Darla Mavis

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Darla Mavis

Overview

Darla Mavis is a villain contact in Nerva Archipelago. Her level range is 25-29.


Introductions

Contact Introduced By

New Contact(s)

Get your sorry self out of my face. Go talk to Psymon Omega if you want an introduction. Word is that he's a master psychic who can read minds. In any case, he's looking for someone who can help with his agenda—whatever that is. I sincerely hope it leads you to your doom. Psymon's got Mutant and Magic enhancements.

Psymon can be a bit arrogant, but as long as you don't cross him he won't melt your mind!

Information

Former Heroine

As the heroine Maverick, Darla Mavis fought evil in the ranks of Longbow. Until friendly fire from a Sapper stole her powers, that is. Now, Darla styles herself Dark Maverick, and she's dedicated to nothing more than revenge against her former friends. Working with Darla is a good way to find yourself in plenty of dangerous situations, but it's also a good way to build reputation.

Introduction

Villain. Guess I thought I'd be seeing you eventually. Your stock's been on the rise quite a bit lately, but I can help you turn that buzz into a full-blown cacophony. All you have to do is hurt a few people. Badly.


Store

Story Arcs

Aurora fades

Souvenir: Aurora's diadem


You took this delicate silver diadem from Aurora Borealis after defeating her in an adventure you like to think of as:

Aurora Fades

It began long ago, before you made your first appearance on the Rogue Isles. It began with a young heroine named Darla Mavis, and her abrupt descent from grace. When she was young, Darla was hit by an errant blast from a Longbow Sapper, draining her powers forever. Her old teammates stopped having time for her. Paragon City at large forgot her completely. Furious, still wounded from the blast, Darla vowed that she would be forgotten no longer.

She became Dark Maverick. Bent on bringing pain to those she once served with, Darla sought the help of villains on the rise. It was while she was working with you that she learned of the arrival of a heroine in Hero Heights, someone whose defeat would rock Paragon City and bring the name of Dark Maverick to everyone's lips. She sent you to investigate, and you learned that the heroine was none other than Aurora Borealis, Sister Psyche's protegee.

You needed more information, so you broke into a Longbow base to obtain it. You learned the date and time of Aurora's arrival; to keep your knowledge a secret, you defeated all Longbow agents on hand.

Then you had only to wait. When Aurora Borealis arrived, you descended on her like a bird of prey. You left her for dead, though Longbow's enormous resources may yet be enough to restore the fallen heroine. Whatever happens to Aurora, you feel secure in the knowledge that your reputation is made. From now on, all of Paragon City's heroes would be wise to dread your name.


Power Mine

Souvenir: Fragment of the Mutate-O-Tron


You've kept this fragment of Dr. Sebastian Rossi's useless machine as a reminder of the adventure you like to call:

Power Mine

It all started when Darla Mavis begged you to help her restore her lost powers. She had learned of a Longbow investigation into powers drained by Sapper attacks, and she was interested in their finding. You wiped out a Longbow base in your quest for information, but you learned nothing of immediate use. The only nugget of hope in your findings was a name: Sebastian Rossi. According to Longbow's files, Rossi was the only scientist rumored to have any success with the restoration of powers. Unfortunately, he had gone over to the Lost.

You sought out Rossi in the sewers, but the trail there was cold, as well as messy. Rossi was long gone, but you learned from his erstwhile companions that Arachnos had kidnapped him. They, too, were interested in his scientific abilities.

You journeyed to an Arachnos base in Aeon City to extract the good doctor, along with his magnum opus, the Mutate-O-Tron. Alas, the machine had no effect whatsoever. Looking at it, you had a hard time believing it possibly could.

It seemed clear: Rossi's time with the Lost, along with his treatment in Aeon's labs, had driven the once brillant scientist mad. His scientific abilities were utterly destroyed, along with any legacy he might have left the world. A sentimental person might say it's the kind of tragedy all too common to the harsh life afforded by the Rogue Isles. But a sentimental person probably wouldn't make it this far in the first place.

Missions

Take out a hero

(Story Arc: Aurora Fades. Mission 1 of 3)


Briefing

If we're going to work together, you have to understand one thing: I am not interested in being friends with you. You represent all that I've lost, and the only reason we're having this pleasant conversation is that we can help each other. I can get you the goods on certain "hero" types traveling in the Rogue Isles. You can take them out. You get to build your reputation and make a little cash, and I get some sense of... vindication? Solace? I enjoy it, anyway. That's all I know.

Mission Acceptance

I've learned that some sort of super-powered do-gooder is coming to the Rogue Isles shortly. I don't care who it is or why they're here; I just want them taken down. The first step is to find out more about the visit. You better start scouring the streets. Crimson Cove is the place to go.

Mission Objective(s)

  • Defeat 10 Longbow


Clue
Travel orders

You stole these orders from a Longbow agent in Crimson Cove. They read:

"You have been selected as a member of the special detail tasked with protecting Aurora Borealis during her pending visit. Strictest security measures are in effect, no one outside of Longbow can learn of this assignment."

Debriefing

So, the hero coming to Nerva is Aurora Borealis. I knew her as Sister Psyche a few years ago, before she regained control of her own body and before I lost my powers. She was a self-righteous priss then, and I doubt she's improved much. I want to tear her down.


Get information about Aurora's arrival

(Story Arc: Aurora Fades. Mission 2 of 3)


Briefing

Aurora Borealis is coming to Nerva Archipelago, and while she's there I intend to throttle her pretty little neck. But we need to know where she's coming, and when. Sounds like a job for Villain, eh? I want you to find out about Aurora's arrival from one of the Longbow bases in Hero Heights. Only problem is, you'll have to defeat everyone inside to ensure no one warns her off.

Mission Acceptance

Yes, I used to work alongside Aurora Borealis. That was before one of my "teammates" robbed me of my powers and left me to this pitiful existence, paying scum like you for the merest scraps of vengeance.

In Hero Heights, it appears, Longbow occasionally forgets to lock the door.

Mission Objective(s)

  • Defeat all Longbow agents
  • Get info about Aurora's arrival


Clue
Longbow e-mail

You downloaded this e-mail from a Longbow computer. It reads:

"Upon arrival, Aurora Borealis will adress the Corps at Liberty Isle. Please have everyone ready to receive her."

Debriefing

You've done it! We now know exactly where Aurora's arriving -- at Liberty Isle! Now all that's left is to take her down.


Take down Aurora Borealis

(Story Arc: Aurora Fades. Mission 3 of 3)


Briefing

According to the info you stole, Aurora's just arrived at Liberty Isle. Now, don't blow this, Villain. For me, all this is a chance to make sure Paragon City doesen't forget the Dark Maverick. I guess a decent shrink would say there's nothing here for me but the past. But for you, this is a shot at a bright future. Take down Aurora Borealis, and everyone will want you working for them. We're talking big money, and a rep that's certain to get Arachnos on your side. So take her dow, Villain. Take her down hard.

Mission Acceptance

She won't go down easy, so bring back up. When you come back, I'm going to want details.

It wasn't easy to sneak in here unnoticed. Security is tight for Aurora's arrival

Mission Objective(s)


Clue
Aurora's last words

When you defeated her, Aurora Borealis gasped:

"You've beaten me. Truly, I fear for this world: a world that rewards evil like yours. I only hope someday you'll receive your just desserts."

Debriefing

To be honest, I tought I would feel elated when I learned you'd defeated Aurora. I tought I would, but I guess I was wrong. All I feel is...hollow. But at least I won't be forgotten by Paragon City's heroes. Not any more. And neither will you, Villain. They'll be gunning for you now. Hope you've got a good dentist.


Steal the Longbow info

(Story Arc: Power Mine. Mission 1 of 3)


Briefing

There was a time, villain, when I could soar through the skies. No longer. I lost that ability, and many others, to friendly fire from a sapper rifle back when I was working for Longbow. I'd give just about anything to have my powers back, and it looks like I may get the chance. According to my sources, Longbow's been doing research into the effects of Sapper powers ever since my accident. I guess they want to prevent a similar injury from affecting one of their new puppets, but I think I'm the most worthy beneficiary of their knowledge. I want that info, Villain. If there's anything there that can help me, I deserve to know.

Mission Acceptance

Longbow wrote me off after I couldn't use my powers anymore. It's time they paid for that.

The information Darla wants will be valuable, and not just to her. You have to wonder: If sapped powers can be restored, can new powers be granted?

Mission Objective(s)

  • 3 files to find


Clue
Data on drained powers

This bland report is not very promising. In every case discussed, super-powered beings whose powers were drained by Sappers were completely unable to recover. There is, however, a footnote, referring to the moderately successful but widely declaimed efforts of a Dr. Sebastian Rossi.


Clue
Data on genetic experiments

According to this report, Longbow has done some research into inducing powers in those who lost their own due to Sapper weapons. The results were discouraging to say the least: beings whose powers were drained were even less responsive to genetic enhacement than average human beings. The writer theorizes that this may have to do with the subjects' already supernormal physiques.


Clue
Information on scientists

This directory lists the most talented genetic scientists known to Longbow. Many are working with the hero group, but a few, like Dr. Sebastian Rossi, have made other alliances. The directory lists Dr. Rossi as a current member of The Lost. A pity, since he was the only scientist to have even moderate success with the restoration of lost powers.

Debriefing

It looks like this Dr. Sebastian Rossi may have the answers I need. If his brain hasn't been completely addled by Shift, that is. He better hope he can help me, if my hopes are dashed again, someone's going to have to pay.


Extract Dr. Rossi from the Lost

(Story Arc: Power Mine. Mission 2 of 3)


Briefing

This Dr. Sebastian Rossi may be a long shot. Heck, he may be a basket case. But he's the only chance I've got at reclaiming my powers. I need you to go to the sewers and see if you can extract Rossi from among the Lost. And if he doesen't want to come, tough cookies.

Mission Acceptance

When I've got my powers back, everything will be different. I'll really make my mark on this world then.

Missions in the sewers have always been beneath you. A time will come when the world will understand that.

Mission Objective(s)

  • Defeat all Lost in sewers


Clue
Leader Fred's story

After you defeated him, the Lost's leader sighed:

"You win. You villains, you always win. Just like that Arachnos guy, Aeon. Beat us up. Took Rossi away. There was nothing we could do. There's never anything we can do.

Rossi was working on something special. Mutate-O-Tron. That's why Arachnos wants him."

Debriefing

Aeon's got Rossi, huh? Not surprising. I'm sure he's more than a little intrigued by the good doctor's efforts at inducing super powers. Looks like you'll be making a little visit to Aeon City, Villain. Think they'll recognize you around there?


Get Dr. Rossi

(Story Arc: Power Mine. Mission 3 of 3)


Briefing

Dr. Sebastian Rossi may not be able to restore my original powers, but if his pungent friends among the Lost are to be believed, he may be able to induce new ones. Trouble is, he's in the hands of Dr. Aeon. I think someone had better pry those hands apart. I want Rossi, villain, and I want him now. Do your stuff.

Mission Acceptance

It seems like eons ago that when I could summon the shadows to do my bidding. Help me become as powerful as I was then, and you will have a friend for life.

Plenty of young villains cut their teeth in Cap, including you. It feels good to be back, and more powerful than ever.

Mission Objective(s)

  • Free Dr. Rossi (He must be taken to his machine)


Clue
The Mutate-O-Tron

After you liberated Dr. Sebastian Rossi from Arachnos, you took a look at his opus, the Mutate-O-Tron. You'd be surprised if this hunk of junk could even warm up a pizza, much less induce super-powers.

Debriefing

So, no powers for me. Between the Shift he got from the Lost and his treatment under Aeon's guards, Rossi's so addled he doesen't know which end is up. He actually believes that stupid device of his works! You should listen to him talk about how he gave you your powers!

This has been a waste of my time, Villain, and I don't much care for that. From here forth, we're through. Get out of here!

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