Arachnos Widow

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Arachnos Widow
V archetypeicon arachnos widow.png  CreateSymbol Villain.png
Primary Training
Secondary Teamwork
Inherent Conditioning
Base HP 1070.9
Max HP 2409.5
Primary Sets 3
Secondary Sets 3
Epic Power Pools 4
v  d  e


Overview

Characters with Widow Training begin their careers as Blood Widows. Blood Widow characters begin with modest melee, ranged and buff skills. Beginning at level 24, they may choose to switch to the "Fortunata" path or remain on the "Widow" path and become "Night Widows." Night Widows gain considerably stronger melee capabilities, and only have modest ranged abilities, while those who go with the Fortunata path learn stronger ranged attack abilities and control abilities.

Arachnos Widows who go the Night Widow route gain the ability to do automatic critical damage with any of their primary melee attacks when attacking from Hidden status. These criticals do one and two-thirds times normal damage. Night Widows become Hidden the same way Stalkers do, by using their primary Mask Presence or Placate power. (However, the stealth granted by Mask presence is less than that granted by a Stalker's Hide, and Night Widows must also use their Smoke Grenade power, or some other source of Stealth or enemy -Perception, to approach their target reliably.) Fortunatas are also able to perform this type of attack using the Fortunata Mask Presence power, however, lacking Placate or Smoke Grenade, they are unable to do so as often.

Arachnos Widows, along with Arachnos Soldiers, are one of the two Epic Archetypes for Villains, only available to players who have reached Level 50 with at least one Villain. All Arachnos Widows are of Natural origin.

Alignment: Villain

The Arachnos Widows's power sets are:

Primary: Training
Secondary: Teamwork

The Arachnos Widow has medium Hit Points and does medium damage.

An Arachnos Widow is called Widow in the targetting window.

Career Tracks

Initially, the Arachnos Widow only has access to one primary and one secondary power set. At level 24, the other two of each become available and the character is required to Respec. At that time, all six of the Arachnos Widow's power sets will be available. However, once a power from the Night Widow or Fortunata tracks is selected, the other track's power sets become unavailable.

Career track selection is not permanent, however. A Respec will allow an Arachnos Widow to select from the other track instead if she so desires, or she may use the Multiple Builds system to follow both.

Power Sets

Primary Power Sets

An Arachnos Widow's primary power sets are designed for damage, buff and control. They are:

  • Initial Power Set
  • Career Track Power Sets

Secondary Power Sets

An Arachnos Widow's secondary power sets are designed for support via self-buffs, control and stealth. They are:

  • Initial Power Set
  • Career Track Power Sets

Patron Power Pools

Arachnos Widows receive Patron Power Pools similar to Brutes. Both archetypes' pools were identical prior to Issue 13.

Inherent Power

Costumes

An Arachnos Widow's original costume slot requires the use of unique, AT-specific accessories that give it a distinct appearance. To balance this, Widows can earn their second costume slot at level 10. They can earn level 20, 30, and 40 costumes as per usual, and can also turn in Halloween Event salvage, making six costume slots available. However, the only way to access the sixth slot is through /cc 5, and it cannot be edited at the tailor, so it will consist of a copy of the costume that was in slot 2 at that time.

Widow-specific accessories cannot be added to any costume except the first slot.

See Also

External Links

Needs Links