Basic Telepad

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Revision as of 05:28, 3 December 2008 by imported>Rugiel (historical) (Finalized Salvage requirements)
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Overview

A Basic Telepad is a base item that allows the user to teleport to a particular zone.

A Basic Telepad may connect up to two Teleport Beacons, which specify the zones the teleporter can transport a player to.

A beacon is unlocked by gaining all the exploration badges for a particular zone whilst in supergroup mode; for more information, see Teleport Beacons.

Description

This standard telepad has been wired into the teleportation network. To function, you must have a zone beacon to the target zone. Your supergroup can unlock these beacons by finding the Exploration Badges in the desired zone.

Additional Information

Tech version
Arcane version
Crafted at Basic Worktable (Tech version),
OR
Basic Forge (Arcane version)
Salvage Required Tech version:

Salvage MercuryCircuits.png 1 Computer Virus
Salvage Titanium.png 1 Polycarbon
Salvage Ring.png 1 Luck Charm


Salvage CircuitBoard.png 1 Circuit Board
Salvage Steel.png 1 Steel
Salvage MagicalWard.png 1 Rune


Salvage TemporalAnalyzer.png 1 Temporal Analyzer
Salvage TitaniumShard.png 1 Titanium Shard
Salvage Scrolls.png 1 Fortune


OR
Arcane version:
Salvage ClockworkWinder.png 1 Clockwork Winder
Salvage ArcanePowder.png 1 Temporal Sands
Salvage PrototypeElement.png 1 Simple Chemical


Salvage AlchemicalSilver.png 1 Alchemical Silver
Salvage MagicalWard.png 1 Symbol
Salvage InertGas.png 1 Inert Gas


Salvage Ruby.png 1 Ruby
Salvage Scrolls.png 1 Destiny
Salvage Silver.png 1 Silver

Maximum Connections 2
Allowed "Aux" Items All Teleport Beacons
(Tech Teleporters require Tech beacons;
Arcane Teleporters require Arcane beacons.)

Also See