Damage Scale
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Archetype | Melee | Range |
---|---|---|
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1.000 | 1.125 |
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0.550 | 0.550 |
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0.550 | 0.550 |
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1.125 | 0.500 |
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0.800 | 0.500 |
![]() |
0.850 | 0.800
|
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N/A | 1.200 |
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1.000 | N/A |
![]() |
0.850 | 0.800
|
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N/A | 1.200 |
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1.000 | N/A |
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{{{Sentinel}}} | |
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0.750 | 0.500 |
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1.000 | 0.600 |
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0.550 | 0.550
|
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0.450 | 0.350 |
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0.550 | 0.450 |
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0.650 | 0.550 |
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0.750 | 0.650 |
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0.750 | 0.750 |
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1.000 | 1.000 |
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1.000 | 1.000 |
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1.000 | 0.800 |