Enhancements

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Revision as of 16:17, 29 December 2005 by imported>TonyV (historical) (LOTS to do here, but I wanted to at least start it.)
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Overview

Enhancements are permanent boosts to powers. There are three main types of enhancements: Training enhancements, Dual-Origin enhancements, and Single-Origin enhancements. Training enhancements are usable by any characters. Dual-Origin and Single-Origin enhancements are only usable by characters of specific origins. Within each type of enhancement, there are 26 different enhancement.

Enhancement Types

Enhancements

  • Accuracy
  • Confusion Duration
  • Damage
  • Defense Buff
  • Defence Debuff
  • Endurance Modification
  • Endurance Reduction
  • Fear Duration
  • Flight Speed
  • Healing
  • Hold Duration
  • Immobilization Duration
  • Intangibility
  • Activation Acceleration
  • Jumping
  • Knockback Distance
  • Range Increase
  • Recharge Reduction
  • Resist Damage
  • Run Speed Increase
  • Sleep Duration
  • Slow
  • Disorient Duration
  • Taunt Duration
  • To Hit Buff
  • Accuracy Debuff

Retired Enhancements

There are currently three enhancements that have been retired. They are:

  • Cone Range enhancements, whose functionality is now within the Range enhancements,
  • Endurance Drain enhancements, whose functionality is now within the Endurance Modification enhancements, and
  • Endurance Recovery enhancements, whose functionality is now within the Endurance Modification enhancements