Category:Unique Invention Enhancements
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- Common Enhancements: a character may have any number of common enhancements on any powers that accept that enhancement.
- Set Enhancements: For any given Invention Enhancement from a set (eg: Freebird: Fly), a character may only have one of that particular item (regardless of level) installed on a single power.
- They may put other items from that set (eg: Freebird: Endurance) on that power, but not a second copy of the same power.
- They may put a second copy of that enhancement on OTHER powers, if they wish.
- Unique Enhancements: You may only have one copy of that particular enhancement per character.
Pages in category "Unique Invention Enhancements"
The following 200 pages are in this category, out of 473 total.
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- Absolute Amazement: Chance for To Hit Debuff
- Absolute Amazement: Recharge/Accuracy (Superior)
- Absolute Amazement: Stun (Superior)
- Absolute Amazement: Stun/Endurance (Superior)
- Absolute Amazement: Stun/Recharge (Superior)
- Absolute Amazement: Stun/Recharge/Accuracy (Superior)
- Aegis: Psionic/Status Resistance
- Apocalypse: Chance for Negative Energy Damage
- Apocalypse: Damage (Superior)
- Apocalypse: Damage/Endurance (Superior)
- Apocalypse: Damage/Recharge (Superior)
- Apocalypse: Damage/Recharge/Accuracy (Superior)
- Apocalypse: Recharge/Accuracy (Superior)
- Armageddon: Chance for Fire Damage
- Armageddon: Damage (Superior)
- Armageddon: Damage/Endurance (Superior)
- Armageddon: Damage/Recharge (Superior)
- Armageddon: Damage/Recharge/Accuracy (Superior)
- Armageddon: Recharge/Accuracy (Superior)
- Ascendency of the Dominator: Accuracy/Control Duration
- Ascendency of the Dominator: Accuracy/Control Duration/Endurance
- Ascendency of the Dominator: Accuracy/Control Duration/Endurance/Recharge
- Ascendency of the Dominator: Control Duration/Recharge
- Ascendency of the Dominator: Endurance/Recharge
- Ascendency of the Dominator: Recharge/Chance for +Damage
- Assassin's Mark: Accuracy/Damage
- Assassin's Mark: Accuracy/Damage/Endurance/Recharge
- Assassin's Mark: Accuracy/Damage/Recharge
- Assassin's Mark: Damage/Endurance/Recharge
- Assassin's Mark: Damage/Recharge
- Assassin's Mark: Recharge/Chance to Recharge Build Up
- Avalanche: Accuracy/Damage
- Avalanche: Accuracy/Damage/Endurance
- Avalanche: Accuracy/Damage/Endurance/Recharge
- Avalanche: Accuracy/Damage/Recharge
- Avalanche: Damage/Endurance
- Avalanche: Recharge/Chance for Knockdown
B
- Blaster's Wrath: Accuracy/Damage
- Blaster's Wrath: Accuracy/Damage/Endurance
- Blaster's Wrath: Accuracy/Damage/Endurance/Recharge
- Blaster's Wrath: Accuracy/Damage/Recharge
- Blaster's Wrath: Damage/Recharge
- Blaster's Wrath: Recharge/Chance for Fire Damage
- Blistering Cold: Accuracy/Damage
- Blistering Cold: Accuracy/Damage/Endurance
- Blistering Cold: Accuracy/Damage/Endurance/Recharge
- Blistering Cold: Accuracy/Damage/Recharge
- Blistering Cold: Damage/Endurance
- Blistering Cold: Recharge/Chance for Hold
- Brute's Fury: Accuracy/Damage
- Brute's Fury: Accuracy/Damage/Endurance/Recharge
- Brute's Fury: Accuracy/Damage/Recharge
- Brute's Fury: Damage/Endurance/Recharge
- Brute's Fury: Damage/Recharge
- Brute's Fury: Recharge/Fury Bonus
C
- Call of the Sandman: Chance to Heal Self
- Call to Arms: Defense Bonus Aura for Pets
- Celerity: Stealth
- Coercive Persuasion: Confuse (Superior)
- Coercive Persuasion: Confuse/Endurance (Superior)
- Coercive Persuasion: Confuse/Recharge (Superior)
- Coercive Persuasion: Confuse/Recharge/Accuracy (Superior)
- Coercive Persuasion: Contagious Confusion
- Coercive Persuasion: Recharge/Accuracy (Superior)
- Command of the Mastermind: Accuracy/Damage
- Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
- Command of the Mastermind: Accuracy/Damage/Recharge
- Command of the Mastermind: Damage/Endurance
- Command of the Mastermind: Damage/Endurance/Recharge
- Command of the Mastermind: Recharge/Pet +AoE Defense Aura
- Critical Strikes: Accuracy/Damage
- Critical Strikes: Accuracy/Damage/Endurance/Recharge
- Critical Strikes: Accuracy/Damage/Recharge
- Critical Strikes: Damage/Endurance/Recharge
- Critical Strikes: Damage/Recharge
- Critical Strikes: Recharge/+50% Critical Hit Chance Proc
D
- Decimation: Chance for Build Up
- Defender's Bastion: Accuracy/Damage
- Defender's Bastion: Accuracy/Damage/Endurance
- Defender's Bastion: Accuracy/Damage/Endurance/Recharge
- Defender's Bastion: Damage/Endurance/Recharge
- Defender's Bastion: Damage/Recharge
- Defender's Bastion: Recharge/Chance for Minor PBAoE Heal
- Defiant Barrage: Accuracy/Damage
- Defiant Barrage: Accuracy/Damage/Endurance
- Defiant Barrage: Accuracy/Damage/Endurance/Recharge
- Defiant Barrage: Accuracy/Damage/Recharge
- Defiant Barrage: Damage/Recharge
- Defiant Barrage: Recharge/Chance for +Status Protection
- Dominating Grasp: Accuracy/Control Duration
- Dominating Grasp: Accuracy/Control Duration/Endurance
- Dominating Grasp: Accuracy/Control Duration/Endurance/Recharge
- Dominating Grasp: Control Duration/Recharge
- Dominating Grasp: Endurance/Recharge
- Dominating Grasp: Recharge/Chance for Fiery Orb
- Dominion of Arachnos: Accuracy/Damage
- Dominion of Arachnos: Accuracy/Damage/Endurance/Recharge
- Dominion of Arachnos: Accuracy/Damage/Recharge
- Dominion of Arachnos: Damage/Endurance/Recharge
- Dominion of Arachnos: Damage/Recharge
- Dominion of Arachnos: Recharge/Chance for -Dmg and Terrorize
E
- Edict of the Master: Defense Bonus
- Entomb: Accuracy/Hold Duration
- Entomb: Accuracy/Hold Duration/Endurance
- Entomb: Accuracy/Hold Duration/Endurance/Recharge
- Entomb: Endurance/Recharge
- Entomb: Hold Duration/Recharge
- Entomb: Rech/Chance for +Absorb
- Essence Transfer: Accuracy/Damage
- Essence Transfer: Accuracy/Damage/Endurance/Recharge
- Essence Transfer: Accuracy/Damage/Recharge
- Essence Transfer: Damage/Endurance/Recharge
- Essence Transfer: Damage/Recharge
- Essence Transfer: Recharge/Global Heal Proc
- Expedient Reinforcement: Resist Bonus Aura for Pets
- Experienced Marksman: Range/Fast Snipe
F
- Fortunata Hypnosis: Chance for Placate
- Fortunata Hypnosis: Recharge/Accuracy (Superior)
- Fortunata Hypnosis: Sleep (Superior)
- Fortunata Hypnosis: Sleep/Endurance (Superior)
- Fortunata Hypnosis: Sleep/Recharge (Superior)
- Fortunata Hypnosis: Sleep/Recharge/Accuracy (Superior)
- Freebird: Stealth
- Frozen Blast: Accuracy/Damage
- Frozen Blast: Accuracy/Damage/Endurance
- Frozen Blast: Accuracy/Damage/Endurance/Recharge
- Frozen Blast: Accuracy/Damage/Recharge
- Frozen Blast: Damage/Endurance
- Frozen Blast: Recharge/Chance for Immobilize
- Fury of the Gladiator: Chance for -Res
G
- Gauntleted Fist: Accuracy/Damage
- Gauntleted Fist: Accuracy/Damage/Endurance/Recharge
- Gauntleted Fist: Accuracy/Damage/Recharge
- Gauntleted Fist: Damage/Endurance/Recharge
- Gauntleted Fist: Damage/Recharge
- Gauntleted Fist: Recharge/Chance for +Absorb
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gladiator's Armor: Teleportation Protection, +Def(All)
- Gravitational Anchor: Chance for Hold
- Gravitational Anchor: Immobilize (Superior)
- Gravitational Anchor: Immobilize/Endurance (Superior)
- Gravitational Anchor: Immobilize/Recharge (Superior)
- Gravitational Anchor: Immobilize/Recharge/Accuracy (Superior)
- Gravitational Anchor: Recharge/Accuracy (Superior)
H
K
M
- Malice of the Corruptor: Accuracy/Damage
- Malice of the Corruptor: Accuracy/Damage/Endurance/Recharge
- Malice of the Corruptor: Accuracy/Damage/Recharge
- Malice of the Corruptor: Damage/Endurance/Recharge
- Malice of the Corruptor: Damage/Recharge
- Malice of the Corruptor: Recharge/Chance for Negative Energy Damage
- Mark of Supremacy: Accuracy/Damage
- Mark of Supremacy: Accuracy/Damage/Endurance
- Mark of Supremacy: Accuracy/Endurance
- Mark of Supremacy: Damage
- Mark of Supremacy: Damage/Endurance
- Mark of Supremacy: Endurance/Pet +Resist(All) and +Regen Aura
- Might of the Tanker: Accuracy/Damage
- Might of the Tanker: Accuracy/Damage/Endurance/Recharge
- Might of the Tanker: Accuracy/Damage/Recharge
- Might of the Tanker: Damage/Endurance/Recharge
- Might of the Tanker: Damage/Recharge
- Might of the Tanker: Recharge/Chance for +Res(All)
- Miracle: Recovery
O
- Opportunity Strikes: Accuracy/Damage
- Opportunity Strikes: Accuracy/Damage/Endurance
- Opportunity Strikes: Accuracy/Damage/Endurance/Recharge
- Opportunity Strikes: Accuracy/Damage/Recharge
- Opportunity Strikes: Damage/Recharge
- Opportunity Strikes: Recharge/Chance for +Opportunity
- Overpowering Presence: Accuracy/Control Duration
- Overpowering Presence: Accuracy/Control Duration/Endurance
- Overpowering Presence: Accuracy/Control Duration/Endurance/Recharge
- Overpowering Presence: Control Duration/Recharge
- Overpowering Presence: Endurance/Recharge
- Overpowering Presence: Recharge/Chance for Energy Font
- Overwhelming Force: Accuracy/Damage
- Overwhelming Force: Accuracy/Damage/Endurance
- Overwhelming Force: Accuracy/Damage/Endurance/Recharge
- Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
- Overwhelming Force: Damage/Endurance/Recharge
- Overwhelming Force: Endurance/Recharge