Archetype Enhancements

From Homecoming Wiki
Revision as of 21:25, 30 April 2023 by AboveTheChemist (historical) (talk) (update set bonus exemplar info)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Overview

Archetype Enhancements (ATEs or AEs) are all-unique and attuned enhancements. There are two sets per standard archetype, while Epic Archetypes have two sets total for both archetypes. All of the enhancements can only be slotted by a single archetype (or "set of archetypes" for EATs) depending on the name of the set. Each set contains a special enhancement tailored to that AT's role (Stalkers have a chance for hide, Kheldians get a changing bonus based on current form). Archetype Enhancements are also called Archetype Specific Enhancements (ASEs), Archetype Origin Enhancements (ATOs or AOs), or are referred to by the actual archetype (for instance, Blaster Enhancements).

Each enhancement has a level 10 minimum requirement, but as an attuned enhancement, the enhancement portion will increase as the character's level increases. The enhancement portion is affected by exemplar as normal. Set bonuses for standard and superior enhancements will operate down to level 1. All Archetype Enhancements are slotted in click damage attacks, melee or ranged as appropriate for the archetype, except for the Controller and Dominator sets slotting in mez powers and the Mastermind set slotting in pet powers.

Note that Archetype Enhancements are not Inventions: they do not need to be crafted.

Players can both trade and email all Archetype Enhancements.

Availability

Archetype Enhancements are available from the following sources:

Superior Enhancements

Enhancement Catalysts can be applied to the standard enhancements to raise them up into "Superior" versions with higher enhancement values, bigger set bonuses, and a better special enhancement bonus. However, catalyzing an ATE will also increase the minimum level requirement to 50, similar to Purple IOs. To catalyze a whole standard set into a Superior set, a player must have six Enhancement Catalysts, as each piece must be catalyzed separately.

Standard and Superior enhancements of the same type are mutually exclusive; a character cannot slot both Blaster's Wrath: Accuracy/Damage and Superior Blaster's Wrath: Accuracy/Damage. This means that set bonuses are limited; a character can get the first and second set bonuses twice (by slotting three standard pieces and three Superior pieces), or the first set bonus twice and the second and third set bonus once (by slotting two and four pieces), but cannot get the third, fourth, and fifth bonuses from both sets. Note that the set bonuses for the standard and Superior versions are different; the Superior version grants higher bonuses.

Enhancement Listing

The following table lists each archetype's enhancement sets, and includes the archetype-specific bonus that the special enhancement grants and the maximum number of times the effect can stack. The final column is the average times per minute the proc chance has to fire (Procs Per Minute, or PPM); if nothing is listed, it functions more like a global effect.

Note that damage and heal/hitpoint numbers are derived from Level 50 characters. Lower level characters will see lower numbers.

Archetype Enhancement Set Name Special Enhancement Bonus Stacks PPM
  Blaster     AO Blaster's Wrath.png Blaster's Wrath     71.8 [107]* fire damage** by the slotted power     -     4/min [5/min]*  
  AO Defiant Barrage.png Defiant Barrage     increase confuse/hold/terrorize/immobilize/stun/sleep protection by mag 1 when attacking  
  with the slotted power (20% status resistance in pvp)  
  -     3/min [4/min]*  
  Brute     AO Brute's Fury.png Brute's Fury     gain 5 [7]* Fury when attacking with the slotted power     -     4/min [5/min]*  
  AO Unrelenting Fury.png Unrelenting Fury     increase regen by 15% [20%]* and gain a 5% [6.65%]* endurance discount  
  when attacking with the slotted power  
  5     6/min [7/min]*  
  Controller     AO Will of the Controller.png Will of the Controller     71.8 [107]* psionic damage** by the slotted power     -     4/min [5/min]*  
  AO Overpowering Presence.png Overpowering Presence     create an energy font, which will damage and stun your foes, when attacking with the slotted power     -     1/min [2/min]*  
  Corruptor     AO Malice of the Corruptor.png Malice of the Corruptor     71.8 [107]* negative energy damage** by the slotted power     -     4/min [5/min]*  
  AO Scourging Blast.png Scourging Blast     5% [7.5%]* endurance and 66.93 [100.40]* heal PBAoE when attacking with the slotted power     -     2/min [3/min]*  
  Defender     AO Defender's Bastion.png Defender's Bastion     72HP [107HP]* PBAoE heal*** when attacking with the slotted power     -     4/min [5/min]*  
  AO Vigilant Assault.png Vigilant Assault     5% [7.5%]* PBAoE absorb when attacking with the slotted power     -     4/min [5/min]*  
  Dominator     AO Ascendency of the Dominator.png Ascendency of the Dominator     14.19% [21.25%]* damage buff when attacking with the slotted power     3     3/min [3/min]*  
  AO Dominating Grasp.png Dominating Grasp     create a fiery orb, which will damage and stun your foes, when attacking with the slotted power     -     1/min [2/min]*  
  Mastermind     AO Command of the Mastermind.png Command of the Mastermind     40' radius buff that increases henchmen AOE defense by 10% [15%]*     -     -  
  AO Mark of Supremacy.png Mark of Supremacy     40' radius buff that increases henchmen damage resist by 10% [15%]* and regen by 100% [150%]*     -     -  
  Scrapper     AO Scrapper's Strike.png Scrapper's Strike     increases base chance to critically hit for all primary powers by 2% minions/4% others [3%/6%]*     -     -  
  AO Critical Strikes.png Critical Strikes     gain a 50% chance to critically hit for a short time when attacking with the slotted power     -     2/min [3/min]*  
  Sentinel     AO Sentinel's Ward.png Sentinel's Ward     moderate [higher]* amount of absorb for 30 seconds when attacking with the slotted power, and reduce the slotted powers recharge time     -     2/min  
  AO Opportunity Strikes.png Opportunity Strikes     gain 147.5 [210]* Opportunity when attacking with the slotted power     -     1/min  
  Stalker     AO Stalker's Guile.png Stalker's Guile     20% [33%]* chance to hide when attacking with the slotted power     -     4/min [5/min]*  
  AO Assassin's Mark.png Assassin's Mark     gives most damaging powers a 4% [5%]* chance to recharge Build Up     -     -  
  Tanker     AO Might of the Tanker.png Might of the Tanker     increase damage resistance by 5% [6.7%]* when attacking with the slotted power     3     5/min [6/min]*  
  AO Gauntleted Fist.png Gauntleted Fist     small [moderate]* amount of absorb for 20 seconds when attacking with the slotted power     -     2/min [3/min]*  
  Hero EAT     AO Kheldian's Grace.png Kheldian's Grace  

  Human form: 3% [5%]* enhanced damage resistance  
  Nova form: 9% [13.5%]* damage buff  
  Dwarf form: 80.25 [107]* increased maximum hitpoints  

  -     -  
  AO Essence Transfer.png Essence Transfer     gives most damaging powers a 12% [18%]* chance for a 53.54 [69.61]* heal     -     -  
  Villain EAT     AO Dominion of Arachnos.png Dominion of Arachnos     cause terrorize and 10% [15%]* damage debuff when attacking with the slotted power     -     4/min [5/min]*  
  AO Spider's Bite.png Spider's Bite     gives most damaging powers a 8% [12%]* chance for minor toxic damage     -     -  

* Purple numbers inside square brackets indicate the Superior version's special enhancement bonus.
** The damage dealt by these procs are not affected by set bonuses and will not inherit any click buffs.
*** The heal in Defender's Bastion is not affected by set bonuses but will inherit any click buffs.

Inconsistency

While Archetype Enhancements typically state they can be slotted into a broad selection of powers, in practice they appear to be limited to Primary and/or Secondary power selections. It has been shown through testing, that despite qualifying as acceptable powers, most Ancillary Power Pool powers, Power Pool powers and powers from the Patron Power Pools seem unable to accept the slotting of Archetype Enhancements. Whether this is a bug or working as intended has not been verified by a developer at this time.


See Also