Neal Kendrick
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Overview
Neal Kendrick is a hero contact in the Seven Gates neighborhood of Brickstown Neal Kendrick is a Technology origin contact. His level range is 30-34.
Introductions
Contact Introduced By
New Contact(s)
Information
Media Watchdog
Neal Kendrick began his career as an investigator for the FCC. He was determined to take down big media corporations who were circumventing laws against media consolidation, but he wasn't prepared for the clout such corporations could wield. He discovered that some powerful CEOs were using blackmail to force local television stations to sell, but when he took his findings to his bosses, they refused to back up his efforts to arrest the criminals. So Neal quit and became a freelance media watchdog. He first started working with heroes about four years ago, when the Dawn Patrol asked him to look into some false allegations made against them by a tabloid television show. Since then he's worked closely with heroes, many of whom are happy to help him keep the big media outlets honest.
Initial Contact
Store
- Inspirations
- Level 30 Natural/Technology Dual Origin Enhancements (100% base costs) (Power 10 only)
- Level 30 Technology/Science Dual Origin Enhancements (100% base costs) (Power 10 only)
- Level 35 Natural/Technology Dual Origin Enhancements (100% base costs) (Power 10 only)
- Level 35 Technology/Science Dual Origin Enhancements (100% base costs) (Power 10 only)
- Level 30 Technology Single Origin Enhancements (200% base costs)
- Level 35 Technology Single Origin Enhancements (200% base costs)
Badge Mission
Template:Mission Badge Corrupter
Story Arc
Template:Mission StoryArc The Freakshow War
Missions
Template:Mission Common Find out who's supplying the Freakshow with the new weapons
Put a stop to the Freakshow torching contest
Briefing
You won't believe what the Freakshow is up to now. They've got some contest running, to see which group of Freaks can torch the most buildings! If we don't put a stop to this, whole sections of the city could go up in flames. Get out there and put a stop to this Freakshow torching contest!
It's the Freaks' love of chaos that makes them so dangerous. That, and the cybernetics. And the guns. And their wanton disregard for life and property. Anyway, you'll need to ether defeat all the bad guys in each of these places or disarm their firebombs at each site.
Mission Objective(s)
- Stop Freaks' torching contest
You defeated the Freakshow and prevented them from torching the building.
Mission Objective(s)
- Stop the next torching
You stopped the second torching.
Mission Objective(s)
- Stop the last torching
- 5 fire bombs remaining
You defeated the villains and put an end to the Freakshow torching contest.
Debriefing
You did a great job, Hero. I'm sure your actions today touched many lives. I'm kind of surprised, though, about those other soldiers you fought. They clearly weren't Freakshow. From what you describe, they were trying to stop the Freakshow too, but then why would they turn around and attack you? It sure doesen't make much sense.
Go to Portal Corporation and see what their scientists have come up with
Briefing
The techs over at Portal Corporation are working on a little project for me. I need to know whether these armies of Nemesis are under the control of the original arch-villain, and they think they know how to figure that out. The last time Nemesis was ever seen was just before the Rikti War. He fought Statesman and a number of other heroes, but when the fight reached Portal Corporation, he dashed into a portal that led to the Rikti home world. If they can trace his movements within that dimension, they may be able to determine if he has really come back. Can you get over to this Portal office and see what their scientists have come up with?
Thanks. I really need this information
Mission Objective(s)
- Go to Portal Corporation
- 4 scientists to save
You defeated the villains and learned that one of the scientists has been kidnapped.
Note
Mission is a defeat all.
One of the scientists you rescued told you:
'The Rikti made off with my friend, Dr. Cooke! He was the very best scientist we had, knew portal technology like the back of his hand. If you can't save him, no one can!'
Mission Objective(s)
- Defeat all villains in sewer
You rescued Dr. Cooke and learned how to trace Nemesis.
After you rescued him, Dr. Cook told you:
'The Rikti broke in just when I was about to run my trace. I didn't know how things would turn out, so I sent the instructions to another Portal Corp. lab. If you go there, you may be able to find out whether Nemesis really did manage to get back to our reality.'
Mission Objective(s)
- Defeat raid leader & his men
- 2 scientists to save
You saved the scientists and learned some interesting information.
One of the scientists you rescued told you:
'We traced Nemesis through the portal network. He covered his tracks pretty well, but we've gained a lot of experience tracing trans-dimensional travel since the war. He never went to the Rikti home world. He slipped away to one dimension, then sent the heroes chasing him to another. Too bad for us, it was the Rikti's home dimension.
We weren't able to trace all of his movements through dimensions, but the signs strongly suggest that Nemesis could have returned.
Notable NPCs
- Lt. Creed (Nemesis)
Debriefing
Nemesis. I remember reading about him in history books; this guy has been wreaking havoc worldwide since the 1800's. This could be the deadliest threat Paragon City has ever faced. Thank goodness I have you to rely on.