Agent G

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Revision as of 02:36, 15 October 2006 by imported>StarGeek (historical) (added long mission (get the PCM))
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Overview

Agent G is a hero contact in Faultline. His level range is 20-24.

Introductions

Contact Introduced By

New Contact(s)

Information

Special Agent

In the dark world of meta-human covert operations, Longbow's standard agents become a liability. To address this concern, Longbow identified those agents most suited for the job, and had them trained by the best in the fields of counter-intelligence and espionage. Agent G is one of the first of this new breed. Personally trained by Agent Indigo and Agent Crimson, Agent G now fights against the forces of evil in the shadowy world of counter-espionage. His background, personal history, and identity have been hidden or erased to protect him and his work.

Initial Contact

Greetings. I'm Agent G. I'm glad you came. We first discovered that Arachnos was operating in Faultline when it became apparent that something had driven the Circle of Thorns out. At first we thought they were here to raid the old hero bases, just like the Sky Raiders. However, unlike the Sky Raiders, we soon noticed that their salvage operations were a cover for a directed search. At first we thought they might be attempting to recover Faultline's earthquake machines, but with what I've learned following your work with Dr. Delilah Stein, I fear it's much worse. I believe that Arachnos is close to locating the PsychoChronoMetron. I've done as much as I can covertly to stop them. Now I need an overt partner to finish this operation.

Story Arc

Souvenir

It all began when Doc Delilah told you that Agent G of Longbow had asked for your help. Agent G had been following your progress, and with what you and Doc Delilah had uncovered he was now convinced that the real reason Arachnos was in Faultline was to find the PsychoChronoMetron! But before they could be stopped, you had to learn just how close they were. Fortunately, the Sky Raiders were able to inadvertently help you with some stolen Arachnos codes. You took the codes from them, and were ready for the next stage.

The next step was to use the codes to gain entry to Arachnos' deep supply base and access it's computer network. To help you do this, Agent G gave you an Arachnos disguise, to help you sneak in. Once you were on the network, it wasn't long before you confirmed Agent G's fears: Arbiter Sands had narrowed the PsychoChronoMetron's final location down to 3 different possible locations!

Steal stolen Arachnos codes

Briefing

We must know how much Arachnos has learned before we even know where to being, so your first mission will be intelligence gathering. The Sky Raiders have recently captured several Arachnos codes. They've hidden the codes on several laptops while they attempt to crack them. For security, they've stashed this operation in our own back yard, thinking that we don't know about ti, so they can use us for protection. Since you are not a known Longbow agent, you could break up their operation and still leave them thinking that Longbow doesn't know what they were up to.

The codes will allow us to carry out your next mission. How you wish to engage the Sky Raiders is completely up to you. I'm only interested in the codes, not the Sky Raiders themselves.

Mission Objective(s)

The Sky Raiders have some guts, setting up shop this close to Longbow.

  • Get stolen codes
    • 3 codes to find

You got the Arachnos codes.

Clue
Arachnos Codes

Arachnos changes the codes needed to access their bases and computers frequently. Fortunately, these codes should still be good for a little while.

Notable NPCs

Enemies

Sky Raiders

Debriefing

Excellent work. With this information, we can prepare the next phase of the operation. It is vitally important that we learn how close Arachnos is to finding the PsychoChronoMetron. Personally, I'm worried that they may be much closer to finding it than we think.

You've done will. I think we'll be able to work together.

Infiltrate Arachnos base

Briefing

With the codes you recovered from the Sky Raiders, we can now access the Arachnos network. There should be a great deal of information there that could tell us just how close Arachnos is to finding the PsychoChronoMetron. However, to do that, you'll need to enter an Arachnos base and access their computers from the inside.

This mission is going to send you deep into the Arachnos-controlled areas of Faultline. You'll need to use the stolen codes you obtained to infiltrate their base, and ascertain just how much information Arachnos has recovered about the PsychoChronoMetron, or PCM device. Actual contact with the enemy is not necessary, but could sow some confusion in their ranks, so it's a viable option. Fortunately, we have some equipment to issue you for this task. We recently captured several Arachnos uniforms with their identity transponders intact. They'll only work for about an hour, but that should be enough.

Temporary Power:

Agent G will give you the Arachnos Disguise temporary power.

Power

Toggle: Arachnos Disguise

This disguise should keep most Arachnos troops fooled unless you pick a fight. It is incompatible with Granite Armor, however.

Mission Objective(s)

So this is what it looks like inside an Arachnos base? Creepy.

  • Infiltrate Arachnos base
    • 4 data files

You have found all the relevant information.

Clue
Arbiter's Orders

You found this document on the Arachnos network you infiltrated. It looks like direct orders to Arbiter Sands from Lord Recluse himself!

'Arbiter Sands

I have read your report about the Faultline Incident. Your unusual interpretation of events intrigues me, particularly in light of your evidence. I have spoken with Arbiter Daos concerning your past performance, and based on his recommendation, I have personally approved your operation in Paragon City. If you are correct about this 'PsychoChronoMetron,' then I must have it for the greater glory of Arachnos. I have authorized all of the assets you have requested to carry out this operation successfully. Do not fail me, Sands, or your punishment will be... harsh.

Lord Recluse'

Clue
Raider Relationships

You found this document on the Arachnos network you infiltrated. It appears to be a tactical analysis of the current conflict between Arachnos and the Sky Raiders:

'...at this point, the forward base had only recently been established, so most troop strength was assigned to transporting goods. It was during the first attempt to establish a mid-range base between our forward and support base that the first real Sky Raider attacks occurred. In retrospect, their previous attacks must have been meant to probe our defenses, and now that they knew how carefully we must shepherd our resources, the constant raids began in earnest. To this date our forward base still has no connection to our support base, while the Sky Raiders have been making a fortune selling our weapons and supplies on the Paragon City black market.'

Clue
Nocturne's Notes

You found this document on the Arachnos network you infiltrated. It appears to be an undeleted journal file from Nocturne, the Night Widow:

'I never would have come if I'd known Sands was in charge here, but this may be my chance. Many of the troops here are unsure of his leadership, though none dare speak against an Arbiter. If this gizmo he's after is real, then it would be a shame to actually let him have it. Not when I can think of some much better uses for it...'

Clue
Arbiter Report

You found this document on the Arachnos network you infiltrated. This one looks like a progress report and seems to be very important:

'My Lord Recluse -

We have narrowed the final resting place of the PsychoChronoMetron, and are investigating 3 possible sites. I expect to have the device in hand and back on Grandville shortly. Attached are operational requirements in material and personnel.

Arbiter Sands'

There's some operational plans attached to this. With the right knowledge and information, it might be enough to track down the 3 possible sites for the PCM.

Notable NPCs

Enemies

Arachnos

Debriefing

This is excellent information, but it looks like we may already be too late. According to Arbiter Sands reports, they've narrowed the PCM's final location down to 3 sites. We cannot allow them to recover that device. I've been cleared to present you with a report containing a variety of worst-case scenarios should Arachnos receive that device. Study it. I want you to know what we could be fighting against. While you do that, I will have this analyzed. Hopefully, it will help us find those 3 sites.

Clue
Worst Case Scenario Briefing

This document lays out in grisly detail the likely scenarios that could arise should Arachnos recover the PsychoChronoMetron. The starting scenarios are chilling enough, with Lord Recluse altering the time-line to re-unite Arachnos and the Council into one super-organization. Or more simply, altering the history of any hero sent against them to turn them into villains. That reason alone has prevented Longbow from bringing in any of the Freedom Phalanx. As you move into the next tier of scenarios, things become absolutely mind-bending: Changing the outcome of the Rikti War so that the alien invaders end up allied to Lord Recluse; altering history to use Nemesis as a weapon back in the 1860's to destabilize America; altering key elements to put nearly every villain group in Recluse's thrall. But the easiest and most likely scenario is also one of the grimmest: Recluse could alter time to make Statesman himself a sleeper agent, ready to betray the trust of the world at exactly the right moment. Unthinkable as it is, you remember the fate of William 'Faultline' Temblor, and imagine what destruction could be wrought.

Investigate excavation sites

Briefing

We have located out the 3 sites where Arachnos believes the PsychoChronoMetron may have come to rest. All three sites are close to the forward Arachnos base, and each site is already being excavated. We may be out of time. I need you to investigate those locations, and if necessary, that base.

The PCM might have ended up anywhere during the chaos of the Faultline Incident. It seems too coincidental that it would end up so close to Arachnos. Confidentially, I almost hope that they've fooled us, and this is a ploy to see how much we know. But I don't think that's likely. Concern yourself with investigating those bases, and if necessary, the Arachnos Forward base. Neutralize all Arachnos troops within each dig to disrupt any further excavations, but if it comes to it you'll only need to confirm the presence or absence of the PCM at the forward base.

Mission Objective(s)

No one's lived here for a long time.

  • Clear out 1st ruin
    • Search the rubble

There was nothing here. Perhaps the next location?

Notable NPCs

Enemies

Arachnos

Mission Objective(s)

Another chamber in the old base, another chance to recover the PCM.

  • Clear out 2nd ruin
    • Search the rubble

Nothing here, either! There's only one site left!

Notable NPCs

Enemies

Arachnos

Mission Objective(s)

This might be the world's last chance.

  • Clear out 3rd ruin
    • Search the rubble

Arachnos has the PCM! But there might still be time...

Clue
Costume shreds

In the excavation here, beneath the rubble, there was the tattered shreds of a costume, one you recognize as that of PsiCurse, the creator of the PsychoChronoMetron. The device itself is gone, though from the careful excavation markings around it, it wasn't destroyed smashed or melted. It was taken, by Arachnos.

Notable NPCs

Enemies

Arachnos

Mission Objective(s)

The codes you got from the Sky Raiders still work. But is it too late?

  • Get the PCM from Arachnos!
    • Find the PCM!

You were too late, Arbiter Sands has outmaneuvered everyone.

Clue
A note in a vault

This vault was supposed to hold the PsychoChronoMetron, but instead, had only this note:

'Nocturne,

Have some sense, my dear. I learned a long time before never to trust a Night Widow. I will take the PsychoChronoMetron to Lord Recluse personally. No hard feelings, I hope.

Arbiter Sands'

As you read it, the truth sinks in: Arbiter Sands already has the PCM, and he's going to take it to Recluse!

Notable NPCs

Enemies

Arachnos

Debriefing

Well...

I know this looks bad, but it's not over yet. I've been in communications with two other agents, code-named Indigo and Crimson. They believe that Sands has not yet left Paragon City. There may still be time to stop him before he can deliver the PCM to his masters.

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