Preventive Medicine: Healing/Absorb/Endurance/Recharge

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This information contains features from the Issue 24 beta that have been released on Homecoming.

Preventive Medicine: Healing/Absorb/Endurance/Recharge is an enhancement in the Preventive Medicine set.

The Reward Merit cost of this recipe is ? Merits.

AlignmentMerit.png Alignment Merits cannot now be used to purchase recipes

The Alignment Merit cost of this recipe was ? Merits.

Salvage AstralMerit.png Astral Merits cannot now be used to purchase recipes

The Astral Merit cost of this recipe was ? Merits.

Salvage EmpyreanMerit.png Empyrean Merits cannot now be used to purchase recipes

The Empyrean Merit cost of this recipe was ? Merits.

Effects

This enhancement improves the healing potential, damage absorption, endurance use, and recharge time of your power by the following amounts:

Level 20212223242526272829
Healing +12.8% +13.5% +14.1% +14.8% +15.4% +16.0% +16.7% +16.9% +17.1% +17.2%
Absorb +12.8% +13.5% +14.1% +14.8% +15.4% +16.0% +16.7% +16.9% +17.1% +17.2%
Endurance +12.8% +13.5% +14.1% +14.8% +15.4% +16.0% +16.7% +16.9% +17.1% +17.2%
Recharge +12.8% +13.5% +14.1% +14.8% +15.4% +16.0% +16.7% +16.9% +17.1% +17.2%
Level 30313233343536373839
Healing +17.4% +17.6% +17.8% +18.0% +18.2% +18.4% +18.6% +18.8% +18.9% +19.1%
Absorb +17.4% +17.6% +17.8% +18.0% +18.2% +18.4% +18.6% +18.8% +18.9% +19.1%
Endurance +17.4% +17.6% +17.8% +18.0% +18.2% +18.4% +18.6% +18.8% +18.9% +19.1%
Recharge +17.4% +17.6% +17.8% +18.0% +18.2% +18.4% +18.6% +18.8% +18.9% +19.1%
Level 4041424344454647484950
Healing +19.3% +19.5% +19.7% +19.9% +20.1% +20.3% +20.5% +20.6% +20.8% +21.0% +21.2%
Absorb +19.3% +19.5% +19.7% +19.9% +20.1% +20.3% +20.5% +20.6% +20.8% +21.0% +21.2%
Endurance +19.3% +19.5% +19.7% +19.9% +20.1% +20.3% +20.5% +20.6% +20.8% +21.0% +21.2%
Recharge +19.3% +19.5% +19.7% +19.9% +20.1% +20.3% +20.5% +20.6% +20.8% +21.0% +21.2%

Recipe

Rare Drop
Recipe Preventive Medicine.png

This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by defeating enemies, from another player at the Auction House, or by trading. It is a rare drop.

This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.

The following tables show the requirements for crafting this enhancement:


Level Crafting Requirements
Inf Invention Salvage
20 34,500 Salvage SyntheticOrgans.png 1 Improvised Cybernetic
Salvage ThornFragmentold.png 1 Masterwork Weapon
Salvage CorrosiveGas.png 1 Corrosive Gas
Salvage ReactiveGas.png 1 Reactive Gas
21 35,080
22 35,660
23 36,240
24 36,820
25 37,400
26 38,660
27 39,920
28 41,180
29 42,440
30 43,700
31 48,200
32 52,700
33 57,200
34 61,700
35 66,200
Level Crafting Requirements
Inf Invention Salvage
36 73,920 Salvage SkyRaiderWeapon.png 1 Kinetic Weapon
Salvage IceShard.png 1 Nevermelting Ice
Salvage AbberantTech.png 1 Temporal Tracer
Salvage TechHardwareold.png 1 Chronal Skip
37 81,640
38 89,360
39 97,080
40 104,800
41 121,260
42 137,720
43 154,180
44 170,640
45 187,100
46 198,720
47 210,340
48 221,960
49 233,580
50 490,400