Dark Melee

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Revision as of 13:09, 15 September 2008 by imported>Eabrace (historical) (correcting Accuracy vs. ToHit in power descriptions and effects)
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Overview

Dark Melee allows you to focus the powers of the Netherworld to defeat your foes. The draining effect of most of these powers can reduce the target's Accuracy. It is a primary powerset for Scrappers, Brutes, and Stalkers, and a secondary powerset for Tankers.

This powerset was added to the options for Tankers in Issue 12.

Power Tables

Brute

Dark Melee is available as a primary set for Brutes. The following table shows which powers are available and at what level:

Power Level Effect
Shadow Punch 1 Melee, Minor Damage(Smashing/Negative), Foe -To-Hit
Smite 1 Melee, Moderate Damage(Smashing/Negative), Foe -To-Hit
Shadow Maul 2 Melee(Cone), High Damage over Time(Smashing/Negative), Foe -To-Hit
Touch of Fear 6 Melee Fear, Foe -To-Hit
Siphon Life 8 Melee, Moderate Damage(Negative), Foe -To-Hit, Self +Hit Points
Taunt 12 Ranged(Area of Effect), Foe Taunt
Dark Consumption 18 Point Blank Area of Effect, Moderate Damage(Negative), Self +Endurance
Soul Drain 26 Point Blank Area of Effect, Moderate Damage(Negative), Self +Damage, +To-Hit
Midnight Grasp 32 Melee, Superior Damage(Negative), Foe Immobilize, -To-Hit

Scrapper

Dark Melee is available as a primary set for Scrappers. The following table shows which powers are available and at what level:

Power Level Effect
Shadow Punch 1 Melee, Minor Damage(Smashing/Negative), Foe -To-Hit
Smite 1 Melee, Moderate Damage(Smashing/Negative), Foe -To-Hit
Shadow Maul 2 Melee(Cone), High Damage over Time(Smashing/Negative), Foe -To-Hit
Touch of Fear 6 Melee Fear, Foe -To-Hit
Siphon Life 8 Melee, Moderate Damage(Negative), Foe -To-Hit, Self +Hit Points
Confront 12 Ranged, Foe Taunt
Dark Consumption 18 Point Blank Area of Effect, Moderate Damage(Negative), Self +Endurance
Soul Drain 26 Point Blank Area of Effect, Moderate Damage(Negative), Self +Damage, +To-Hit
Midnight Grasp 32 Melee, Superior Damage(Negative), Foe Immobilize, -To-Hit

Stalker

Dark Melee is available as a primary set for Stalkers. The following table shows which powers are available and at what level:

Power Level Effect
Shadow Punch 1 Melee, Minor Damage(Smashing/Negative), Foe -To-Hit
Smite 1 Melee, Moderate Damage(Smashing/Negative), Foe -To-Hit
Shadow Maul 2 Melee(Cone), High Damage over Time(Smashing/Negative), Foe -To-Hit
Assassin's Eclipse 6 Melee, Special Damage(Smashing/Negative)
Build Up 8 Self +Damage, +To-Hit
Placate 12 Ranged, Foe Placate, Self Stealth/Hide
Siphon Life 18 Melee, Moderate Damage(Negative), Foe -To-Hit, Self +Hit Points
Touch of Fear 26 Melee Fear, Foe -To-Hit
Midnight Grasp 32 Melee, Superior Damage(Negative), Foe Immobilize, -To-Hit

Tanker

Dark Melee is available as a secondary set for Tankers. The following table shows which powers are available and at what level:

Power Level Effect
Shadow Punch 1 Melee, Minor Damage(Smashing/Negative), Foe -To-Hit
Smite 2 Melee, Moderate Damage(Smashing/Negative), Foe -To-Hit
Shadow Maul 4 Melee(Cone), High Damage over Time(Smashing/Negative), Foe -To-Hit
Taunt 10 Ranged(Area of Effect), Foe Taunt
Siphon Life 16 Melee, Moderate Damage(Negative), Foe -To-Hit, Self +Hit Points
Touch of Fear 20 Melee Fear, Foe -To-Hit
Soul Drain 28 Point Blank Area of Effect, Moderate Damage(Negative), Self +Damage, +To-Hit
Dark Consumption 35 Point Blank Area of Effect, Moderate Damage(Negative), Self +Endurance
Midnight Grasp 38 Melee, Superior Damage(Negative), Foe Immobilize, -To-Hit

Powers

The following are powers in the Dark Melee powerset.

ShadowFighting AssassinStrike.png Assassin's Eclipse

A signature Stalker attack. This attack does moderate Smashing and Negative Energy damage on its own as a frontal attack. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe with all the powers of darkness. This attack may be interrupted if you move or are attacked while executing this power.

Damage Special Damage(Smashing/Negative)
Recharge Very Long
Minimum Level V archetypeicon stalker.png 6 (Stalker)
Effects Melee
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee Damage

ShadowFighting BuildUp.png Build Up

Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.

Recharge Long
Minimum Level V archetypeicon stalker.png 8 (Stalker)
Effects Self +Damage, +To-Hit
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

ShadowFighting Taunt.png Confront

Challenges a foe to attack you. Useful to pull a villain off an ally who finds himself in over his head.

Recharge Fast
Minimum Level Archetypeicon scrapper.png 12 (Scrapper)
Effects Ranged
Foe Taunt
Enhancements Enhance Accuracy
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt

ShadowFighting DarkConsumption.png Dark Consumption

The dark power of the Netherworld allows you to tap the essence of your foe's soul and transfer it to yourself. This will drain the Hit Points of your enemy and add to your Endurance.

Damage Moderate Damage(Negative)
Recharge Very Long
Minimum Level V archetypeicon brute.png 18 (Brute)
Archetypeicon scrapper.png 18 (Scrapper)
Archetypeicon tanker.png 35 (Tanker)
Effects Point Blank Area of Effect
Self +Endurance
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Increase Attack Rate
Enhance Taunt Effectiveness (Brute/Tanker only)
Set Categories Melee AoE Damage
Endurance Modification
Taunt (Brute/Tanker only)

ShadowFighting MidnightGrasp.png Midnight Grasp

Mastery over the forces of the Netherworld allows you to create dark tentacles that can Immobilize a foe, reduce their chance to hit and continuously drain their life force.

Damage Superior Damage over Time(Negative)
Recharge Slow
Minimum Level V archetypeicon brute.png 32 (Brute)
Archetypeicon scrapper.png 32 (Scrapper)
V archetypeicon stalker.png 32 (Stalker)
Archetypeicon tanker.png 38 (Tanker)
Effects Melee
Foe Immobilize, -To-Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Increase Attack Rate
Enhance Taunt Effectiveness (Brute/Tanker only)
Enhance ToHit Debuff
Set Categories Immobilize
Melee Damage
Taunt (Brute/Tanker only)
ToHit Debuff

ShadowFighting Placate.png Placate

Allow you to trick a foe to no longer attack you. A Successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a critical hit or Assassin's Strike. However, if you attack a Placated Foe, he will be able to attack you back.

Recharge Long
Minimum Level V archetypeicon stalker.png 12 (Stalker)
Effects Ranged
Foe Placate
Self Stealth/Hide
Enhancements Enhance Range
Increase Attack Rate
Set Categories -

ShadowFighting ShadowMaul.png Shadow Maul

You wrap your entire arms with Negative Energy channeled from the Netherworlds, then perform a series of blows that deal a lot of damage over a short period of time to multiple targets in front of you. These blows cloud your targets' vision, lowering their chance to hit for a short time.

Damage High Damage over Time(Smashing/Negative)
Recharge Moderate
Minimum Level V archetypeicon brute.png 2 (Brute)
Archetypeicon scrapper.png 2 (Scrapper)
V archetypeicon stalker.png 2 (Stalker)
Archetypeicon tanker.png 4 (Tanker)
Effects Melee(Cone)
Foe -To-Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness (Brute/Tanker only)
Enhance ToHit Debuff
Set Categories Melee AoE Damage
Taunt (Brute/Tanker only)
ToHit Debuff

ShadowFighting ShadowPunch.png Shadow Punch

You wrap your fists with Negative Energy channeled from the Netherworlds, then perform a quick punch that deals minor damage. Shadow Punches cloud the target's vision, lowering their chance to hit for a short time.

Damage Minor Damage(Smashing/Negative)
Recharge Fast
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon stalker.png 1 (Stalker)
Archetypeicon tanker.png 1 (Tanker)
Effects Melee
Foe -To-Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness (Brute/Tanker only)
Enhance ToHit Debuff
Set Categories Melee Damage
Taunt (Brute/Tanker only)
ToHit Debuff

ShadowFighting SiphonLife.png Siphon Life

You tap the power of the Netherworld and create a life transferring conduit between a foe and yourself. This will transfer Hit Points from your enemy to yourself. Foes siphoned in this manner have their chance to hit reduced.

Damage Moderate Damage(Negative)
Recharge Slow
Minimum Level V archetypeicon brute.png 8 (Brute)
Archetypeicon scrapper.png 8 (Scrapper)
V archetypeicon stalker.png 18 (Stalker)
Archetypeicon tanker.png 16 (Tanker)
Effects Melee
Foe -To-Hit
Self +Hit Points
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Enhance Taunt Effectiveness (Brute/Tanker only)
Enhance ToHit Debuff
Set Categories Melee Damage
Healing/Absorb
Taunt (Brute/Tanker only)
ToHit Debuff

ShadowFighting Smite.png Smite

You wrap your fists with Negative Energy channeled from the Netherworlds, then perform a Smite that deals more damage than Shadow Punch, but has a longer recharge time. Smite clouds the target's vision, lowering their chance to hit for a short time.

Damage Moderate Damage(Smashing/Negative)
Recharge Moderate
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon stalker.png 1 (Stalker)
Archetypeicon tanker.png 2 (Tanker)
Effects Melee
Foe -To-Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness (Brute/Tanker only)
Enhance ToHit Debuff
Set Categories Melee Damage
Taunt (Brute/Tanker only)
ToHit Debuff

ShadowFighting StealPower.png Soul Drain

Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and chance to hit.

Damage Moderate Damage(Negative)
Recharge Very Long
Minimum Level V archetypeicon brute.png 26 (Brute)
Archetypeicon scrapper.png 26 (Scrapper)
Archetypeicon tanker.png 28 (Tanker)
Effects Point Blank Area of Effect
Self +Damage, +To-Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness (Brute/Tanker only)
Enhance ToHit Buff
Set Categories Melee AoE Damage
Taunt (Brute/Tanker only)
To Hit Buff

ShadowFighting Taunt.png Taunt

Challenges a foe to attack you. Useful to pull an enemy off an ally who finds himself in over his head.

Recharge Fast
Minimum Level V archetypeicon brute.png 12 (Brute)
Archetypeicon tanker.png 10 (Tanker)
Effects Ranged(Targeted Area of Effect)
Foe Taunt
Enhancements Enhance Accuracy
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt

ShadowFighting TouchOfFear.png Touch of Fear

The Netherworld is one scary place, and with but a touch, you can give your enemy a glimpse into this dark world. This will cause them to helplessly tremble in Fear. Foes in this state of panic have their chance to hit reduced.

Recharge Moderate
Minimum Level V archetypeicon brute.png 6 (Brute)
Archetypeicon scrapper.png 6 (Scrapper)
V archetypeicon stalker.png 26 (Stalker)
Archetypeicon tanker.png 20 (Tanker)
Effects Melee Fear
Foe -To-Hit
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Fear Duration
Increase Attack Rate
Enhance Taunt Effectiveness (Brute/Tanker only)
Enhance ToHit Debuff
Set Categories Fear
Taunt (Brute/Tanker only)
ToHit Debuff

External Links