Kinetic Melee

From Homecoming Wiki
Revision as of 20:50, 30 July 2010 by imported>GuyPerfect (historical) (Fleshing out page a bit)
Jump to navigation Jump to search

Template:GoingRogue

Overview

Kinetic Melee is a primary powerset for Brutes, Scrappers, and Stalkers, and a secondary powerset for Tankers, that was announced as a feature for Going Rogue. Kinetic Melee powers increase your damage with each hit, as well as decreasing the damage of enemies.

Power Tables

Scrapper

The Kinetic Melee power set is available as a primary set for Scrappers. The following table shows which powers are available and at what level:

Power Level Effect
Quick Strike 1
Body Blow 1
Smashing Blow 2
Power Siphon 6
Repulsing Torrent 8
Confront 12
Burst 18
Focused Burst 26
Concentrated Strike 32

Powers

The following are powers in the Kinetic Melee power set.

KineticAttack BodyBlow.png Body Blow

Description TBA


KineticAttack Burst.png Burst

Description TBA


KineticAttack TotalFocus.png Concentrated Strike

Description TBA


KineticAttack Confront.png Confront

Description TBA


KineticAttack FocusedBurst.png Focused Burst

Description TBA


KineticAttack PowerSiphon.png Power Siphon

Description TBA


KineticAttack QuickStrike.png Quick Strike

Description TBA


KineticAttack RepulsingTorrent.png Repulsing Torrent

Description TBA


KineticAttack SmashingBlow.png Smashing Blow

Description TBA

Sources

Developer Comments

In a forum post, Castle made the following cryptic remark:

[quoted] Shouldn't Kinetic Melee have an inherent power that makes your attacks stronger the more you are hit?
Powersets don't tend to get Inherent powers. Archetypes do.
That said...you are on the right track, aside from that.

External Links