Mental Manipulation

From Homecoming Wiki
Revision as of 03:55, 15 June 2008 by imported>GuyPerfect (historical) (+Overview)
Jump to navigation Jump to search

Overview

Manipulate your enemies with an array of offensive Psionic powers. Few living beings can resist their effects. Creatures without minds, however, like machines and robots, are much more resistant. Mental Manipulation is a secondary power set for Blasters.

This powerset was added to the game in Issue 12.

Power Tables

Blaster

The Mental Manipulation power set is available as a secondary set for Blasters. The following table shows which powers are available and at what level:

Power Level Effect
Subdual 1 Ranged, Damage: Moderate, Recharge: Moderate, Foe Immobilize
Mind Probe 2 Ranged, Damage: Moderate, Recharge: Moderate, -Recharge
Telekinetic Thrust 4 Melee?, Damage: Minor, Recharge: Moderate, Foe Knockback
Psychic Scream 10 Ranged (Cone), Damage: Moderate, Recharge: Slow
Concentration 16 Self +Damage, +Accuracy, Foe: Knockback
Drain Psyche 20 Ranged, Foe: -Regen, -Recovery, Self: +Regen, +Recovery
World of Confusion 28 Ranged (Targeted Area of Effect)?, Damage (Psionic), Foe Confuse
Scare 35 Ranged, Foe: Fear
Psychic Shockwave 38 Point Blank Area of Effect?, Extreme Damage(Psionic), Foe: Disorient -Recharge, Self: -Recovery?

Powers

The following are powers in the Mental Manipulation powerset.

MentalControl BuildUp.png Concentration

Greatly boosts your attacks for a few seconds. Slightly increases Accuracy. Recharge: Long

Recharge Long
Minimum Level Archetypeicon blaster.png 16 (Blaster)
Effects Melee, Foe: Disorient
Enhancements Reduce Endurance Cost
Increase Attack Rate

PsionicAssault PsychicSiphon.png Drain Psyche

You Drain the Psyche of you nearby foes, thus weakening their Hit Point Regeneration and Endurance Recovery and boosting your own. Recharge: Very Long

Recharge Slow?
Minimum Level Archetypeicon blaster.png 20 (Blaster)
Effects Ranged, Foe: -Regen -Recovery, Self: +Regen +Recovery
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Accuracy

PsionicAssault MindProbe.png Mind Probe

Grip the minds of your foe with a Mind Probe. You must be in close proximity to pull off this attack that wreaks havoc on your foes synapses, dealing moderate Psionic Damage while reducing his attack speed. Damage: Moderate, Recharge: Moderate

Damage Moderate Damage(Psionic)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 2 (Blaster)
Effects Range, -Recharge
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Accuracy
Enhance Damage

PsionicAssault PsychicScream.png Psychic Scream

This howl of Psionic energy resonates in the minds of all foes within its conical area of effect, inflicting moderate damage. Damage: Moderate, Recharge: Slow

Damage Moderate Damage(Psionic)
Recharge Slow
Minimum Level Archetypeicon blaster.png 10 (Blaster)
Effects Melee, Foe: Disorient
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Accuracy
Enhance Damage

PsionicAssault PsionicShockwave.png Psychic Shockwave

Psychic Shockwave is a devastating Psionic attack that wracks the minds of all nearby foes. Affected foes may have a reduced attack rate and may be left Disoriented. Damage: High Recharge: Slow

Damage Extreme Damage(Psionic)
Recharge Long
Minimum Level Archetypeicon blaster.png 38 (Blaster)
Effects PBAoE, Foe: Disorient -Recharge, Self: -Recharge
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Enhance Accuracy
Enhance Damage

MentalControl Scare.png Scare

You entwine a single foe within his deepest fears and cause him to helplessly tremble for a brief while. Recharge: Medium

Recharge Moderate
Minimum Level Archetypeicon blaster.png 35 (Blaster)
Effects Ranged, Foe: Fear
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Fear Duration
Enhance Accuracy

PsionicAssault Subdue.png Subdual

Subdual deals moderate Psionic damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes cannot move but can still attack. Damage: Moderate, Recharge: Moderate

Damage Moderate Damage(Psionic)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 1 (Blaster)
Effects Range, Foe: Immobilize
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Immobilization Duration
Enhance Accuracy
Enhance Damage

PsionicAssault TelekineticThrust.png Telekinetic Thrust

A focused attack or intense mental power that violently sends a nearby foe flying. Deals minimal damage, but can be very effective. Damage: Minor, Recharge: Moderate

Damage Minor(Smash/Psionic)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 4 (Blaster)
Effects Ranged, Foe: Knockback
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Knockback Distance
Enhance Accuracy
Enhance Damage
Enhance Range
Enhance Knockback Distance

PsionicAssault PsionicShockwave.png World of Confusion

This toggle powers allows you to cause psionic damage and cause confusion within a group of foes, creating chaos. The chance of confusing an enemy is lower than then chance of damaging them, and it may take multiple hits to affect stronger opponents. All affected foes within the area will turn and attack each other, ignoring all heroes. You will not receive any Experience Points for foes defeated by Confused enemies. Recharge: Moderate

Damage Damage(Psionic)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 28 (Blaster)
Effects Ranged, Foe: Confuse
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Confusion Duration
Enhance Accuracy
Enhance Damage

External Links

Description at the official boards [1]