Nemesis Automatons

From Homecoming Wiki
Revision as of 14:54, 19 July 2006 by imported>Yakovlev (historical) (→‎Lieutenants)
Jump to navigation Jump to search

Overview

Villain types

Minions

Soldier Automaton

Perhaps it's the careful precision of every movement, or the way they perform the same tasks over and over, but something about this seemingly normal citizen doesen't look quite right. In fact, they seem almost mechanical.

Powers

AssaultWeapons ARBurst.png Nemesis Rifle Ranged, Lethal, Moderate Damage over Time
The Nemesis rifle is a basic long range fire arm. Fires a burst of 3 shots at a targeted foe at good range and it is very accurate.

Claws ClawsStrike.png Bayonet Melee, Lethal
The blade at the front of the Nemesis Rifle is a nasty weapon.


Support Automaton

Perhaps it's the careful precision of every movement, or the way they perform the same tasks over and over, but something about this seemingly normal citizen doesen't look quite right. In fact, they seem almost mechanical.

Powers

AssaultWeapons ARM30grenade.png Storm Rifle (Ranged, Smash/Lethal, Foe Knockback) Foe Disorient
You are Disoriented.

Claws ClawsStrike.png Bayonet Melee, Lethal
The blade at the front of the Nemesis Storm Rifle is a nasty weapon.


Elite Automaton

Perhaps it's the careful precision of every movement, or the way they perform the same tasks over and over, but something about this seemingly normal citizen doesen't look quite right. In fact, they seem almost mechanical.

Powers

AssaultWeapons ARFlamethrower.png Flamethrower Ranged, Cone, Fire Damage over Time
Spews forth a cone of flames from underneath the barrel of the Gatling Gun and sets a foe on fire. Very accurate and very deadly at medium range.

AssaultWeapons ARFullAuto.png Gatling Gun (Ranged) Targeted Area of Effect, Lethal, High Damage, +Accuracy
Fires a massive volley of armor piercing shells.

Power Missing.png No Melee attacks No Hand to Hand
This soldier doesen´t have any Melee attacks at all

Lieutenants

Lieutenant Automaton

Perhaps it's the careful precision of every movement, or the way they perform the same tasks over and over, but something about this seemingly normal citizen doesen't look quite right. In fact, they seem almost mechanical.

Powers

AssaultWeapons SniperRifle.png Lance Rifle Sniper, Lethal/Fire, Area of Effect, Foe Knockdown
An extremely long range and very accurate weapon. Fires an explosive round that can knock down its target. The explosive round has a small area of effect.

AssaultWeapons ARM30grenade.png Lance (Melee, Lethal) Foe Disorient
You are Disoriented.

Leadership Vengence.png Vengeance Team Buff +Defense +Accuracy +Damage
The loss of a good leader enrage the team. If a Officer falls in battle, he can grant his teammates a bonus to their defense, their to hit, and their damage with his last breath.

Bosses

Named enemies

Vampyr Automaton

The Vampyri Archons are the assistants to Nosferatu, the man responsible for the Council's super soldier program. Vampyr Archnosare scientists as well as super soldiers, and have a hand in the creation of other Vampyri. They often personalize their own transformation process, giving themselvesspecial abilities and powers that lesser beings can only dream of.

Powers

DarkCast SoulDrain.png Gloom High Damage over Time (Negative), Foe -Accuracy
The Vampyri is slowly draining your life and reducing your Accuracy with his Gloom attack.

MentalControl Hypnotize.png Mesmerize Ranged Psionic, Sleep
You have been Hypnotized. You can take no action until it breaks or you awakened.

MentalControl Command.png Dominate Ranged Hold
You have been Dominated. You cannot move!

ShadowFighting ShadowPunch.png Shadow Punch Melee, Smash/Negative Energy Damage, Foe -Accuracy
Your Accuracy has been reduced for a short time by the Vampyri's Shadow Punch.

Inherent Brawl.png Pummel Melee Smash Damage (Knockdown)
Vampyri brawling attacks.

  • Reconstruction Self Heal
    The Vampyri can concentrate for a few moments to heal himself.