Temporary Powers
Overview
Temporary powers are powers that a hero or villain may only use for a short time. The three main types of temporary powers are powers that last for a designated amount of time, a designated amount of uses, or until a specific action is accomplished. Some temporary powers may fall into more than one category; for example, powers that run out when either a specific action is accomplished or a certain amount of time, whichever is sooner.
Powers
The following are temporary powers obtainable in City of Heroes and City of Villains.
- Amy's Ward
- Arachnoid Gas
- Arachnos Power Shield
- Arachnos Shotgun
- Biological Mutagens
- Blackwand
- Bow and Arrow
- Build Snow Beast
- Chemical Burn
- Combat Invisibility
- Confiscated Beanbag
- Coral Amulet
- Coral Hammer
- Coral Shards
- Creeper Seed
- Crey Narcotic
- Cryonite Armor
- Demon Box
- Divining Rod
- Electromagnetic Grenades
- EMP Glove
- Empowered Center of the Wheel
- Empowered Linchpin of the Wheel
- Empowered Piece of the Wheel
- Empowered Shard of the Wheel
- Enchantment of Serafina
- Extinguisher
- Flashbang Grenades
- Force of the Earth
- Freakshow Disguise
- Frenzy Mutagen
- Genetic Restabilizer
- Ghostslayer Bomb
- Ghostslayer Rifle
- Goldbricker Rocket Pack
- Holiday Rocket Pack
- Holy Shotgun Shells
- Hyper Phase
- Hyper Stealth
- Idol of Lughebu
- Infected Anti-Serum
- Iron Blade
- Large Extinguisher
- Lethargy Inducer
- Loa Bone
- Manifold Resonator
- Med Kit
- Nectar
- Nemesis Staff
- Nictus Absorption
- Nictus Fragment
- Nictus Gravitic Emanation
- Nictus Shadow Step
- Nuclear Blast
- Nullifier Gun Prototype
- Nullifier Gun Mk I
- Ore Extractor
- Orestes Rifle
- Particle Cannon
- Plasmatic Taser
- Psionic Activator
- Psychic Cleaver
- Radiation Shield
- Resonance Disrupter
- Rikti Drone
- Rikti Rifle
- Ring of Pain
- Rock
- Rune of Warding
- Sands of Mu
- Scroll of Ruin
- Shivan Shard
- Sky Raider Flight Pack
- SNAKE-B-GONE
- Snowball
- Soul Essence
- Soul Trap
- Spirit Potion
- Stolen SMG
- Summoning Amulet
- Thermite Cannon
- Tranquilizer Darts
- Undead Slaying Axe
- Vahzilok Wasting Disease
- Vial of Bees
- Void Hunter Rifle
- Warwolf Whistle
- Wave Scrambler
- Wedding Band
Arena Powers
There are six powers that can be purchased at the arena stores, each costing 10,000 influnce. These powers can only be used within the arena.
Dimension Drop Powers
With the Valentine's Day special event of 2006, two vendors, Chilly and Dram were added to Pocket D and then removed when the event ended. They sold the following temporary powers.
Player vs. Player Zone Powers
In Siren's Call, you may buy a selection of temporary powers for 10,000 influence each if your side (heroes/villains) is in control of the zone.
- Cryonite Armor
- EMP Glove
- IR Goggles
- Jaunt Initializer
- Low-G Pack
- Raptor Pack
- Stealth Suit
- Stun Grenade
- Web Grenade
Mayhem Missions Powers
Temporary powers granted during Mayhem missions
Completion Rewards
Temporary powers are granted after completing Mayhem Missions.
- Raptor Pack
- Jump Pack
- Resuscitation
- Summon Teammates
- Endurance Increase
- Health Increase
- Life Insurance
- Regeneration Increase
Raid Side Mission Rewards
These Temporary Powers are awarded during Raid Side Missions.