Psionic Mastery
Overview
Psionic Mastery is one of the Ancillary Power Pools available to Brutes, Controllers, Dominators, Sentinels, and Tankers.
You have mastery over psionics and the mind to blast your foes, increase your power, and to add some much needed armor and defense. (Brute, Controller, Dominator, Tanker)
You have advance Mastery over your psionic abilities and are able to control your foes and aid your allies with them. (Sentinel)
Power Tables
The following tables show which powers are available and at what level:
Brute/Tanker
Power | Level | Effect |
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35 | Ranged, Moderate DMG(Psionic), Foe Sleep |
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35 | Ranged, Moderate DMG(Psionic), Foe Hold |
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38 | Auto: Self +Recovery, +End Discount |
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41 | Ranged, Moderate DMG(Psionic), Foe -Recharge |
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44 | Ranged (Targeted AoE), Moderate DMG(Psionic), Foe Knockup, -Recharge |
Controller
Power | Level | Effect |
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35 | Ranged, Moderate DMG(Psi), Foe -Rech |
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35 | Self +Res(Disorient, Hold, Sleep, Fear), +DEF(Psi) |
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38 | Toggle: Self +Res(Smash, Lethal, Psi) |
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41 | Toggle: PBAoE, Minor DoT(Psi), Foe Confuse |
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44 | Ranged (Targeted AoE), Moderate DoT(Psi), Foe Knockback |
Dominator
Power | Level | Effect |
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35 | PBAoE Team +To-Hit, +DEF (All), +RES (Psionic) |
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35 | Self +Res (Disorient, Hold, Sleep, Fear), +DEF (Psionics) |
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38 | Toggle: Self +Res (Smash, Lethal, Psionics) |
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41 | Toggle: PBAoE, Minor DoT (Psionic), Foe Confuse |
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44 | Ranged (Targeted AoE), Moderate DoT (Psionic), Foe Knockback |
Scrapper/Stalker
Power | Level | Effect |
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35 | Ranged, Moderate DMG(Psionic), Foe -Recharge |
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35 | Ranged (Sniper), High DMG(Psionic), Foe -Recharge |
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38 | Ranged (Cone), Moderate DMG(Psionic), Foe -Recharge |
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41 | Auto: Self +Recovery, +End Discount |
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44 | Summon Psionic Nexus: Ranged DMG(Psionic) |
Sentinel
Power | Level | Effect |
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35 | Ranged (Targeted AoE), Foe Sleep |
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35 | Melee, Moderate DMG(Psi), Foe -Rech |
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38 | Ranged, Moderate DMG(Psi), Foe Hold |
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41 | PBAoE, Moderate DMG(Psi), Foe Disorient, -Rech |
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44 | PBAoE, Team +To Hit, +DEF(All), +RES(Psi) |
Powers
The following are powers in the Psionic Mastery powerset.
Dominate
Painfully tears at the mind of a single foe. Dominate deals Psionic damage and renders a foe helpless, lost in their own mind and unable to defend themselves.
Sentinels: You must be level 38 and have one other Psionic Mastery Powers before selecting this power.
Damage | Moderate DMG(Psionic) |
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Ranged |
Foe Hold | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Harmonic Mind
By achieving perfect harmony of body, mind and spirit you are able to conserve and recover endurance slightly faster than normal. This power is always active and consumes no endurance. You must be level 38 and have one other Psionic Mastery Powers before selecting this power.
Minimum Level | ![]() |
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Effects | Auto: Self +Recovery, +Endurance Discount |
Enhancements | ![]() |
Set Categories | ![]() |
Indomitable Will
Activating this power greatly boosts your resistance to sleep, disorient, fear and hold effects for 90 seconds. Indomitable Will also grants a high defense to psionic based attacks.
Recharge | Very Long |
Minimum Level | ![]() |
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Effects | Self +Resistance(Disorient, Hold, Sleep, Fear), +Defense(Psionics) |
Enhancements | ![]() |
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Set Categories | ![]() |
Link Minds
Your Mind Link Power will enable you to link the minds of all your teammates who are near you for the next 90 seconds. This shared link improves your teams chances to hit foes, your defensive abilities and dramatically reduces psionic damage.
Recharge | Long |
Minimum Level | ![]() |
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Effects | Point Blank Area of Effect |
Team +To-Hit, +Defense(All), +Resistance(Psionic) | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Mass Hypnosis
Hypnotizes a group of foes at a distance and puts them to Sleep. The targets will remain asleep for some time, but will awaken if attacked. This power deals no damage, but if done discreetly, the targets will never be aware of your presence.
Recharge | Long |
Minimum Level | ![]() |
Effects | Ranged (Targeted Area of Effect) |
Foe Sleep | |
Enhancements | ![]() |
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Set Categories | ![]() |
Mental Blast
This basic attack does moderate Psionic damage, and can slightly reduce a target's attack speed.
Brutes/Tankers: You must be level 41 and have one other Psionic Mastery Powers before selecting this power.
Damage | Moderate DMG(Psionic) |
Recharge | Moderate |
Minimum Level | ![]() |
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Effects | Ranged |
Foe -Recharge | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Mesmerize
Mesmerize painfully assails a target with psychic energy, rendering them unconscious. The target will remain asleep for some time, but will awaken if attacked.
Damage | Moderate DMG(Psionic) |
Recharge | Moderate |
Minimum Level | ![]() |
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Effects | Ranged |
Foe Sleep | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Mind Over Body
When you toggle on this power, you empower your Mind Over Body to become highly resistant to smashing, lethal and psionic damage. You must be level 38 and have Mental Blast (Link Minds for Dominators) or Indomitable Will before selecting this power.
Recharge | Fast |
Minimum Level | ![]() |
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Effects | Toggle: Self +Resistance(Smashing, Lethal, Psionics) |
Enhancements | ![]() |
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Set Categories | ![]() |
Mind Probe
Grip the minds of your foe with a Mind Probe. You must be in close proximity to pull off this attack that wrecks havoc on your foes synapses, dealing moderate Psionic Damage while reducing their attack speed.
Damage | Moderate(Psionic) |
Recharge | Moderate |
Minimum Level | ![]() |
Effects | Melee |
Foe -Recharge | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Psionic Lance
This extremely long range Psionic attack has a bonus to Accuracy, and can Slow a target's attack rate. This is a sniper attack, and is best fired from a distance as it can be interrupted. If you are engaged in battle this attack becomes instant-cast. If you are not engaged, it will do bonus damage.
Damage | High DMG(Psionic) |
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Ranged (Sniper) |
Foe -Recharge | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Psionic Tornado
Unleashes a whirlwind of psionic energy on a target, tossing nearby foes into the air. The Psionic Tornado damages foes and slows their attack speed. You must be level 44 and have two other Psionic Mastery Powers before selecting this power.
Damage | Moderate DMG(Psionic) |
Recharge | Long |
Minimum Level | ![]() |
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Effects | Ranged (Targeted AoE) |
Foe Knockup, -Recharge | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Psychic Scream
This howl of Psionic energy resonates in the minds of all foes within its conical area of effect, inflicting moderate damage.
Damage | Moderate DMG(Psionic) |
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Ranged (Cone) |
Foe -Recharge | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Psychic Shockwave
Psychic Shockwave is a devastating Psionic attack that wracks the minds of all nearby foes. Affected foes may have a reduced attack rate and may be left Disoriented.
Damage | Moderate(Psionic) |
Recharge | Slow |
Minimum Level | ![]() |
Effects | Point Blank Area of Effect |
Foe Disorient, -Recharge | |
Enhancements | ![]() |
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Set Categories | ![]() |
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World of Confusion
This toggle power allows you to cause psionic damage and cause confusion within a group of foes, creating chaos. The chance of confusing an enemy is lower than the chance of damaging them, and it may take multiple hits to affect stronger opponents. All affected foes within the area will turn and attack each other, ignoring all heroes. You will not receive any Experience Points for foes defeated by Confused enemies. You must be level 41 and have Mental Blast (Link Minds for Dominators) or Indomitable Will before selecting this power.
Damage | Minor Damage over Time(Psionic) |
Recharge | Moderate |
Minimum Level | ![]() |
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Effects | Toggle: Point Blank Area of Effect |
Foe Confuse | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Historical
- This set was added to the game in Issue 3.
- World of Confusion was added to this set in Issue 16.
- This set was made available to Dominators in Issue 18.
- Issue 21 lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44.
- This set was included with the release of Sentinels in Issue 25.
- Issue 27, Page 5 lowered the level at which the third power from Ancillary Power Pools unlocked from level 41 to level 38.