Banished Pantheon

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Revision as of 16:25, 15 July 2006 by imported>Yakovlev (historical) (→‎Named Bosses: added one name)
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Overview

The Banished Pantheon are a villain group in City of Heroes.

Villain Types

Minions

Chambers

Their hatred for humanity and utter disdain for life have left the Banished Pantheon with few allies. Thus they must make their own, by raising the dead to create armies of zombie-like servants totally devoted to their devilish agenda.

Desiccated Chamber

Powers

The Desiccated Chamber's powers seem to vary.

AssaultWeapons ARBurst.png Musket Ranged, Lethal
Old style flint lock fire arm.

Claws Slash.png Tomahawk Melee, Lethal Damage, Foe -Defense
The Banished Pantheon zombie reduced your Defense with its Tomahawk.

or

AssaultWeapons ARBurst.png Lee-Enfield Rifle Ranged, Lethal, Med Damage, Foe Knockdown
The Lee-Enfield Rifle is an old relic of WW1, but still very deadly. Fires a single slug at a targeted foe at good range. Has a small chance to knock down foes.

Power Missing.png Zombie Brawl Melee 53% Smashing/47% Negative Energy Damage
Relentless but slow.

Dry Chamber

Powers

AssaultWeapons ARBurst.png Lee-Enfield Rifle Ranged, Lethal, Medium Damage, Knockdown
The Lee-Enfield Rifle is an old relic of WW1, but still very deadly. Fires a single slug at a targeted foe at good range. Has a small chance to knock down foes.

Power Missing.png Zombie Brawl Melee 53% Smashing/47% Negative Energy Damage
Relentless but slow.

Rotting Chamber

Husks

The Banished Pantheon's powers reach from the spirit world to raise the bodies of long dead soldiers armed with the weapons of our forefathers. These dried out Husks of men provide the backbone of the Pantheon's armies - a never ending supply of undead warriors.

Desiccated Husk

Powers

The Desiccated Husks powers seem to vary.

AssaultWeapons ARBurst.png Musket Ranged, Lethal
Old style flint lock fire arm.

Claws Slash.png Tomahawk Melee, Lethal Damage, Foe -Defense
The Banished Pantheon zombie reduced your Defense with its Tomahawk.

or

AssaultWeapons ARBurst.png Lee-Enfield Rifle Ranged, Lethal, Medium Damage, Knockdown
The Lee-Enfield Rifle is an old relic of WW1, but still very deadly. Fires a single slug at a targeted foe at good range. Has a small chance to knock down foes.

Power Missing.png Zombie Brawl Melee 53% Smashing/47% Negative Energy Damage
Relentless but slow.


Dry Husk

Powers

AssaultWeapons ARBurst.png Wooden Club Melee, Smash, Medium Damage
Smash 'em in the head with this Wooden Club.

AssaultWeapons ARBurst.png Musket Ranged, Lethal
Old style flint lock fire arm.


Rotting Husk

Lieutenants

Avalanche Shaman

To become an Avalanche Shaman, one must climb the highest mountains in the world to commune with the Pantheon's dread gods. Once these labors are completed, Avalanche Shamans can command the Earth itself. Their favorite trick is to trap their foes in deadly prisons of stone. They delight in hearing the cries of their victims as the stones grind together mercilessly.

Powers

StormSummoning SnowStorm.png Snow Storm Toggle, Area of Effect, Foe -Speed, -Recharge
While active, the chill from this Snow Storm can dramatically Slow the attack and movement speed of the target and all foes near the target.

EarthGrasp StonePrison.png Stone Prison Ranged, Moderate Damage over Time (Smash), Foe Immobilize, -Defense, -Fly
Immobilizes a single target with an earty formation and deals some Smashing damage over time. Some more resilent foes may require multiple attacks to Immobilize. Stone Prison can also reduce a target's Defense. Damage: Moderate (Damage over Time), Recharge: Fast.

EarthGrasp Earthquake.png Earthquake
All foes that pass through this Earthquake will be debuffed and may fall down.

StoneMelee Tremor.png Tremor Area of Effect, Smash, Foe Knockback
A tremendous attack. Tremor shakes the very Earth itself, damaging and knocking back everything in a nearby area.

AssaultWeapons ARBurst.png Knife Melee, Leathal, Low Damage
Basic stabbing and cutting blade.

Death Shaman

Death Shamans have done what few have dared. They have descended into the Underworld, and returned. After such an experience, these Shamans have power over life and death. They can drain the life from their victims or summon zombies to fight by their side.

Powers

DarkCast SoulDrain.png Gloom Ranged, Damage over Time (Negative), Foe -Accuracy
Gloom slowly drains a target of life and reduces his chances to hit. Slower than Dark Blast, but deals more Damage over Time.

DarkCast LifeDrain.png Life Drain Ranged, Negative, Foe -Accuracy, Self + HP
The Witch Doctor taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to the Witch Doctor.

AssaultWeapons ARBurst.png Knife Melee, Lethal, Low Damage
Basic stabbing and cutting blade.

Necromancy SummonSkeletonWarrior.png Summon Husk
The Witch Doctor can summon a Husk to fight at his side.

Storm Shaman

The Storm Shamans have mastered the power of the tempest. Their summoned thunderstorms assail their foes with fiery bolts of lightning, while their windstorms make it difficult for their enemies to fight back.

Powers

ElectricalBolt ChargedBolts.png Charged Bolts Ranged, Energy, Foe -Endurance
The Shaman can quickly hurl small bolts of electricity at foes. Charged Bolts deals light damage and also drains some Endurance.

StormSummoning Hurricane.png Hurricane Toggle, Area of Effect, Foe -Range, -Accuracy, Knockback
The Witch Doctor summons a Hurricane. The wind and rain from this massive storm reduces the range and accuracy of nearby foes. Also, the massive winds of this storm can periodically send foes tumbling.

StormSummoning ThunderClap.png Thunder Clap Area of Effect, Foe Stun
The Witch Doctor can call a tremendous Thunder Clap that will Disorient most foes in a large area around the Witch Doctor for quite a while.

StormSummoning LightningStorm.png Lightning Storm Summon
Summons a storm.

AssaultWeapons ARBurst.png Knife Melee, Lethal, Low Damage
Basic stabbing and cutting blade.

Bosses

Spirit of Death

Spirit of Death

One of the four types of Corrupt Spirits, the Spirits of Death take joy in anyone's demise, be they friend of foe. Once they've become focused on a victim, they become single-minded in their attacks and cannot be distracted. They will even destroy themselves if it means defeating their opponent of choice.

Powers

Flight TravelFlight.png Fly
All Corrupt Spirits have the inherent ability to fly with no endurance cost.

DarkCast DarkBlast.png Dark Blast (Ranged, Negative, Damage over Time, Negative) Foe -Accuracy
A long range blast of dark energy. Deals moderate damage and reduces the target's chance to hit.

Power Missing.png No Melee attacks No Hand to Hand
Corrupt Spirits don´t have any Melee attacks at all


Spirit of Desire

One of the four types of Corrupt Spirits, the Spirits of Desire feed upon greed, avarice and the loss of control that comes with overwhelming need. They like to flood an area with telepathic imagery, confusing and even damaging opponents with visions of their greatest desires.

Powers

Flight TravelFlight.png Fly
All Corrupt Spirits have the inherent ability to fly with no endurance cost.

PsychicBlast MentalBlast.png Mental Blast Ranged, Psionic, Foe -Recharge
The basic psionic attack does moderate damage and can greatly reduce a target´s attack speed.

Power Missing.png No Melee attacks No Hand to Hand
Corrupt Spirits don´t have any Melee attacks at all


Spirit of Pain

Spirit of Pain

One of the four types of Corrupt Spirits, the Spirits of Pain delight in agony and misery. They particularly delight in the pain that they dish out by projecting blasts of pure destruction at their enemies.

Powers

Flight TravelFlight.png Fly
All Corrupt Spirits have the inherent ability to fly with no endurance cost.

EnergyMastery LaserBeamEyes.png Power Blast Ranged, Energy/Smash, Foe Knockback
Power Blast sends a focused beam of energy at a foe that knock him back.

Power Missing.png No Melee attacks No Hand to Hand
Corrupt Spirits don´t have any Melee attacks at all


Spirit of Sorrow

One of the four types of Corrupt Spirits, the Spirits of Sorrow thrive on sadness and depression. Those spirits project blasts of pure sorrow that explode in life-sapping bursts, seeping the will and life force from anyone caught in the explosion.

Powers

Flight TravelFlight.png Fly
All Corrupt Spirits have the inherent ability to fly with no endurance cost.

RadiationBurst RadiationBlast.png Neutron bomb (Ranged) Targeted Area of Effect, Energy, Foe -Defense
This devastating attack lobs an explosive sphere of deadly radiation damaging the target and all nearby foes. Neutron Bomb can bypass some of a targets defenses and reduce the targets defense.

Power Missing.png No Melee attacks No Hand to Hand
Corrupt Spirits don´t have any Melee attacks at all


Totem

The Totems are avatars of the ancient gods of the Banished Pantheon. They are powerful, deadly foes who relish tearing heroes apart with their bare hands. They enjoy it so much that they ignore any attempts to disorient, dissuade or divert their focus.

Powers

PsionicAssault PsychicScream.png Poison Spears Ranged, Lethal Damage, Damage over Time (Toxic)
Toxins from the Totems spears continue to poison you.

Inherent Brawl.png Pummel Melee, Smashing Damage, Foe Disorient
The Totem has disoriented you.

Giant Monsters

Adamastor

Adamastor

For centuries, Adamastor caused havoc and destruction to sailors off the coast of Africa. According to legend, he attacked the sea godess Thetis and was banished from the ocean forever. Miserable and bereft, Adamastor wandered the Dark Continent seeking mortal prey - until the Banished Pantheon found a use for him in Paragon City.

Powers

DarkMiasma DarkestNight.png Dry Heave -Damage
Adamastor´s Dry Heave has weakened you and reduced your damage.

SuperStrength FootStomp.png Foot Stomp Disorient
Adamastor has Disoriented you.

Named Bosses

  • Archos (Death Shaman) (lieutenant)
  • Gharbu (Totem) (CoV)
  • Guardian Spirit of Death (Spirit of Death)
  • Guardian Spirit of Desire (Spirit of Desire)
  • Guardian spirit of Pain (Spirit of Pain)
  • Guardian spirit of Sorrow (Spirit of Sorrow)
  • Guardian Totem (Totem)
  • T`Gaar (Storm Shaman) (lieutenant)
  • That Which Seeks (Totem)
  • Totem of M´Teru (Totem)
  • Ventiir (Spirit of Pain)