Tom Bowden

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Overview

Tom Bowden
Tom Bowden.jpg
NSA Field Agent
Zone Steel Canyon
Coordinates (-2556, -84, -780)[Copy]
Level Range 15-19
Introduced By Detective Kowaccio
== Level 10-14 ==
Carla Brunelli
Athena Currie
Everett Daniels
== Level 15-19 ==
Wyatt Anderson
Kong Bao
Sgt. Suzanne Bernhard
Vitaly Cherenko
Olivia Chung
Dr. Ann-Marie Engles
Pavel Garnier
Cho Ge
Maggie Greene
Virginia Hoffman
Thao Ku
Jake Montoya
Juliana Nehring
Karen Parker
Colleen Saramago
Warren Trudeau
Introduces == Level 15-19 ==
Wyatt Anderson
Kong Bao
Sgt. Suzanne Bernhard
Vitaly Cherenko
Olivia Chung
Dr. Ann-Marie Engles
Pavel Garnier
Cho Ge
Maggie Greene
Virginia Hoffman
Thao Ku
Jake Montoya
Juliana Nehring
Karen Parker
Colleen Saramago
Warren Trudeau
== Level 20-24 ==
Claire Childress
Andrew Fiore
Vic Garland
Jake Kim
Lt. Col. Hugh McDougal
Wilma Peterson
Enemy Groups
v  d  e

Tom Bowden is a hero contact in the Blyde Square neighborhood of Steel Canyon at coordinates (-2556, -84, -780)[Copy] Tom Bowden is a Technology origin contact. His level range is 15-19.

Introductions

Contact Introduced By

Level 10-14

Level 15-19

Contact Introduces

Multiple contact options
Some people I know want to meet you.
Single contact option
I have a new contact for you.

Level 15-19

There's a great young historian you should talk to named Wyatt Anderson. He's an expert on the history of all things super-powered, and he can be a big help to new heroes like you. He's especially interested in taking down the Clockwork and the Trolls. Wyatt's research has him in Steel Canyon these days.

Wyatt has a wealth of information.

There's a Hmong businessman named Kong Bao who's a real leader in his community. You should talk to him. I'm sure you'd find him quite helpful, especially when it comes to the Tsoo and the Circle of Thorns. Mr. Kong has strong ties to Skyway City.

You will be helping a great man, Character.

I suggest you go speak to Sgt. Suzanne Bernhard in the street crimes division. She's a good person to know, especially when you're dealing with the Tsoo or the Council. Sgt. Bernhard works the desk in Skyway City.

Suzanne always has her eyes on the streets.

Have you ever met Vitaly Cherenko, the mystic healer? He's a walking hospital, only he uses magic instead of bandages. You should talk to him and see if you can help each other defeat the Tsoo and the Circle of Thorns. Vitaly can usually be found in Skyway City.

Many people don't understand the work Vitaly is doing, but that doesn't mean it's not important.

Did you ever see that weekly paper, the Asian Paragon? Well, its publisher, Olivia Chung, is a great woman. She knows all about what's going on in the immigrant community and has helped more than one hero sort out a jam involving the Vahzilok or the Outcasts. Olivia has her offices in Steel Canyon.

You won't meet many people as good-hearted as Olivia.

Dr. Ann-Marie Engles is a real expert in the field of cybernetics. She is fascinated with the technical aspect of the Vahzilok and the social impact of the Outcasts. Dr. Engles has set up shop in Skyway City.

You'll learn a lot from Dr. Engles; she's always happy to lend heroes a hand.

Agent Pavel Garnier from the FBI asked me to send you to him. He thinks you could help him with some of his cases involving the Vahzilok and the Outcasts. Pavel is currently looking into something in Skyway City.

A positive connection with the FBI is a very good thing to have.

I know this guy, his name's Cho Ge. He's a little shady. He even used to be a gangster, but these days he's working for the good guys. He knows everything about the Tsoo and the Council. Cho Ge hangs out in Skyway City nowadays.

As long as you watch your step with Cho Ge, you will benefit from his knowledge.

Maggie Greene is a class act and a good reporter. She'll do good by you. Her investigations have led her to focus on the Clockwork and the Trolls. Maggie files her reports in Skyway City.

Maggie has better instincts than almost anyone I know. Listen to her and you will have plenty of action.

You'd never guess it to look at her, but the sculptor Virginia Hoffman really knows a lot about what's going on in this town, especially with the Tsoo and the Circle of Thorns. You should talk to her. Ms. Hoffman lives in Steel Canyon these days.

Virginia is very eccentric, but she has a good heart and is really interested in doing the right thing.

Have you ever heard of Master Thao Ku? He's an amazing martial arts teacher, as well as aan truly enlightened person. You should meet with him sometime and discuss the Tsoo or the Circle of Thorns. Master Thao has his dojo in Skyway City.

Well done, Character. Master Thao will steer you straight.

Did you ever hear of the Red Tiger? He retired right after the war, and now he's just Jake Montoya. He may not wear a costume anymore, but he can sure help those who do, especially with information on the Clockwork and the Trolls. Jake has retired to Skyway City.

Jake has his eye out for new blood to take up the mantle of heroism.

Have you ever read Juliana Nehring's column? She's an Internet reporter who specializes in super-powered villains. She's always looking for new sources to help her investigate the latest Vahzilok and Outcast activities. Juliana files her stories in Skyway City.

Juliana is tough as nails and is willing to do whatever it takes to get a story.

Detective Karen Parker has a great reputation as a tough but fair-minded cop. If you're respectful and show her you're competent, I'm sure she'll be happy to work with you on the Tsoo and Council. Detective Parker investigates crimes out of the Skyway City precinct.

Detective Parker can be harsh, but only when it's warranted.

Do you have any contacts with Hero Corps yet? Even if you do, you should really talk to Colleen Saramago. I think she'd be happy to give you some assignments dealing with the Clockwork and the Trolls. Hero Corps has stationed Colleen in Steel Canyon.

Hero Corps has a very good information network.

FBI Special Agent Warren Trudeau would like to have a word with you. He's particularly eager to work with new heroes like you in combating the Tsoo and the Council. Agent Trudeau is on special assignment to Skyway City.

I think you will find Agent Trudeau to be very helpful.

Level 20-24

Claire Childress is as much a part of the spirit world as our own. Some say she's flighty, but there are few in Paragon City who can provide more aid to one who seeks to battle the Freakshow or the Family. Claire has access to Training Enhancements.

Listen closely to her words; they may contain more information than you realize.

I think you should meet Andrew Fiore. Not only can he sell you quality electronics, but he's got information about lots of less savory business deals. He's helped more than a few heroes, especially with information about the Freakshow and the Family. Andrew has a lot of sources that give him access to Training Enhancements.

Andrew is a businessman first, but it's in his best interest to keep the heroes he works with up to date on information.

I think you should talk to Vic Garland. He's a civil rights activist who's doing some important work against the Freakshow. He's also more than a little curious about the Family. He could really use your help. Vic has access to Training Enhancements.

Vic is uncompromising and fiercely loyal.

There's a noted weapons expert named Jake Kim who's in town trying to stop the spread of illegal weaponry. He is focusing his efforts on the Freakshow and the Family. Jake has access to Training Enhancements.

Jake has a very specific agenda, but he can still help you clean up Paragon City.

I've been asked to tell you that Lt. Colonel Hugh McDougal of the Pentagon's Hero Outreach Program would like to meet with you about the Freakshow and the Family. His military connections give him access to Training Enhancements.

This could provide excellent connections for you in the future, Character.

Have you ever heard of Wilma Peterson from the Department of Waste Management? She's one of the folks in charge of disposing of hazardous waste, like Rikti technology. You should stop by and see her sometime; she's got her eye on the Freakshow and the Family right now. Wilma has access to Training Enhancements.

Treat Wilma with respect and you will have a solid contact.

Information

NSA Field Agent

Agent Tom Bowden recently joined the NSA, after serving as a cryptographer for the Air Force. He specializes in breaking codes, but his duties in Paragon City often involve chasing down radio and satellite intercepts. He's particularly concerned with any kind of propaganda being broadcast by criminals, as well as anything that might put the nation's communication network at risk. For reasons still unclear even to him, he's been given the Clockwork King as his primary assignment, although he hopes to move on to bigger and badder opponents. He's quite curious about the Lost, and he often spends his free time tracking their movements.

Prior to Introduction

Not right now, I'm about to start a phone conference with D.C. Don't spread it around, but I know Active Contact has a hot lead.

Initial Contact

I hope you are ready to help me get the Clockwork off my plate. I've got bigger fish to fry.

Greeting

  • Full agenda today, Character.
  • I've got something to talk to you about.

Too Busy

I can't give you another job when you already have so much to do.

No More Missions

Before introducing a higher-level contact
I am working with other agents now. You need a new source.
After introducing a higher-level contact
My desk is clean as a whistle thanks to you, Character. Maybe one of your other contacts has a case.

Store

We are making good progress, thanks to you. My friend, the agency has some more Enhancements for you to peruse. Call me on my direct line.

  • Inspirations (all)
  • Level 15 Technology/Science Dual Origin Enhancements (200% base costs)

You have my full endorsement, Character. The agency's latest technology is now available to you.

  • Level 20 Technology/Science Dual Origin Enhancements (200% base costs)

Urgent Mission

When this contact has an urgent mission available, this contact only offers urgent missions, and not any other missions.

Find Officer Gary Steil (15-20)

Briefing

I just got a call from the police department; they've got a cop missing from his beat! I need you to find Officer Gary Steil. We cannot allow a decorated officer to be abducted.

Mission Acceptance

Bring that officer back safe and sound, Character.

Unnecessary Solicitation

Get out there and find Officer Gary Steil, right now!

Mission Objective(s)

The Lost must not be allowed to take the law into their own hands.

  • Defeat kidnapper and his guards

You rescued Officer Gary Steil and defeated Chief Genghis.

Notes

  • The name of the officer to be rescued can vary. Possible names include Gary Steil, Lance Hinton, Michael Hicks and Sam Perry.
Clue
Gary Steil's Story

When you rescued Officer Steil, he told you:

'All right, I'll admit it. The Lost bribed me to look the other way about a raid they were planning on a local munitions factory. I took their money, but I tipped off a hero anyway. When they found out I'd double-crossed them, they came after me.'

Enemies

The Lost

Notable NPCs

  • Chief Genghis (Boss) (The Lost Aberrant Eremite)
  • Officer Gary Steil/Lance Hinton/Michael Hicks/Sam Perry/Bill Hudson (Non-Escort Hostage)

Debriefing

So, Officer Steil took a bribe from the Lost, then double-crossed them. No wonder they went after him! Only one thing troubles me: Steil said that the Lost wanted him to overlook their raid on a munitions factory. All we've ever seen from the Lost is random violence and chaos. Could it be that there is actually a method to their madness?


Missions

Go to Faultline and defeat Clockwork (15-19)

Briefing

The Clockwork have been stepping up their activity in the Faultline region, stripping the abandoned buildings and the reconstruction sites of every bit of scrap of metal they can get to build more of themselves. The real worry is if they start to get into the dam. Clearing them out is a long term task, but every hero is needed to help keep their numbers down. The city needs a hero to go into Faultline and clear out Clockwork before they can do more harm.

Mission Acceptance

Even though repairs have begun, Faultline can still be a dangerous place, Character. You may want to bring some allies with you. If you can destroy about 20 Clockwork, that should help out.

Unnecessary Solicitation

Go to Faultline and defeat a total of about 20 Clockwork.

Mission Objective(s)

  • Defeat Clockwork in Faultline
    • Defeat 20 Clockwork

You have cleared out enough Clockwork for now.

Debriefing

Good job fighting those Clockwork, Character. The last thing that stricken zone needs is those metal hungry machines eating away at everything.

Go to Skyway City and take down a few Lost (15-19)

Briefing

I guess you've seen those Lost rectors preaching about their new order? It seems like the entire group is some sort of religious cult. In Skyway City, they've started swaying a lot of the homeless to their cause. I need you to get over to Skyway City and take down a few of the lost. Maybe we can convince the rest of the homeless not to join up.

Mission Acceptance

You can find Lost pretty easily in the Gruff or the Land of the Lost.

Unnecessary Solicitation

The Lost are still getting a lot of new recruits from Skyway City. I need you to do something about that.

Mission Objective(s)

  • Combat Lost in Skyway City
    • Defeat 15 Lost

You have discouraged the homeless in Skyway City from joining the Lost.

Debriefing

Many of the homeless are desperate for a little comfort, it's easy to see how they can be swayed by the rhetoric of the Lost. But I think you showed them that the Lost are on the wrong side of the law in Paragon City. Combined with the City Council's new outreach program, your efforts may keep a lot of the homeless from wandering down a dangerous path.

Go to Skyway City and take some of the Lost into custody (15-19)

Briefing

I'm sending you out on a mission of mercy today, Character. I want you to get over to Skyway City and take some of the Lost into custody. If our doctors can examine them in person, they may be able to figure out how to reverse the process that has altered the Lost so drastically.

Mission Acceptance

In addition to helping these people, you should be able to alleviate the chaos in Skyway City. Typical Lost hangouts are Hide Park and the Land of the Lost.

Unnecessary Solicitation

I need you to take a few more Lost into custody. With enough data, the doctors may be able to help those poor people.

Mission Objective(s)

  • Arrest Lost in Skyway City
    • Defeat 15 Lost

You have taken 15 Lost into custody.

Debriefing

Thanks, Character. With any luck, we'll be able to help reverse the process that has turned these people into the Lost.

Free the students from the Clockwork (15-20)

Briefing

The Clockwork have overrun a recycling drive, trapping several students voluteers form Paragon City University in the building. They are probably just attracted to the scrap metal, but things could get nasty if they stay trapped in there much longer. Get over to the location I have marked for you and free those students from the Clockwork.

Mission Acceptance

Your only objective is to make sure that the students get out of there unharmed. The Clockwork are probably just looking for scrap metal, but that might not protect those students if the Clockwork start to think of them as threats to their scavenging.

I never thought I'd see the day when recycling could put your life in danger. You've got to get those people out of there.

Unnecessary Solicitation

Rescue those university students from the Clockwork.

Mission Objective(s)

You hear the sound of about a half dozen voices over the drone of Clockwork gears. Most of them sound terrified.

  • Free students from Clockwork
    • 4 students remaining

All of the students have been freed!

Enemies

Clockwork

Notable NPCs

  • 4x Student Volunteer (Non-Escort Hostage)

Debriefing

Apparently, those PCU students felt pretty inspired by the rescue, Character. I checked in with them and their families, and it looks like they've decided to continue helping the recycling drive, even after all that happened.

People sometimes ask how folks live in Paragon city. Events like this one today are the reason why people can live here, Character. Events like this, and people like you.

Recover Manny's trophy (15-20)

Briefing

This might seem a little odd, Character, but I have a personal favor to ask you. I have a buddy, Manny, whose house was recently raided by Clockwork scavengers. They stole all the metal in the place, including his track trophy from college. It's a 15-year-old hunk of scrap, but it's the only reminder he has of his life before the war, when he could walk. If you can recover Manny's trophy, I'd sure appreciate it.

Mission Acceptance

Manny tried to get it back himself, but the Clockwork disassembled his wheelchair. He was able to follow them to an abandoned warehouse first. You can take out the Clockwork there if you want, but Manny really just wants his trophy back.

Unnecessary Solicitation

Finding Manny's trophy may seem like a small thing, but it's very important to him. Sometimes the world you save is the world one person lives in, sometimes it's the world we all have to share.

Mission Objective(s)

There's a lot of Clockwork in here, but tangling with them is not your priority. You're after the trophy, and you can't let these gearheads get in your way.

  • Recover trophy from Clockwork

You found Manny's trophy!

Enemies

Clockwork

Notable NPCs

Clue
Manny's Track Trophy

This trophy commemorates Manny's first place finish in the 100-yard dash.

Debriefing

Thank you, Character. Manny's going to be so happy! I know it may not seem like a big victory, but this trophy you recovered is probably the only thing that kept Manny going after he lost his legs in the war.

Hit the streets and look for clues to the Lost's plans (15-20)

Briefing

I'm beginning to think that the Lost may be targeting their violent attacks on specific businesses and facilities. I'm hoping you can help me learn more. I need you to hit the streets and look for clues to the Lost's plans. If I'm right, there's much more to the Lost than meets the eye.

Mission Acceptance

You can find large concentrations of Lost in Boomtown or Skyway City. You should start looking for clues there.

Ambush! Upon acceptance of the mission, there will be an ambush by Lost.

Temporary Power

Since the Lost are Paragon City citizens, I'd like you to use this Plasmatic TaserThis power can be lost when you return to the contact that bestowed it.. That way you won't do any permanent harm.

Power

Cone Energy/Smashing Damage, Knockback

This non-lethal plasma device is more effective than a normal stun blaster. It unleashes a cone of energy that knocks foes back. The Plasmatic Taser has 45 charges.

Unnecessary Solicitation

We still don't know what the Lost may be planning.

Mission Objective(s)

  • Seek clues to Lost's plans
    • Defeat 15 Lost

On one of the Lost, you found a list of locations.

Clue
List of locations

You found this list on one of the Lost you defeated. It lists several locations, including a bank, a water purification facility, and a military depot.

Debriefing

Character, I have never been sorrier to be proven right. It looks like the Lost really are targeting specific locations for their attacks. They also attack a lot of unimportant sites in order to make their raids seem random. But there's no doubt about it: there's a calculating mind guiding the Lost. We need to find out what its ultimate goals are.