Revision as of 05:59, 20 November 2011 by imported>Spaunen (historical)
The End Justifies the Means (41-50)
Vigilante Morality Mission
You watch as a series of letters appears magically in front of you. The letters spell out a rather personalized message .
Player, this is Doc Quantum contacting you. I believe you may be aware of who I am, considering your own approach to dealing with problems. I appreciate someone who is bold enough to take care of a situation in the most efficient manner. With that said, I offer you an opportunity to, as you would put it, 'bring justice' to Ghost Widow of the Arachnos syndicate. It seems she was overly eager to acquire a special device of mine, and is now in a rather weakened state. Now's your chance to take care of her without any overly emotional heroes chastising you for your choices you make.
The message ends with the location of where Ghost Widow is supposedly at. This is obviously a trap, but for who? It doesn't matter... someone will be brought to justice by the day's end.
WARNING: This is a Morality Mission. Completing this mission will change your alignment to Vigilante. This means that the people of Paragon City will no longer see you as a Hero. Becoming a Vigilante means you will gain the ability to travel to the Rogue Isles, once you've completed this mission.
Bring justice to Ghost Widow without the eyes of the law on you.
WARNING: This is a Morality Mission. Completing this mission will maintain your current alignment of Vigilante, removing any progress you may have made on any other alignments.
Are you sure you want to do this?
Yes I want to bring justice to Ghost Widow with out the eyes of the law on you.
Even though Quantum has crossed the line in the past, it's entirely possible that this is his attempt to atone for his past crimes. Even if this is just some game between fellow Villains, it's best not to look a gift ghost in the mouth.
Finding Ghost Widow unawares is an opportunity you can't pass up. And seeing that no other hero will be getting in the way, you can bring justice to her once and for all.
Find Ghost Widow and take her out once and for all.
You make note of the location Quantum provided you and make your way there.
Mission Objective(s)
This is the place that Quantum told you that you would find Ghost Widow. However, it seems that Longbow was one step ahead of you. Good work, guys!
- Apprehend Ghost Widow
- Speak with Ghost Widow
- Find Doc Quantum's Generator Outside
- Find the deactivator
Enemies
Notable NPCs
Ghost Widow Dialogue
Before combat:
- Ghost Widow: Character? This is truly a surprise...
After Rescue:
- Ghost Widow: Intriguing, Character. I'm quite interested in hearing why you've helped me.
Speaking with Ghost Widow:
- Ghost Widow: Normally I would kill you where you stand. However, I doubt that it's a coincidence that you've shown up at the same time as I, especially considering the state of your precious Longbow agents. Doc Quantum seems to be playing a dangerous game. And I plan to put an end to his insolence!
- What have you done to the Longbow Operatives, Ghost Widow?
- Ghost Widow: We have little time to chitchat, worm. Neither I nor Arachnos have done anything to your people. This is Doc Quantum's doing, through and through.
- Doc Quantum? He's the one who clued me in on you actions
- Ghost Widow: Ahhhh... Of course... He set us up. Even you, Character. We're here to pick up his Probability Generator he has graciously given to Arachnos. Supposedly this device would have allowed us to alter possible outcomes. But clearly it's a trap. So now my mission changes. Rather than take it, on behalf of Arachnos I'll destroy it - AND HIM WITH IT!
- Show me this Generator at one and perhaps I'll go light on you.
- Ghost Widow: YOU DARE THREATEN ME!? No, Character, you have made a grave mistake. A grave mistake, indeed. Were it not for the fact that I am weakened, I would smite you where you stand. However...
- However what? Speak quickly, Widow, for my patience wears thin
- Ghost Widow: Oh, we wouldn't want that, now would we? To have a lummox like you... upset? Heh heh... Yes, that would terrible wouldn't it? I will show you the generator, but only because my anger towards Doc Quantum is greater than my annoyance with your pathetic threats.
- When the Longbow operatives are freed, then we'll pick this back up.
- Ghost Widow: Oh, no, I don't think we will. What's going to happen is that you're going to do all the work. And when you've finished playing the goody-two-shoes hero that you are... Well, then you'll learn what it means to raise my ire. Enough of this talk! Let us move!
- I'm watching you Widow, remember that.
Doc Quantum Dialogue
Before combat:
- Doc Quantum: Is it most likely they'll be here any moment.
- And yes... This is where we fight, is it not?
Defeated:
- Doc Quantum: But yet, you have no idea how to stop all of this, do you?
- Doc Quantum: Not do you realize how much further it will go unless both of you stop it. Speak with me and I shall tell you.
- Doc Quantum: I shall make this quick, my friends. The device in which I have controlled the thoughts of your fellow allies is but a ruse to draw you out. The real Generator can be found a short ways away.
- However, there will be a minor snag in your plans to stop the generator.
- Talk fast before I put an end to this.
- Doc Quantum: Now, now, Character. Try as you might, you wouldn't be able to harm me to begin with. This is a projection based off of the possibility that I could be here. However, in truth, I am not. Now... Do you wish to hear how to save the precious minds of those you claim to care about?
- Go on, Quantum
- Doc Quantum: I have placed a remote deactivator within an unassuming container a little ways up. Use that device and you'll stop my machine from controlling the minds of millions of residents within Paragon City and all of the Rogue Isles. And this is where I apply the 'but'.
- What are you planning, Quantum?
- Doc Quantum: Well, you see... If you turn off my device, all of those already controlled will experience a bad side effect. Namely, their brains will explode within their very skulls.
- Thus... If you wish to save the city, you'll need to cause the deaths of countless operatives. Innocents, I believe is the word for them, yes?
- You're a sick, Quantum! When I'm done... I'll be sure to give you some special medicine!
- Doc Quantum: Yes, and I believe you would, too.
- Quan--
Ambush! more Ambushes attack while making way outside
Debriefing
You saved both Paragon City and the Rogue Isles from the schemes of Doc Quantum, but the cost was higher than you imagined. The cities are saved, but you now have blood on your hands that will never come out!
You've saved the citizens of Paragon City at the cost of having to personally be the one to terminate the lives of countless individuals who swore to protect the people. But they knew what they were getting into when they signed on.
As sad as it may be, they died protecting everyone. It's a good thing you were there, or it might have been a much larger death toll.