Leadership
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Overview
Leadership grants you and the allies around you various bonuses. The bonus depends on your Archetype, and is listed below as a percentage. Leadership bonuses can stack.
Powers
Maneuvers
Defense bonus to you and any teammates within range AND line of sight (LOS). (range and LOS unconfirmed).
Defense bonus is determined by your Archetype and can be enhanced.
Type | Toggle - Player Based Area of Effect |
Recharge | Slow |
Minimum Level | 6 (All Archetypes) |
Effects | Team +Defense |
3.125% (Defender) | |
2.75% (Controller, Kheldians, Corruptor, Mastermind) | |
2.5% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker) | |
Enhancements | Endurance Reduction |
Defense Buff | |
Recharge Reduction |
Assault
Bonus to Damage. Resistance to Placate and Taunt
- Defender: 18.75%
- Controller, Kheldians, Corruptor, 15%
- Mastermind: 12%
- Blaster, Brute, Dominator, Scrapper, Stalker, Tanker: 10.5%
Tactics
Bonus to Accuracy. +Perception and Resistance to Fear
- Defender: 12.5%
- Controller, Kheldians, Corruptor, Mastermind: 10%
- Blaster, Brute, Dominator, Scrapper, Stalker, Tanker: 7%
Vengeance
Vengeance is a click power and can only be used on defeated teammates. When Vengeance is used, teammates in range of the caster are healed, given massive boosts to Accuracy, Damage, and Defense, as well as resistance to most status effects (Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, Knockback)
- Defender: 31.25%
- Controller, Kheldians, Corruptor, Mastermind: 27.5%
- Blaster, Brute, Dominator, Scrapper, Stalker, Tanker: 25%