Detective Hutchinson
Overview
Detective Hutchinson | |
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File:Det Hutchinson.jpg Detective Hutchinson | |
Zone | Independence Port |
Coordinates | (-1743, -131, -2904) |
Level Range | 20-30 |
Introduced By | None |
Introduces | Collin Larson |
Enemy Groups | |
Detective Hutchinson is a hero contact in the Crey Cove neighborhood of Independence Port at coordinates (-1743.5, -131.0, -2904.7) Detective Hutchinson is a Police Band contact. He is located inside the Paragon Police Department.
He functions as the Safeguard Mission contact as does Detective Davids.
Hutchinson's name and appearance are a reference to Kenneth "Hutch" Hutchinson on Starsky & Hutch.
Introductions
New Contact(s)
Your reputation in Paragon City has grown. The people have come to respect you and many good citizens are seeking your help. Go see Detective Hutchinson to be introduced to a new Contact.
- Multiple contact options
- Missing text
- Single contact option
- Missing text
Need Contacts
Information
Police Liaison
Detective Hutchinson and his partner Davids are assigned to the mean streets of Independence Port. Together, they make the grooviest crime-fighting duo of the decade.
Wrong Detective
Cool it out, Character. I'm undercover. I can't help you right now. Talk to my partner, Detective Davids.
Too Low Level
Swing back on by when you're at least level 20. Then it'll be time to get groovy.
Initial Contact
What it is, Character. I'm Hutchinson. Undercover Detective. I work the streets of Independence Port, but we can always use the help of heroes like you. Let me make sure you're clued in to the local police band radio frequencies. If you help us out, we'll come to you if anything crazy happens. Dig?
Now that you've gotten a Police Radio, you can start scanning Police chatter to hear about the crimes as they're committed in your current zone. You can then act on a report by selecting it from the Police Radio, listed under your Contacts.
Greeting
Missing At Least One Greeting Dialogue
Too Busy
Don't talk the talk if you can't walk the walk, Character. You're already too busy to be coming to me.
No More Missions
Maybe you've done too much good, Character. There's not much going on right now.
Missions
Template:Safeguard Steel Canyon
Protect Independence Port bank
While listening for the latest signs of trouble, you hear a call asking for heroes to speak with Contact directly. Something big is happening.
Briefing
We've just learned that a Villain from the Rogue Isles is about to attack Independence Port in a mission of mayhem and bank robbery, aided by members of the Family. The City needs her defenders to get over to Independence Port and protect the city and the bankfrom those villains! We have seen a live videofeed of the bank, and it is under attack as we speak, so you should head over there quick. You probably have about 5 minutes or less before they make their escape.
This is a Safeguard mission. Once you prevent the heist, you will have 15 minutes to explore the area and potentially earn extra rewards before the P.P.D. lock down the area. You can earn extra time by defeating vandals and completing side missions.
Mission Acceptance
We know that the villain is working with the Family for this mission, but we've also learned that the Council is planning to take to the streets themselves to take advantage of the situation. While your main objective is going to be the villain and the members of the Family, stopping any bad guys will be less of a burden for the P.P.D. reinforcements.
Periodically, vandals will arrive to destroy parts of the city. You will see a message when they arrive, and their locations will be displayed in your minimap.
Mission Refusal
What?! I understand, Character. You no doubt have some very important things to do. We'll do our best to stop them, but it doesn't look good.
Unnecessary Solicitation
Go protect Independence Port!
Mission Objective(s)
You've reached Independence Port just as the attack began. Go find the members of the Family that are causing the mayhem and trying to rob the bank. Teach them a lesson they won't forget!
- Protect Independence Port bank
You saved Independence Port!
Enemies
Possible Villains
Side Missions
Keys for side missions can be found by defeating Family groups.
Prevent Arson
These are massive fire bombs the Family were getting ready to use. Defuse all of them before they explode!
Prevent Bombing
These are massive fire bombs the Family were planting underneath the city. Defuse the rest of them before time runs out!!
Prevent Vault Break-In
An ad showing a vast array of expensive products in the store. You better get in there before The Family gets through the vault door!
Prevent Jailbreak
A wanted poster of Double Tap. You remember him. An overzealous 'vigilante' criminally obsessed with punishing the guilty more than helping the innocent. If the Family's interested, maybe you should check this out.
or
+++ Missing Information +++Need Miss Thystle poster text
Prevent Weapons Deal
A cargo manifest that describes the list of supplies in the warehouse. Certain chemicals are circled, ones that the Council needs to make their Vampyri.
Exploration Badge
Synapse has been seen speeding along the monorail tracks all throughout the city. Independence Port is one of his favorites.
Temporary Power
Upon successful completion of this mission for the first time, a hero will earn the Movement Increase temporary power.
Self Auto: +Movement Speed
Your Running, Flight and Jumping speeds are increased slightly. This effect lasts for 3 days of gameplay.
Debriefing
Great work, Character! Independence Port is now a safer place thanks to you!
Mission Failure
You did your best, I guess this task was just too much for you.