Talk:Void Hunters

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Revision as of 07:13, 22 August 2013 by imported>Aggelakis (historical) (→‎Background?)
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Incomplete Power Info

I remember that the Quantum Array Gun will slow and -recharge a Kheldian when hit, but I'm not sure if this happens to other archetypes. Furthermore, I'm not sure if the Brawl attack will have the same effects. Someone may want to look into this. GuyPerfect 11:22, 10 February 2007 (PST)

Varying Damage

The kind of damage dealt by the Void Hunter's attacks varies depending of the kind of target:

Quantum Array Gun deals 100% Negative Energy damage against non-kheldian targets, but it changes to 10% Negative 90% Nicti against kheldians.

Brawl (¿Lurid Strike?) changes the same way: Smash/Negative (60% / 40% or so) against non kheldians, but Smash/Negative/Nicti (5%/5%/90%) against kheldians.

Power is defined as brawl in the data files, plus there's a few more powers in there for the bosses/Lieuts. --StarGeek 16:26, 31 Jan 2006 (CST)

Background?

Huh, I always thought Hunters were some sorta aliens, now I learn they're Council troops? Where is it said? - Skarmory The PG 16:23, 11 January 2008 (UTC)

The Kheldian story arcs. See Sunstorm and Shadowstar.--GreyDog 22:50, 11 January 2008 (UTC)

Speaking of this, should they be mentioned on the Council's page? Do they show up in game with the <Council> tag, or something else? Felderburg 21:40, 21 August 2013 (UTC)

They show up flagged as the enemy group they show up with. So a Freakshow V or Q will be flagged as <Freakshow>, etc. ~ User:Aggelakis/Sig1 07:13, 22 August 2013 (UTC)