recruits, but this indignity is more than compensated for by their first taste of super soldier serums and body enhancements. Combined with their combat experience, these enhancements make them formidable foes.

Levels: 1-4

Powers

AssaultWeapons ShotgunBuckShot.png 12 Gauge Ranged (Cone), Moderate DMG(Lethal), Foe Knockback
Good at medium range. Longer range and more deadly than most shotguns. The 12 Gauge Shotgun fires a cone of buckshot pellets and can knock some foes down.

Inherent Brawl.png Brawl Melee, Moderate DMG(Smash)
Council brawling attacks.


Nebula Elite Archon

The leaders of the Nebula Elite are near perfect soldierly specimens. In addition to the normal super soldier serum, they receive a special formula that enhances intellect and problem solving skills. An Elite Archon is utterly devoted to the Council's plans for world domination, and he can finally be trusted to lead his soldiers without direction from above.

Levels: 5-19

Powers

AssaultWeapons ShotgunBuckShot.png 12 Gauge Ranged (Cone), Moderate Lethal Damage, Foe Knockdown
Good at medium range. Longer range and more deadly than most shotguns. The 12 Gauge Shotgun fires a cone of buckshot pellets and can knock some foes down.

AssaultWeapons ARM30grenade.png Frag Grenade (Only Level 10 and up) Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockback
This explosion from this Fragmentation Grenade affects all within the blast and can knock them back.

MartialArts ThunderKick.png Thunder Kick Melee, Moderate Smash Damage, Foe Disorient
You have been Disoriented by a Thunder Kick.

MartialArts StormKick.png Storm Kick Melee, Moderate Damage(Smash)
You can unleash a roundhouse kick that pummels your foe for moderate damage.

MartialArts MonkeySweep.png Dragons Tail (Only Level 15 and up) Point Blank Area of Effect, Moderate Damage(Smash), Foe Knockdown
This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits will trip and knock down your opponents.


Nebula Cor Leonis Archon

The highest ranking soldiers among the Nebula, the Nebula Cor Leonis Archons are strikingly capable field officers, able to formulate and execute grand military campaigns. Unlike most modern officers, these Cor Leonis are not afraid to personally lead their soldiers into battle. After all, their own abilities far surpass those of all normal men and many super-powered heroes.

Levels: 20-24

Powers

AssaultWeapons ARM30grenade.png Frag Grenade Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockback
This explosion from this Fragmentation Grenade affects all within the blast and can knock them back.

AssaultWeapons ARFlamethrower.png Flamethrower Ranged (Cone), High Damage over Time(Fire)
You are taking Fire Damage over Time from the Council Flamethrower.

MartialArts ThunderKick.png Thunder Kick Melee, Moderate Smash Damage, Foe Disorient
You have been Disoriented by a Thunder Kick.

MartialArts StormKick.png Storm Kick Melee, Moderate Damage(Smash)
You can unleash a roundhouse kick that pummels your foe for moderate damage.

MartialArts MonkeySweep.png Dragons Tail Point Blank Area of Effect, Moderate Damage(Smash), Foe Knockdown
This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successsful trips will knock down your opponents.