The Players' Guide to the Cities/User Interface/Options Window
The Options Window can be accessed from the Main Menu, or by using the slash command /toggle options
. It allows you to set a large number of variables to completely personalize your game experience.
At the top of the Options Window are 5 tabs: General, Controls, Keymapping, Graphics and Audio, and Windows.
At the bottom of the Options Window are 4 buttons: Close/Apply Now, Load Options From File (/option_load), Save Options to File (/option_save), and Undo Changes. This is true for all tabs except for the Graphics and Audio tab which has 3 buttons at the bottom: Close/Apply Now, Set to Defaults, and Undo Changes.
- Note: When you use an option related slash command, make sure that the Options window is closed before you use the slash command. If you use the command while the options window is open, often nothing will change.
General Tab | |||
Team Options | |||
---|---|---|---|
The Team Window can be opened from the Chat Window or the Menu Window.
The Team Window contains information about any Heroes you may currently be teamed up with. You will see their names and Archetype icon, plus Hit Point and Endurance bars to help you track their condition. For more information about a Hero, you can right-click on his or her name in this window. It is strongly recommended that you keep this window open whenever you are involved in a team up. Sidekicks are a special option that allows low-level Heroes to team up with Heroes of much higher level. The lower-level Hero, the sidekick, gains a temporary boost in fighting ability that allows him or her to fight alongside the higher-level Hero, or mentor. These options help you customize sidekicking, teleport, and jointly completing cooperative missions. | |||
OPTION | DESCRIPTION | SLASH COMMAND | |
Auto-accept level changes above by: | 1 - 50 - Prompts you to accept auto-sidekicking if your combat level would increase by more than the number set by this slider. Default = 50. | /option_set AutoAcceptTeamLevelBelow [1-50] | |
Auto-accept level changes below by: | 1 - 50 - Prompts you to accept auto-exemplaring if your combat level would decrease by more than the number set by this slider. Default = 50. | /option_set AutoAcceptTeamLevelBelow [1-50] | |
Prompt Team Teleport | Enabled - user must confirm teleport before being teleported by teammates Disabled - user is automatically teleported |
/option_set PromptTeleportFromTeammates [0-1] | |
Collaborative Missions | Always Ask - allows the ability to select whether to mark an accepted mission as complete if another teammate had the same mission and you completed theirs Enabled - always marks an accepted mission as complete if another teammate had the same mission and you completed theirs |
/option_set TeamComplete [0-2] | |
The Email Window can be opened from the Chat Window or the Menu Window.
The in-game Email system allows you to leave messages for characters and players who are not currently online. Messages may be addressed to the character’s name or the player's global name. The system allows you to read your mail, compose new messages, reply or reply to all, or forward a message. These options help you customize what the Email window does for you, or if it does anything at all. | |||
OPTION | DESCRIPTION | SLASH COMMAND | |
In-Game Email | Enabled - enables sending and receiving game emails Disabled - disables sending and receiving game emails (overrides other settings) |
/option_set DisableEmail [0-1] | |
Local Mail: Friends and SG Only | Enabled - blocks local game emails from anyone not on your friends list or in your supergroup Disabled - allows receiving local game emails from any player |
/option_set FriendSGEmailOnly [0-1] | |
Global Mail: Global Friends Only | Enabled - blocks global game emails from anyone not on your global friends list Disabled - allows receiving global game emails from any player |
/option_set GmailFriendOnly [0-1] | |
Hide Unclaimable Account Items | Enabled - view Account Items in your Email which cannot be claimed on the currently logged in character Disabled - hide Account Items in your Email which cannot be claimed on the currently logged in character |
/option_set HideUnclaimableCert [0-1] | |
Email Alert for Account Items | Enabled - makes the Character Items tab at the top of the Email window blink when you have a unclaimed Account Item waiting Disabled - prevents the Character Items tab at the top of the Email window from blinking when you have a unclaimed Account Item waiting |
/option_set BlinkCertifications [0-1] | |
Hide Character Item Confirmation | Enabled - hides the confirmation to claim a Character Item Disabled - shows the confirmation to claim a Character Item |
/option_set VoucherPrompt [0-1] | |
Hide New Account Item Message | Enabled - This option lets you show or hide the message received when you get a new Account Item Disabled - This option lets you show or hide the message received when you get a new Account Item |
/option_set NewCertPrompt [0-1] | |
Prompts | |||
Prompts, also called pop-ups, are dialogue boxes which appear when specific actions occur in game. They either ask the player to do something or impart important information to them.
These options help you customize these prompts by either allowing them to pop up or not. | |||
OPTION | DESCRIPTION | SLASH COMMAND | |
Decline All Supergroup Invites | Enabled - automatically declines all super group invites Disabled - allows super group invitations |
/option_set AutoDeclineSuperGroupInvite [0-1] | |
Decline All Trade Invites | Enabled - automatically declines all trade invites Disabled - allows trade invitations |
/option_set AutoDeclineSuperGroupInvite [0-1] | |
Hide Place Enhancement Prompt | Enabled - enhancements are placed without confirmation Disabled - enhancements can only be placed after confirmation |
/option_set HidePromptPlaceEnhancement [0-1] | |
Hide Delete Enhancement Prompt | Enabled - enhancements are deleted without confirmation Disabled - enhancements can only be deleted after confirmation |
/option_set HidePromptDeleteEnhancement [0-1] | |
Hide Unslot Enhancement Prompt | Enabled - enhancements are deleted without confirmation Disabled - enhancements can only be deleted after confirmation |
/option_set HidePromptUnslotEnhancement [0-1] | |
Hide Enhancement Booster Prompt | Enabled - enhancements are deleted without confirmation Disabled - enhancements can only be deleted after confirmation |
/option_set HidePromptBooster [0-1] | |
Hide Enhancement Catalyst Prompt | Enabled - enhancements are deleted without confirmation Disabled - enhancements can only be deleted after confirmation |
/option_set HidePromptCatalyst [0-1] | |
Hide Delete Salvage Prompt | Enabled - salvage is deleted without confirmation Disabled - salvage can only be deleted after confirmation |
/option_set HidePromptDeleteSalvage [0-1] | |
Hide Useful Salvage Warning | Enabled - hide the warning dialog when selling, auctioning, or deleting salvage that can be used in recipes you own Disabled - show the warning dialog when selling, auctioning, or deleting salvage that can be used in recipes you own |
/option_set HideSalvageWarning [0-1] | |
Hide Open Salvage Warning | Enabled - hide the confirmation dialog when opening salvage Disabled - show the confirmation dialog when opening salvage |
/option_set OpenSalvageWarning [0-1] | |
Hide Conversion Prompt | Enabled - hide the confirmation dialog when converting an enhancement Disabled - show the confirmation dialog when converting an enhancement |
/option_set HideConvertConfirmPrompt [0-1] | |
Hide Delete Recipe Prompt | Enabled - recipe is deleted without confirmation Disabled - recipe can only be deleted after confirmation |
/option_set HidePromptDeleteRecipe [0-1] | |
Hide Inspiration Full Warning | Enabled - no on-screen message is displayed when inspiration inventory is filled Disabled - "Inspirations Full" message is displayed when inspiration inventory is filled |
/option_set HideInspirationFullMsg [0-1] | |
Hide Salvage Full Warning | Enabled - no on-screen message is displayed when invention salvage inventory is filled Disabled - "Salvage Full" message is displayed when invention salvage inventory is filled |
/option_set HideSalvageFullMsg [0-1] | |
Hide Recipe Full Warning | Enabled - no on-screen message is displayed when recipe inventory is filled Disabled - "Recipes Full" message is displayed when recipe inventory is filled |
/option_set HideRecipeFullMsg [0-1] | |
Hide Enhancement Full Warning | Enabled - no on-screen message is displayed when enhancement inventory is filled Disabled - "Enhancements Full" message is displayed when enhancement inventory is filled |
/option_set HideEnhancementFullMsg [0-1] | |
Hide Cooperative Zone Dialog | Enabled - no dialog displayed when entering a cooperative zone Disabled - dialog displayed when entering a cooperative zone |
/option_set HidePromptCoop [0-1] | |
Hide Large Auction House Fee Warning | Enabled - post items on the market without confirmation Disabled - post items on the market only after confirmation if the bid price would result in a fee greater than 100,000 inf |
/option_set HideFee [0-1] | |
Miscellaneous | |||
These options are a random assortment of settings that range from enabling Tooltips, to declining gifts from other players, disabling experience point (XP) gain, and beyond. | |||
OPTION | DESCRIPTION | SLASH COMMAND | |
Tooltips | Enabled - displays tooltips after hovering the mouse pointer over an icon Disabled - does not display tooltips |
/option_set UseToolTips [0-1] | |
Tooltip Delay | 0.1-1.0 (10% - 100%; 100% = 3.5 seconds). Sets the time that the mouse must hover over an item before the tooltip will appear | /option_set ToolTipDelaySec [0.1-1.0] | |
Decline Non-Team Gifts | Enabled - gifts from non-teammates are declined Disabled - gifts from non-teammates are accepted |
/option_set DeclineGifts [0-1] | |
Decline Team Gifts | Enabled - gifts from teammates are declined Disabled - gifts from teammates are accepted |
/option_set DeclineGiftsFromTeammates [0-1] | |
Classic Team UI | Enabled - display the classic team UI Disabled - display the modern team UI |
/option_set UseOldTeamUI [0-1] | |
Hide Contact Icons | Enabled - hide the mission indicator icons that appear above Contacts in the game world Disabled - show the mission indicator icons that appear above Contacts in the game world |
/option_set HideContactIcons [0-1] | |
Show All Enhancements in Stores | Enabled - cause stores to ofer you all the enhancements they stock, even if they are the wrong origin or outside of your level range Disabled - cause stores to hide from you any enhancements that are the wrong origin or outside of your level range |
/option_set ShowAllStoreBoosts [0-1] | |
Loading Screen Tips | Enabled - show tips and hints during loading screens Disabled - do not show tips and hints during loading screen |
/option_set DisableLoadingTips [0-1] | |
Disable Earning XP | Earn XP - Earn experience points as normal No XP - Disable earning experience points (inf gains are not affected) |
/option_set NoXP [0-1] |
Controls Tab | |||
Control Sensitivity | |||
---|---|---|---|
OPTION | DESCRIPTION | SLASH COMMAND | |
Mouse Look | 50% - 200% (100% = 240 degrees/second). Controls how much the camera will move when you move your mouse during mouse look | /option_set MouseSpeed [0.5-2.0] | |
Turning | 100% - 1000% (100% = 15 degrees/second). Controls how fast you will rotate when using the keyboard to spin (typically by using the Q and E keys) | /option_set SpeedTurn [1.0-10.0] | |
Game Controller | |||
OPTION | DESCRIPTION | SLASH COMMAND | |
Device | This option allows you to select which game controller is used for input. Click to cycle through detected devices. | None Available | |
Mouse | |||
OPTION | DESCRIPTION | SLASH COMMAND | |
Invert Mouse | Normal - moving the mouse forward pitches the camera up Inverted - moving the mouse forward pitches the camera down |
/option_set MouseInvert [0-1] | |
Click-To-Move | Enabled - clicking the mouse in a location will cause your character to move in the direction of that location Disabled - clicking the mouse in a location does not cause your character to move in the direction of that location |
/option_set EnableClickToMove [0-1] | |
Look Up and Down | Free Look - camera pitch angle does not automatically center Center When Moving - camera pitch angle automatically centers when character is moving |
/option_set MousePitchSetting [0-2] | |
Reverse Mouse Buttons | Enabled - allows you to reverse how the game interprets left and right mouse clicks Disabled - sets the game to interpret left and right mouse clicks normally |
/option_set MouseButtonReverse [0-1] | |
Mouse Scroll | Enabled - use the mouse scroll wheel to move the scroll bar of a window when moused over Disabled - window scroll bars must be moved by clicking and dragging |
/option_set DisableMouseScroll [0-1] | |
Mouse Scroll Speed | Values range from 1-400. Default = 20. This option controls how much a scrollbar will move for each tick of the mousewheel when scrolling up and down through windows. | /option_set MouseScrollSpeed [1-400] | |
Free Camera Movement | Enabled - character centers on camera view before moving Disabled - character moves based on current facing |
/option_set CamFree [0-1] | |
Camera Shake | Enabled - allow certain effects to "shake" the camera (simulates ground shaking) Disabled - never "shake" the camera |
/option_set DisableCameraShake [0-1] | |
Razer Naga Mouse Tray | Enabled - activates a power tray shaped like a 3x4 box to match the 12-button layout on the side of the Razer Naga mouse Disabled - the Razer Razer Naga mouse tray will not appear on the screen |
/option_set [0-1] |
Keymapping Tab | |||
---|---|---|---|
Keybind Profile |
|
The Keybind Profile selects the default keybinds for your character. Modern is the most recent, Dev recommended default keybinds. Joystick is a default profile for game controllers. Classic is the default keybinds before Issue 27 Page 7. Launch is the default keybinds the game had at the start of its life back in 2004. | |
Reset KeyBinds button | This button resets all of your keybinds to the defaults for your chosen Keybind Profile. This can also be done with the slash command... | /unbind_all | |
Save To Default File button | This button saves all of the keybinds on your current character and sets them as the default for all your new characters. This can also be done with the slash command | /bind_save | |
Load From Default File button | This button loads your saved default keybinds onto your current character. This can also be done with the slash command | /bind_load | |
Movement | |||
---|---|---|---|
Action | Primary Key | Secondary Key | Slash Command |
Forward | Up Arrow | Not Set | /+forward |
Forward (With Camera) | W | Not Set | /+forward$$playerturn |
Forward | Left and Right Mouse Buttons | Not Set | /+forward_mouse |
Backward | S | Down Arrow | /+backward |
Strafe Left | A | Not Set | /+left |
Strafe Right | D | Not Set | /+right |
Turn Left | Q | Left Arrow | /+turnleft |
Turn Right | E | Right Arrow | /+turnright |
Jump | Space | Not Set | /+up |
Down (Flight-Only) | X | Not Set | /+down |
Follow | F | Not Set | /follow |
Auto-Run | R | Not Set | /++autorun |
On Demand Click-To-Move | V | Not Set | /+ctm_invert |
View | |||
Action | Primary Key | Secondary Key | Slash Command |
On Demand Mouse Look | Right Mouse Button | Not Set | /+mouse_look |
Toggle Mouse Look | Not Set | Not Set | /++mouse_look |
Toggle 3rd Person View | B | Not Set | /++first |
Rotate Camera | Page Up | Left Mouse Drag (World) | /+camrotate |
Quick Look | Middle Mouse Button | Not Set | /+camrotate$$camturn |
Reset Camera | Page Down | Not Set | /camreset |
Zoom In | Home | Not Set | /+zoomin |
Zoom Out | End | Not Set | /+zoomout |
Look Up | Insert | Not Set | /+lookup |
Look Down | Delete | Not Set | /+lookdown |
Match Camera to Player | Not Set | Not Set | /camturn |
Match Player to Camera | Not Set | Not Set | /playerturn |
Face Target | Not Set | Not Set | /face |
Chat | |||
Action | Primary Key | Secondary Key | Slash Command |
Start Chat | Return | Not Set | /show chat$$startchat |
Start Chat (Include Keypress) | Forward Slash | Not Set | /show chat$$slashchat |
Reply | Backspace | Not Set | /autoreply |
Quick Chat | Apostrophe | Not Set | /quickchat |
Tell | Comma | Not Set | /show chat$$beginchat |
Ignore List | Not Set | Not Set | /ignorelist |
Friend List | Not Set | Not Set | /friendlist |
Hide | Not Set | Not Set | /hide |
Unhide | Not Set | Not Set | /unhide |
Toggle Previous Chat Tab | Not Set | Not Set | /tabtoggle |
Cycle Next Chat Tab | Not Set | Not Set | /tabglobalnext |
Cycle Previous Chat Tab | Not Set | Not Set | /tabglobalprev |
Powers | |||
Action | Primary Key | Secondary Key | Slash Command |
Cancel Power | Z | Not Set | /powexec_abort |
Unqueue Power | Not Set | Not Set | /powexec_unqueue |
Tray Slot 1 | 1 | Not Set | /powexec_slot 1 |
Tray Slot 2 | 2 | Not Set | /powexec_slot 2 |
Tray Slot 3 | 3 | Not Set | /powexec_slot 3 |
Tray Slot 4 | 4 | Not Set | /powexec_slot 4 |
Tray Slot 5 | 5 | Not Set | /powexec_slot 5 |
Tray Slot 6 | 6 | Not Set | /powexec_slot 6 |
Tray Slot 7 | 7 | Not Set | /powexec_slot 7 |
Tray Slot 8 | 8 | Not Set | /powexec_slot 8 |
Tray Slot 9 | 9 | Not Set | /powexec_slot 9 |
Tray Slot 10 | 0 | Not Set | /powexec_slot 10 |
Alt Tray Slot 1 | Alt+1 | Not Set | /powexec_altslot 1 |
Alt Tray Slot 2 | Alt+2 | Not Set | /powexec_altslot 2 |
Alt Tray Slot 3 | Alt+3 | Not Set | /powexec_altslot 3 |
Alt Tray Slot 4 | Alt+4 | Not Set | /powexec_altslot 4 |
Alt Tray Slot 5 | Alt+5 | Not Set | /powexec_altslot 5 |
Alt Tray Slot 6 | Alt+6 | Not Set | /powexec_altslot 6 |
Alt Tray Slot 7 | Alt+7 | Not Set | /powexec_altslot 7 |
Alt Tray Slot 8 | Alt+8 | Not Set | /powexec_altslot 8 |
Alt Tray Slot 9 | Alt+9 | Not Set | /powexec_altslot 9 |
Alt Tray Slot 10 | Alt+0 | Not Set | /powexec_altslot 10 |
Alt2 Tray Slot 1 | Shift+1 | Not Set | /powexec_alt2slot 1 |
Alt2 Tray Slot 2 | Shift+2 | Not Set | /powexec_alt2slot 2 |
Alt2 Tray Slot 3 | Shift+3 | Not Set | /powexec_alt2slot 3 |
Alt2 Tray Slot 4 | Shift+4 | Not Set | /powexec_alt2slot 4 |
Alt2 Tray Slot 5 | Shift+5 | Not Set | /powexec_alt2slot 5 |
Alt2 Tray Slot 6 | Shift+6 | Not Set | /powexec_alt2slot 6 |
Alt2 Tray Slot 7 | Shift+7 | Not Set | /powexec_alt2slot 7 |
Alt2 Tray Slot 8 | Shift+8 | Not Set | /powexec_alt2slot 8 |
Alt2 Tray Slot 9 | Shift+9 | Not Set | /powexec_alt2slot 9 |
Alt2 Tray Slot 10 | Shift+0 | Not Set | /powexec_alt2slot 10 |
Server Tray Slot 1 | Control+1 | Not Set | /powexec_server_slot 1 |
Server Tray Slot 2 | Control+2 | Not Set | /powexec_server_slot 2 |
Server Tray Slot 3 | Control+3 | Not Set | /powexec_server_slot 3 |
Server Tray Slot 4 | Control+4 | Not Set | /powexec_server_slot 4 |
Server Tray Slot 5 | Control+5 | Not Set | /powexec_server_slot 5 |
Server Tray Slot 6 | Control+6 | Not Set | /powexec_server_slot 6 |
Server Tray Slot 7 | Control+7 | Not Set | /powexec_server_slot 7 |
Server Tray Slot 8 | Control+8 | Not Set | /powexec_server_slot 8 |
Server Tray Slot 9 | Control+9 | Not Set | /powexec_server_slot 9 |
Server Tray Slot 10 | Control+0 | Not Set | /powexec_server_slot 10 |
Inspiration Slot 1 | F1 | Not Set | /inspexec_slot 1 |
Inspiration Slot 2 | F2 | Not Set | /inspexec_slot 2 |
Inspiration Slot 3 | F3 | Not Set | /inspexec_slot 3 |
Inspiration Slot 4 | F4 | Not Set | /inspexec_slot 4 |
Inspiration Slot 5 | F5 | Not Set | /inspexec_slot 5 |
Tray | |||
Action | Primary Key | Secondary Key | Slash Command |
Alt Tray Toggle | Left Alt | Not Set | /+alttray |
Alt2 Tray Toggle | Left Control | Not Set | /+alt2tray |
Alt Tray Swap | Right Alt | Not Set | /alttraysticky |
Alt2 Tray Swap | Not Set | Not Set | /traystickyalt2 |
Next Tray | Not Set | Not Set | /next_tray |
Previous Tray | Not Set | Not Set | /prev_tray |
Next Alt Tray | Not Set | Not Set | /next_tray_alt |
Previous Alt Tray | Not Set | Not Set | /prev_tray_alt |
Goto Tray 1 | Not Set | Not Set | /goto_tray 1 |
Goto Tray 2 | Not Set | Not Set | /goto_tray 2 |
Goto Tray 3 | Not Set | Not Set | /goto_tray 3 |
Goto Tray 4 | Not Set | Not Set | /goto_tray 4 |
Goto Tray 5 | Not Set | Not Set | /goto_tray 5 |
Goto Tray 6 | Not Set | Not Set | /goto_tray 6 |
Goto Tray 7 | Not Set | Not Set | /goto_tray 7 |
Goto Tray 8 | Not Set | Not Set | /goto_tray 8 |
Goto Tray 9 | Not Set | Not Set | /goto_tray 9 |
Goto Tray 10 | Not Set | Not Set | /goto_tray 10 |
Team | |||
Action | Primary Key | Secondary Key | Slash Command |
Leave Team | Not Set | Not Set | /leaveteam |
Find Member | Not Set | Not Set | /search |
Select Teammate 1 | Shift+F1 | Not Set | /team_select 1 |
Select Teammate 2 | Shift +F2 | Not Set | /team_select 2 |
Select Teammate 3 | Shift+F3 | Not Set | /team_select 3 |
Select Teammate 4 | Shift+F4 | Not Set | /team_select 4 |
Select Teammate 5 | Shift +F5 | Not Set | /team_select 5 |
Select Teammate 6 | Shift +F6 | Not Set | /team_select 6 |
Select Teammate 7 | Shift+F7 | Not Set | /team_select 7 |
Select Teammate 8 | Shift+F8 | Not Set | /team_select 8 |
Windows | |||
Action | Primary Key | Secondary Key | Slash Command |
Map | M | Not Set | /map |
Navigation | N | Not Set | /nav |
Powers | P | Not Set | /powers |
Menu | Back Slash | Not Set | /menu |
Target | T | Not Set | /target |
Chat | C | Not Set | /chat |
Enhancements | Not Set | Not Set | /manage |
Help | H | Not Set | /helpwindow |
Targeting | |||
Action | Primary Key | Secondary Key | Slash Command |
Unselect Target | ESC | Not Set | /unselect |
Target Next Enemy | Tab | Not Set | /target_enemy_next |
Target Previous Enemy | Shift+Tab | Not Set | /target_enemy_prev |
Target Nearest Enemy | Control+Tab | Not Set | /target_enemy_near |
Target Farthest Enemy | Not Set | Not Set | /target_enemy_far |
Target Next Friend | Not Set | Not Set | /target_friend_next |
Target Previous Friend | Not Set | Not Set | /target_friend_prev |
Target Nearest Friend | Not Set | Not Set | /target_friend_near |
Target Farthest Friend | Not Set | Not Set | /target_friend_far |
Emotes | |||
Action | Primary Key | Secondary Key | Slash Command |
Run! | F6 | Not Set | /local <color white><bgcolor red>RUN! |
Thumbs Up | F7 | Not Set | /say <color black><bgcolor #22aa22>Ready!$$emote thumbsup |
Whistle | F8 | Not Set | /local <color black><bgcolor #aaaa22>HELP! $$emote whistle |
Looking For Teammate | F9 | Not Set | local| <color white><bgcolor #2222aa><scale .75>level $level $archetype$$local <color white><bgcolor #2222aa>Looking for team |
Attack | F10 | Not Set | /say$$emote attack |
Other | |||
Action | Primary Key | Secondary Key | Slash Command |
Disable Ul | Not Set | Not Set | /++disable2D |
Screenshot (JPEG) | Print Screen | Not Set | /screenshot |
Screenshot (TGA) | Not Set | Not Set | /screenshottga |
Toggle Screenshot Ul | Not Set | Not Set | /++screenshotui |
Get Position | Not Set | Not Set | /getpos |
Load Keybinds | Not Set | Not Set | /bind_load |
Save Keybinds | Not Set | Not Set | /bind_save |
Change Costume 1 | Not Set | Not Set | /costume_change 0 |
Change Costume 1 | Not Set | Not Set | /costume_change 1 |
Change Costume 3 | Not Set | Not Set | /costume_change 2 |
Change Costume 4 | Not Set | Not Set | /costume_change 3 |
NetGraph | Not Set | Not Set | /++netgraph |
Quit Game | Not Set | Not Set | /quit |
Release | Not Set | Not Set | /release |
Show Framerate | Not Set | Not Set | /++showfps |
Super Group Stats | Not Set | Not Set | /sgstats |
Super Group Mode | Not Set | Not Set | /sgmode |
Where Am I | Not Set | Not Set | /whereami |
Game Return | Not Set | Not Set | /gamereturn |
Graphics and Audio Tab | ||
---|---|---|
Graphics | ||
OPTION | DESCRIPTION | SLASH COMMAND |
Screen/UI Resolution | Windowed - sets the game to Windowed mode
(desktop) - Sets the game to Fullscreen mode Borderless (Monitor) - sets the game to borderless windowed mode Resolution settings - various screen resolutions that are supported by your GPU and display |
/fullscreen |
3D Resolution Scaling | Specifies what resolution the 3D world is rendered at. Setting this to a lower value will leave your UI at a crisp high resolution but render the 3D world at a lower resolution for increased performance.
This option is updated as you change it. |
/renderscale |
Refresh Rate | Specifies the rate to run your monitor at.
This option requires restarting the game to take effect. The option to adjust the refresh rate is only available while in fullscreen mode (not windowed mode). |
/Maxfps |
Gamma | 30% - 300% - Effectively adjusts the brightness to compensate for dark or bright displays.
No effect on performance. This option is updated as you change it. |
None Available |
FSAA | Off / 2x / 4x / 8x / 16x - Chooses the desired amount of Full Screen Anti-Aliasing.
Higher settings look better but may cause greatly decreased performance on some cards. This option is updated as you change it. |
/Antialiasing |
Advanced Graphics Settings | Enabled - Displays the Advanced Graphics Settings options to allow fine-tuning of graphics options.
Disabled (Enable to See Ultra Settings) - Hides the Advanced Graphics Settings options. |
None Available |
Graphics Quality | Minimum / Performance / Recommended / Quality / Ultra - When Advanced Graphics Settings are disabled, this slider adjusts all of the advanced setting for performance (better framerate, less visual quality) or quality (lower framerate, better visual quality) Customized - When Advanced Graphics Settings are enabled, this slider does not appear. This option is fully applied only after selecting Apply Changes. |
None Available |
Automatic Field of View | Enabled - automatically adjusts the vertical Field of View based on your aspect ratio.
Disabled - Does not automatically adjust Field of View and activates a manual Field of View slider. |
None Available |
Ultra Mode Options | ||
OPTION | DESCRIPTION | SLASH COMMAND |
Environment Reflections | Disabled / Low Quality / Medium Quality / High Quality / Ultra Quality - Changes the quality of environment reflections. Reflections on water are controlled by the Water Effects option.
This option is updated as you change it. |
/UseCubemap |
Water Effects | None / Low Quality / Medium Quality / High Quality / Ultra Quality - Changes the quality of water effects.
This option is updated after selecting Apply Now. |
/usewater |
Advanced Shadow Settings | Enabled - Shows the Advanced Shadow Settings pane below Ultra Mode Options. Disabled - Hides the Advanced Shadow Settings pane. This option is only available if Shadow Quality is set at Low or better. |
None Available |
Shadow Quality | Disabled / Lowest / Low / Medium / High / Highest - Changes the quality of shadow effects. Customized - Advanced Shadow Settings are Enabled. The Lowest setting uses legacy shadows; other setings use shadows which can be fine-tuned in the Advanced Shadow Settings. This option is updated after selecting Apply Now. |
None Available |
Advanced Occlusion Settings | Enabled - Shows the Advanced Ambient Occlusion Settings pane below Ultra Mode Options. Disabled - Hides the Advanced Ambient Occlusion Settings pane. |
None Available |
Ambient Occlusion | Off / High Performance / Performance / Balanced / Quality / High Quality / Super High Quality / Ultra - Changes the quality of the effects used to darken the corners of objects. Customized - Advanced Occlusion Settings is Enabled.
This option is updated as you change it. |
None Available |
Advanced Shadow Settings | ||
OPTION | DESCRIPTION | SLASH COMMAND |
Shader | Low Quality / Medium Quality / High Quality - Changes the quality of the shaders used for shadows.
This option is updated after selecting Apply Now |
None Available |
Size | Small / Medium / Large - Changes the size of the map used for shadows.
This option is updated as you change it. |
None Available |
Distance | Close / Middle / Far - Changes the distance over which shadows are rendered.
This option is updated as you change it. |
None Available |
Advanced Ambient Occlusion Settings | ||
OPTION | DESCRIPTION | SLASH COMMAND |
Occlusion Strength | Off / Slight / Medium / Strong / Strong with color bleeding - Changes the strength of the occlusion used to darken the corners of objects.
This option is updated as you change it. |
None Available |
Ambient Resolution | High Performance / Performance / Quality / High Quality / Super High Quality - Changes the resolution of the sampling and occlusion buffers. N/A - Occlusion Strength is set to Off.
This option is updated as you change it. |
None Available |
Blur | No Blur / Fast / Gaussian / Bilateral / Gaussian Depth / Bilateral Depth / Trilateral - Changes the sharpness of the ambient occlusion. N/A - Occlusion Strength is set to Off.
This option is updated as you change it. |
None Available |
Advanced Graphics Settings | ||
OPTION | DESCRIPTION | SLASH COMMAND |
Suppress F/X When Close | Enabled - Suppresses all graphical power effects on your character when the camera is very close to your character. Enabling this option may increase your frame rate in circumstances where the camera has automatically moved closer to the character at the cost of not seeing the visual effects of powers which are hitting you. Disabled - Power effects are not suppressed. This option is updated as you change it. |
None Available |
AGEIA PhysX support | N/A - Unavailable if no PhysX card is present. Enabled - Uses AGEIA PhysX Accelerator card to dramatically enhanced physics effects, making the gaming experience even more realistic. This option is updated after selecting Apply Changes. |
None Available |
Particle Physics Quality | None (No Particle Physics) Low Changes the physics quality of particle FX. Lower settings will increase performance for slower computers by having less physical particles and lower quality collisions. Very High setting is not recommended unless you have an AGEIA PhysX Accelerator card. This option is updated after selecting Apply Changes. |
/noparticles |
World Texture Quality | Changes the texture quality. Lower settings will increase performance if either your computer has 512 MB of RAM or less, or video card has 128 MB of RAM or less. Recommended settings based on amount of video RAM:
Low - 32 MB This option is updated after selecting Apply Changes. |
/reduce_mip |
Character Texture Quality | Changes the texture quality for characters. Lower settings will increase performance if either your computer has 512 MB of RAM or less, or video card has 128 MB of RAM or less. Recommended settings based on amount of video RAM:
Medium - 32 MB This option is updated after selecting Apply Changes. |
/reduce_mip |
World Detail | 50% - 200%
Changes the detail level of the world. This affects how far you can see details on things like buildings. Lower values will yield increased performance. This option is updated as you change it. |
/vis_scale |
Character Detail | 30% - 200%
Changes the detail level of characters. This affects how far you can see high resolution versions of characters such as heroes or villains. Lower values will yield increased performance. This option is updated as you change it. |
/lodbias |
Max Particle Count | 100 - 50000
Caps the number of particles being computed and drawn in special effects. Lower values will yield better performance. This option is updated after selecting Apply Changes. |
None Available |
Vertical Sync | Enable - Enables synchronizing drawing with the monitor's vertical refresh. Disable - Disables synchronizing drawing with the monitor's vertical refresh. Disabling this option may increase frame rate, but will cause some tearing of the image while moving. This option is updated as you change it. |
None Available |
Mouse Cursors | Color Compatibility Mode Select Compatibility Mode if you are experiencing problems with your mouse cursor. Color will look better but may have issues with certain configurations. This option is updated as you change it. |
-compatiblecursors |
Environment Reflections | Disabled / Low Quality / Medium Quality / High Quality / Ultra Quality - Changes the quality of environment reflections. Reflections on water are controlled by the Water Effects option.
This option mirrors Environment Reflections in the Ultra Mode Options pane. |
/useCubemap |
Use Geometry Buffers | Enable - Enables use of geometry buffers ("Vertex Buffer Objects") on your video card. Disable - Disables use of geometry buffers ("Vertex Buffer Objects") on your video card. If your card supports this, this will yield better performance. This option is updated as you change it. |
/enablevbos |
Anisotropic Filtering | Off 2x Changes texture anisotropic filtering. Higher settings yield a crisper image but may result in flickering. Higher values may decrease performance on some cards. This option is updated as you change it. |
/texaniso |
Texture Crispness | Smooth Medium (Not recommended) Changes how textures are drawn ("Texture LOD Bias"). Any value other than "Smooth" does not look good if your video card supports Anisotropic filtering. No effect on performance on most cards. This option is updated as you change it. |
/TexLodBias |
Shader Quality | Changes the quality of pixel shaders used.
Lower settings will yield significantly improved performance at the cost of visual detail. Lowest - No bumpmapping on characters or world objects. This option is updated after selecting Apply Changes. |
None Available |
Water Effects | None / Low Quality / Medium Quality / High Quality / Ultra Quality
Changes the quality of effects used in rendering water. This option mirrors Water Effects in the Ultra Mode Options pane. |
/usewater |
Depth of Field Effects | Enabled - Enables Depth of Field. Disabled - Disables Depth of Field. Turning this off will yield increased performance. This option is updated as you change it. |
/usedof |
Bloom Effects | None Regular Enables or disables full-screen postprocessing effects, including Bloom and Light Adaptation. Turning this off will yield increased performance. This option is updated as you change it. |
/bloomscale |
Bloom Amount | 10% - 200%
The amount of bloom to apply. Higher values will make bright objects appear to glow more intensely. No effect on performance. This option is updated as you change it. |
/bloomweight |
Desaturation Effects | Enabled - Enables the desaturation effect caused by certain events like flashback missions. Disabled - Disables the desaturation effect caused by certain events like flashback missions. This option is updated as you change it. |
None Available |
Advanced Shadow Settings | Enabled - Shows the Advanced Shadow Settings pane below Ultra Mode Options. Disabled - Hides the Advanced Shadow Settings pane. This option mirrors Advanced Shadow Settings in the Ultra Mode Options pane. |
None Available |
Shadow Quality | Disabled / Lowest / Low / Medium / High / Highest - Changes the quality of shadow effects. Customized - Advanced Shadow Settings are Enabled. The Lowest setting uses legacy shadows; other settings use shadows which can be fine-tuned in the Advanced Shadow Settings. This option mirrors Shadow Quality in the Ultra Mode Options pane. |
None Available |
Advanced Occlusion Settings | Enabled - Shows the Advanced Ambient Occlusion Settings pane below Ultra Mode Options. Disabled - Hides the Advanced Ambient Occlusion Settings pane. This option mirrors Advanced Occlusion Settings in the Ultra Mode Options pane |
None Available |
Ambient Occlusion | Off / High Performance / Performance / Balanced / Quality / High Quality / Super High Quality / Ultra - Changes the quality of the effects used to darken the corners of objects. Customized - Advanced Occlusion Settings is Enabled.
This option mirrors Ambient Occlusion in the Ultra Mode Options pane. |
None Available |
Experimental Graphics Settings | Enabled - Shows the Experimental Graphics Settings options, to allow use of options that are not fully supported. Disabled - Hides the Experimental Graphics Settings pane. |
None Available |
Experimental Graphics Settings | ||
Celshader | Enabled - Use a comic-inspired graphical style rather than more realistic rendering. Disabled - Use normal graphical rendering style. |
/Usecelshader [0-1] |
Audio | ||
OPTION | DESCRIPTION | SLASH COMMAND |
Sound FX Volume | 0% - 150%
Changes the volume sound effects are played at. This option is updated as you change it. |
None Available |
Music Volume | 0% - 150%
Changes the volume music is played at. This option is updated as you change it. |
None Available |
Voiceover Volume | 0% - 150%
Changes the volume spoken words are played at. This option is updated as you change it. |
None Available |
Sound Playback Mode | Performance - Compatibility - Changes between hardware accelerated (Performance) and software (Compatibility) audio modes. |
None Available |
3D Sound | Enable - Enables Direct 3D Sound effects, including Surround Sound and Doppler.
Disable - Disables Direct 3D Sound effects. The 3D Sound option supported 5.1 Surround Sound, and included many sounds such as footsteps, vehicles, citizens, flight, and swimming. [1] In 2010 the Direct 3D Sound support was removed from Microsoft Windows, effectively disabling it in City of Heroes. At that time, using a Creative Labs sound card and their Creative Alchemy app, players could still use Direct 3D Sound. |
None Available |
AlienFX | ||
OPTION | DESCRIPTION | SLASH COMMAND |
Light Control | Allows the game to set the colors of Alienware AlienFX® lights (unavailable on non-Alienware computers) | /supporthardwarelights [0-1] |
Windows Tab | ||
---|---|---|
The Windows Tab has 4 unique buttons at the bottom of the window: | ||
Chat Settings File | ||
Save to Default File button | saves the current chat settings as the default chat settings for all of your new characters | /chat_save |
Load From Default File button | loads the default chat settings file onto your current character | /chat_load |
Window Settings File | ||
Save to Default File button | saves the current window settings as the default window settings for all of your new characters | /wdw_save |
Load From Default File button | loads the default window settings file onto your current character | /wdw_load |
User Interface | ||
The User Interface (UI), als o known as the Graphical User Interface (GUI), is the way that players interact and communicate with the game, but it is not part of the game's 3D world. It consists of 2D windows and context menus that can include a title bar, text, images, buttons, tabs, edit boxes, dialog boxes, menus, etc. These options allow you to customize the UI. | ||
OPTION | DESCRIPTION | SLASH COMMAND |
Automatic UI Scale | Enabled - Automatically scales the entire user interface based on your monitor's DPI and the window size Disabled - Does not scale the UI automatically. When disabled a UI Scale slider appears to set the scale manually. Ranges from 65%-300%. |
/uiscale [0.65-3.00] |
Border Red | 0% - 100% | /window_color RGBA |
Border Green | 0% - 100% | /window_color RGBA |
Border Blue | 0% - 100% | /window_color RGBA |
Window Opacity | 0% - 100% | None Available |
Cursor Scale | 100% - 200%
Changes the size of the displayed cursor. |
/option_set CursorScale [1.0 - 2.0] |
Reticle | ||
The “reticle” is the targeting bracket that appears around a character when it is targeted. This section allows you to control how much information appears on-screen about both villains and other players (Heroes), and when that information appears. | ||
OPTION | DESCRIPTION | SLASH COMMAND |
Villain Name | Show when selected or on mouse over - displayed only when object is targeted or mouse cursor is hovering over object Hidden - never displayed |
/option_set ShowVillainName [0, 1, 2, 4, 6] |
Villain Health Bar | Show when selected or on mouse over - displayed only when object is targeted or mouse cursor is hovering over object Hidden - never displayed |
/option_set ShowVillainBars [0, 1, 2, 4, 6] |
Villain Reticle | Show when selected or on mouse over - displayed only when object is targeted or mouse cursor is hovering over object Hidden - never displayed |
/option_set ShowVillainReticles [0, 1, 2, 4, 6] |
Player Name | Show when selected or on mouse over - displayed only when object is targeted or mouse cursor is hovering over object Hidden - never displayed |
/option_set ShowPlayerName [0, 1, 2, 4, 6] |
Player Health Bars | Show when selected or on mouse over - displayed only when object is targeted or mouse cursor is hovering over object Hidden - never displayed |
/option_set ShowPlayerBars [0, 1, 2, 4, 6] |
Player Archetype/Origin | Show when selected or on mouse over - displayed only when object is targeted or mouse cursor is hovering over object Hidden - never displayed |
/option_set ShowArchetype [0, 1, 2, 4, 6] |
Player Super Group | Show when selected or on mouse over - displayed only when object is targeted or mouse cursor is hovering over object Hidden - never displayed |
/option_set ShowSupergroup [0, 1, 2, 4, 6] |
Player Reticle | Show when selected or on mouse over - displayed only when object is targeted or mouse cursor is hovering over object Hidden - never displayed |
/option_set ShowPlayerReticles [0, 1, 2, 4, 6] |
Auto-Assist Reticle | Show when selected or on mouse over - displayed only when object is targeted or mouse cursor is hovering over object Hidden - never displayed |
/option_set ShowAssistReticles [0, 1, 2, 4, 6] |
Personal Player Name | Hidden - never displayed Show always - always displayed |
/option_set ShowPlayerName [0, 1, 2, 4, 6] |
Player Rating | Hidden - never displayed Show always (default)- always displayed |
/option_set ShowPlayerRating [0, 1, 2, 4, 6] |
Name Size | 65% - 300%
Makes names over players and enemies display larger or smaller. |
/option_set name_scale [0.5-9+] |
Window | ||
There are numerous informational windows in the game that you can open or close at will, to give you complete control over your character.
Five “top level” windows can be opened by clicking on the name of the window above the Stat Bars: Chat, Tray, Target, Nav, and Menu. From these windows a large number of submenus can be opened. These options allow you to change the transparency of your windows, show the distance to your target, and reset all your windows to the game's default setup. | ||
OPTION | DESCRIPTION | SLASH COMMAND |
Reset Windows | Reset Windows - resets all window settings to the game's defaults when clicked | /window_resetall |
Dim Main Chat Window | Enabled - window will dim to 30% opacity when inactive Disabled - window will not dim |
/option_set ChatFade [0-1] |
Dim Chat Window 1 | Enabled - window will dim 30% opacity when inactive Disabled - window will not dim |
/option_set Chat1Fade [0-1] |
Dim Chat Window 2 | Enabled - window will dim 30% opacity when inactive Disabled - window will not dim |
/option_set Chat2Fade [0-1] |
Dim Chat Window 3 | Enabled - window will dim 30% opacity when inactive Disabled - window will not dim |
/option_set Chat3Fade [0-1] |
Dim Chat Window 4 | Enabled - window will dim 30% opacity when inactive Disabled - window will not dim |
/option_set Chat4Fade [0-1] |
Dim Nav Window | Enabled - window will dim 30% opacity when inactive Disabled - window will not dim |
/option_set CompassFade [0-1] |
Dim Extra Power Trays | Enabled - trays will dim 30% opacity when inactive Disabled - trays will not dim |
/option_set FadeExtraTrays [0-1] |
Dim All Windows | Enabled - windows will dim 30% opacity when inactive (overrides individual window settings) Disabled - windows will not dim |
/option_set WindowFade [0-1] |
Show Target Distance | Enabled - displays the distance between you and your target in the Target window Disabled - will not display the distance between you and your target in the Target window |
/option_set target_distance [0-1] |
Chat | ||
The Chat Window can be opened by clicking on Chat above the status bars, or from the Main Menu.
The Chat Window is perhaps the most important window in the game. Not only is it your sole means of communication with your fellow players, it is also the game’s means of communicating with you. And the chat line is the platform from which you can launch slash commands and create key bindings. These settings allow you to personalize the chat windows and their functions. | ||
OPTION | DESCRIPTION | SLASH COMMAND |
Filter Profanity | Enabled - turns profanity filter on Disabled - turns profanity filter off |
/option_set AllowProfanity [0-1] |
Chat Balloons | Enabled - displays speech bubbles overhead when chatting Disabled - hides speech bubbles |
/option_set ShowBallons [0-1] |
Chat Font Size | 5 - 20 - adjusts font size in Chat Window | /option_set DefaultChatFontSize [6-20] |
Log Chat | Enabled - all chat is recorded in text file inside "\Accounts\<UserName>\logs\" folder in the game directory
Disabled - chat is not recorded |
/option_set EnableChatLog [0-1] |
Log Private Messages | Enabled - private messages are recorded in text files inside "\Accounts\<UserName>\logs\" folder in the game directory
Disabled - private messages are not recorded |
/option_set LogPrivateMessages [0-1] |
Show Villain Private Chat | Enabled - allows you to receive private messages from members of the opposite faction Disabled - blocks private messages from members of the opposite faction |
/option_set ShowEnemyTells [0-1] |
Show Villain Broadcast Chat | Enabled - allows you to read broadcast messages from members of the opposite faction Disabled - blocks broadcast messages from members of the opposite faction |
/option_set SeeEnemyBroadcast [0-1] |
Show Villain Local Chat | Enabled - allows you to read local messages from members of the opposite faction Disabled - blocks local messages from members of the opposite faction |
/option_set DoNotSeeEnemyLocal [0-1] |
Individual Name Colors | Enabled - assigns a distinct color to each player's name speaking in a given chat channel Disabled - player names are shown in the same color as the chat channel's default or custom color |
/option_set StaticColorsPerName [0-1] |
Chat Timestamps | Enabled - adds the time to the left of every message sent in every chat channel Disabled - does not add a timestamp to the left of every message sent |
None Available |
Chat Timestamp Color | White - makes the timestamp white Match Message Color - makes the timestamp the same color as the message received |
None Available |
Pets | ||
The Pets Window contains information about your pets (if you have any). Pets are entities that will aid a character in combat to the best of their ability. However, the character they are aiding cannot direct them unless they are "henchmen" pets from the Mastermind Archetype.
These options help you customize your pets' names and response text. | ||
OPTION | DESCRIPTION | SLASH COMMAND |
Pet Response Text | Only pets you own - only dialog originating from pets you own will be viewable Owned and teammate pets - dialog originating from pets you or your teammates own will be viewable |
/option_set ChatDisablePetSay [0-1] |
Hide Other Pet Names | Enabled - hides the player-given or default pet names above their heads.
Disabled - allows you to see the player-given or default pet names above their head. |
/option_set HidePetNames [0-1] |
Powers | ||
Your Power Tray is a line of 10 numbered circles. You can drag your power icons from your Power Window to your Power Tray, and arrange them in whatever order you prefer. These options alter various features of the power trays and power icons. | ||
OPTION | DESCRIPTION | SLASH COMMAND |
Lock Powers in Trays | Enabled - Locks power icons in the trays by preventing the mouse from dragging or moving them.
Disabled - Allows the mouse to drag or move the power icons in the trays. |
/option_set DisableDrag [0-1] |
Lock Tray Numbers | Enabled - removes the arrows at each side of your power tray numbers. The active tray can still be changed using slash commands.
Disabled - shows the arrows at each side of your power tray numbers and allows you to change the power trays. |
/option_set LockTrayNumbers [0-1] |
Power Tray Animations | Enabled - allows click power icons to shrink after being used Disabled - prevents all power icon animations from working |
/option_set tray_animations [0-1] |
Power Tray Recharge Timer | Off, Never - Disables or hides the Power Recharge Timer
Always - Enables the Power Recharge Timer and always shows it For only powers recharging longer than 5 seconds - Enables the Power Recharge Timer for only powers recharging longer than 5 seconds For only powers recharging longer than 10 seconds - Enables the Power Recharge Timer for only powers recharging longer than 10 seconds For only powers recharging longer than 15 seconds - Enables the Power Recharge Timer for only powers recharging longer than 15 seconds For only powers recharging longer than 30 seconds - Enables the Power Recharge Timer for only powers recharging longer than 30 seconds For only powers recharging longer than 60 seconds - Enables the Power Recharge Timer for only powers recharging longer than 60 seconds |
/option_set recharge_timer_threshold [0, 1, 5, 10, 15, 30, 60] |
Recharge timer Location | Sets the position of the Power Recharge Timer on tray icons. | /option_set recharge_indicator [1-3] |
Recharge Timer Format | Minutes & Seconds - Sets the Recharge Timer Format to Minutes & Seconds
Minutes & Seconds w/ Fractions - Sets the Recharge Timer Format to Minutes & Seconds w/ Fractions Seconds - Sets the Recharge Timer Format to Seconds Seconds w/ Fractions - Sets the Recharge Timer Format to Seconds w/ Fractions |
/option_set recharge_timer_format [0-3] |
Recharge Timer Color | None (white) - Sets the Recharge Timer Color to white.
Red-Yellow-Green - Sets the Recharge Timer Colors to Red-Yellow-Green Blue-Yellow-Red - Sets the Recharge Timer Colors to Blue-Yellow-Red |
/option_set recharge_timer_color [0-2] |
Recharge Timer Opacity | 10% - 100% | /option_set recharge_timer_opacity [0.1-1.0] |
Status Window Buff Display | ||
Buffs make you, your allies, and enemies more effective in combat. Debuffs make you, your allies, and enemies less effective in combat. Buffs and debuffs that you are affected by will show up as small, stackable icons under your Status Window. These options help you customize those icons and the information that they give you. | ||
OPTION | DESCRIPTION | SLASH COMMAND |
Hide Auto Powers | Enabled - icons for auto power buffs are not displayed in your status bar Disabled - icons for auto power buffs are displayed in your status bar |
/option_set BuffSettings 1 |
Blink Near Expiration | Enabled - icons for buffs/debuffs blink just before expiring in your status bar Disabled - icons for buffs/debuffs do not blink in your status bar before expiring |
/option_set BuffSettings 4 |
Icon Stacking | Default Stacking - multiple instances of the same buff will display as overlapping icons below your status bar No Stacking - multiple instances of the same buff will each display as a separate icon |
/option_set BuffSettings 8 |
Hide Buff Numbers | Enabled - stops the game from sending detailed buff numbers to your status bar Disabled - allows the game to send detailed buff numbers to your status bar |
/option_set BuffSettings 32 |
Stop Sending All Buffs | Enabled - stops the server from sending any and all buff information to your status bar Disabled - allows the server to send buff information to your status bar |
/option_set BuffSettings 0 |
Group Window Buff Display | ||
Buffs and debuffs that your team are affected by will show up as small, icons to the right of each member's name in the Team window. You may click the green arrow to expand to show all of them. These options help you customize those icons and the information that they give you. | ||
OPTION | DESCRIPTION | SLASH COMMAND |
Hide Auto Powers | Enabled - hides icons for auto power buffs are not displayed in the team/group window Disabled - shows icons for auto power buffs in the team/group window |
/option_set BuffSettings 256 |
Blink Near Expiration | Enabled - icons for buffs/debuffs in the team/group window blink just before expiring Disabled - icons for buffs/debuffs in the team/group window do not blink before expiring |
/option_set BuffSettings 1024 |
Icon Stacking | Default Stacking - multiple instances of the same buff will display as overlapping icons in the group/team window No Stacking - multiple instances of the same buff will each display as a separate icon in the group/team window |
/option_set BuffSettings 2048 |
Hide Buff Numbers | Enabled - stops the game from sending detailed buff numbers to the group/team window Disabled - allows the game to send detailed buff numbers to your the group/team window |
/option_set BuffSettings 8192 |
Stop Sending All Buffs | Enabled - stops the server from sending you any and all buff informationto the group/team window Disabled - allows the server to send buff information to to the group/team window |
/option_set BuffSettings 16384 |
Pet Window Buff Display | ||
Buffs and debuffs that your pets are affected by will show up as small, icons to the left of each pets's name in the Pet window. These options help you customize those icons and the information that they give you. | ||
OPTION | DESCRIPTION | SLASH COMMAND |
Hide Auto Powers | Enabled - hides icons for auto power buffs are not displayed in the pet window Disabled - shows icons for auto power buffs in the pet window |
/option_set BuffSettings 65536 |
Blink Near Expiration | Enabled - icons for buffs/debuffs in the pet window blink just before expiring Disabled - icons for buffs/debuffs in the pet window do not blink before expiring |
/option_set BuffSettings 262144 |
Icon Stacking | Default Stacking - multiple instances of the same buff will display as overlapping icons in the pet window No Stacking - multiple instances of the same buff will each display as a separate icon in the pet window |
/option_set BuffSettings 524288 |
Hide Buff Numbers | Enabled - stops the game from sending detailed buff numbers to the pet window Disabled - allows the game to send detailed buff numbers to your the pet window |
/option_set BuffSettings 2097152 |
Stop Sending All Buffs | Enabled - stops the server from sending you any and all buff informationto the pet window Disabled - allows the server to send buff information to to the pet window |
/option_set BuffSettings 4194304 |
Chat Bubble Color | ||
Chat bubbles, also known in comic books as "speech bubbles"", appear above your character's head when you chat. These options help your personalize those bubbles by changing their text and background color. | ||
OPTION | DESCRIPTION | SLASH COMMAND |
Text Red | 0% - 100% | /option_set ChatBubbleColor1 s2c |
Text Green | 0% - 100% | /option_set ChatBubbleColor1 s2c |
Text Blue | 0% - 100% | /option_set ChatBubbleColor1 s2c |
Background Red | 0% - 100% | /option_set ChatBubbleColor2 s2c |
Background Green | 0% - 100% | /option_set ChatBubbleColor2 s2c |
Background Blue | 0% - 100% | /option_set ChatBubbleColor2 s2c |