Mission:A New War - Finale: One Way Out

From Homecoming Wiki
Revision as of 18:51, 30 August 2014 by imported>Blondeshell (historical) (→‎{{UL|Finale: One Way Out}})
Jump to navigation Jump to search

Finale: One Way Out

Mission Briefing

The Council and Calvin Scott clearly see you as the main threat here, Character. They want you out of the picture. They've warned me that if you do not comply, they will kill the New Praetorians. They claim to have disabled their medi-porters and that they have their prisons rigged with an electric charge powerful enough to fry the metal off of a War Walker.

They're doing all this to try to stop you, Character. What are you going to do?

  • If they want me, Marchand, then they'll have me.

You're going to hand yourself over, Character?

You can't take the chance that Calvin Scott is bluffing. However, you know that the members of the New Praetorians are all capable of taking care of themselves. You're going to put your faith that one of them will think of a way out of the prison, or at least give you a method to rescue them. If not, then you'll have to figure out a way out once the Council releases them - if the group keeps their word.

... Alright, Character. I believe in you. I won't be able to give you much support, so you'll be on your own with this. Make sure you're prepared for whatever is going to be in there, it won't be easy, handing yourself over, and it'll be even harder to get out. You'll want to be ready for whatever comes your way.

Unnecessary Solicitation

Good luck, Character.

Mission Objective(s)

File:Map COUNCIL FINALE.png
Map: COUNCIL_FINALE

The Council liason is waiting to take you to Calvin Scott.

  • Hand yourself over to the UPA
    • Speak with the Council Liaison
    • 5 New Praetorians to rescue
    • Track down Calvin Scott
    • 2 generators to destroy to weaken the War Walker
    • Defeat the Council War Walker
    • 4 computers to hack to overload the War Walkers

You rescued the New Praetorians and destroyed a Council facility producing War Walkers!

Enemies

UPA
Council

Notable NPCs

  • Council War Walker (Elite Boss)
Council Liaison
Briefing

Don't try anything funny, Character. We have the place covered with cameras. We'll activate the devices to fry your little friends if the cameras spot something suspicious.

  • Of course. Lead the way.

Calvin Scott: You had a chance to walk away, but you just couldn't do it.
Calvin Scott: Allow me to introduce a man who knows what has to be done.
Marauder: Character. You think I'd refuse the offer to get my power back?

Marauder: The plan is blown, it's time to retreat, Scott! You can't take on Character.
Calvin Scott: All UPA troops, make your way to kill the New Praetorians! This isn't over, Character!

Badge

Upon completing the mission, you will be awarded the Brickstown's Keeper Badge.

Badge

You worked with the New Praetorians to stop the biggest breakout that Brickstown has ever seen.

Debriefing

Character, you truly are amazing. You pulled us through the brink of defeat and even destroyed a War Walker facility.

Marauder... I'm responsible for this, Character. I put my faith in him to make the right choice, that he would put aside his desire for power... but he didn't. I gambled against the Center, and I lost. I'm afraid that it may come down to facing off against him once more before this is over.

Our efforts haven't been for nothing, however. The majority of the escaped convicts have been brought back to the Zig, thanks to you and the New Praetorians. All we have left to deal with are the Council and Calvin Scott's new army.

If there's anything that I know now, however, it's that these forces don't stand a chance against you and the New Praetorians.