War Mace
Overview
War Mace is a melee powerset. It is a Tanker secondary power set in City of Heroes and as of Issue 12 a Brute primary power set in City of Villains.
You can wield a Medieval Mace or other graphic variations and master a variety of powerful Smashing attacks. Attack speeds are good, and the weight of the Mace has good Disorienting capabilities. The sheer weight of this weapon give it a bonus to hit.
Possible War Mace Customizations.
Power Tables
Brute
As of Issue 12, the War Mace powerset is available as a primary set for Brutes. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Bash | 1 | Melee, Moderate DMG(Smash), Foe Disorient |
Pulverize | 1 | Melee, High DMG(Smash), Foe Disorient |
Jawbreaker | 2 | Melee, Superior DMG(Smash), Foe Knockup |
Build Up | 6 | Self +DMG, +To-Hit |
Clobber | 8 | Melee, Minor DMG(Smash), Foe Disorient |
Taunt | 12 | Ranged (Targeted AoE), Foe Taunt, -Range |
Whirling Mace | 18 | PBAoE, Moderate DMG(Smash), Foe Disorient |
Shatter | 26 | Melee, Extreme DMG(Smash), Foe Knockdown |
Crowd Control | 32 | Melee (Cone), Moderate DMG(Smash), Foe Knockdown |
Tanker
The War Mace powerset is available as a secondary set for Tankers. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Bash | 1 | Melee, Moderate DMG(Smash), Foe Disorient |
Pulverize | 2 | Melee, High DMG(Smash), Foe Disorient |
Jawbreaker | 4 | Melee, Superior DMG(Smash), Foe Knockup |
Taunt | 10 | Ranged (Targeted AoE), Foe Taunt, -Range |
Build Up | 16 | Self +DMG, +To-Hit |
Clobber | 20 | Melee, Minor DMG(Smash), Foe Disorient |
Whirling Mace | 28 | PBAoE, Moderate DMG(Smash), Foe Disorient |
Shatter | 35 | Melee, Extreme DMG(Smash), Foe Knockdown |
Crowd Control | 38 | Melee (Cone), Moderate DMG(Smash), Foe Knockdown |
Powers
The following are powers in the War Mace powerset.
Bash
You perform a Bashing attack with your mace that deals moderate damage, and can sometimes Disorient your opponent.
Damage | Moderate (Smashing) |
Recharge | Fast |
Minimum Level | 1 (Brute) |
1 (Tanker) | |
Effects | Melee |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Enhance Taunt Effectiveness | |
Set Categories | Melee Damage |
Stuns | |
Taunt |
Build Up
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
Recharge | Long |
Minimum Level | 6 (Brute) |
16 (Tanker) | |
Effects | Self +Damage, +To-Hit |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Clobber
You Clobber your foe's head in order to Disorient him. This attack does little damage on its own, but can leave most opponents Disoriented for a very long time.
Damage | Minor (Smashing) |
Recharge | Slow |
Minimum Level | 8 (Brute) |
20 (Tanker) | |
Effects | Melee |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Enhance Taunt Effectiveness | |
Set Categories | Melee Damage |
Stuns | |
Taunt |
Crowd Control
You swing your mace in a wide arc in front of you. This attack strikes all foes within melee range, deals them serious damage, and knocks them down.
Damage | Moderate (Smashing) |
Recharge | Slow |
Minimum Level | 32 (Brute) |
38 (Tanker) | |
Effects | Melee (Cone) |
Foe Knockdown | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Melee AoE Damage |
Knockback | |
Taunt |
Jawbreaker
This upward swing attempts to shatter your opponent's jaw, and has a chance to send him flying upwards into the air.
Damage | Superior (Smashing) |
Recharge | Slow |
Minimum Level | 2 (Brute) |
4 (Tanker) | |
Effects | Melee |
Foe Knockup | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Melee Damage |
Knockback | |
Taunt |
Pulverize
You attempt to Pulverize your opponent. This attack is slower than Bash but causes more damage. It also has a chance of Disorienting your opponent for a brief time.
Damage | High (Smashing) |
Recharge | Moderate |
Minimum Level | 1 (Brute) |
2 (Tanker) | |
Effects | Melee |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Enhance Taunt Effectiveness | |
Set Categories | Melee Damage |
Stuns | |
Taunt |
Shatter
You attempt to Shatter the bones of your opponent by striking them with all your might. This attack will deal great damage and can knock foes back a great ways. The power of this attack can actually extend a short distance through multiple foes.
Damage | Extreme (Smashing) |
Recharge | Slow |
Minimum Level | 26 (Brute) |
35 (Tanker) | |
Effects | Melee |
Foe Knockdown | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Melee AoE Damage |
Knockback | |
Taunt |
Taunt
Taunts a foe, and all foes around him, to attack you. Useful for pulling villains off an ally who finds himself in over his head.
Recharge | Slow |
Minimum Level | 12 (Brute) |
10 (Tanker) | |
Effects | Ranged (Targeted Area of Effect) |
Foe Taunt, -Range | |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Whirling Mace
You swing your mace in a circle all around you, attacking everyone in melee range. Your Whirling Mace deals moderate damage, and has a chance to Disorient every foe you hit.
Damage | Moderate (Smashing) |
Recharge | Slow |
Minimum Level | 18 (Brute) |
28 (Tanker) | |
Effects | Point Blank Area of Effect |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Enhance Taunt Effectiveness | |
Set Categories | Melee AoE Damage |
Stuns | |
Taunt |
Notes
- The powers Clobber and Jawbreaker were switched in the order that you can obtain them on August 1, 2006.
External Links
- War Mace for Tankers at City of Data v2.0