List of Powers that use Confuse

From Homecoming Wiki
Revision as of 02:46, 16 July 2012 by imported>Blondeshell (historical) (powerset --> power set)
Jump to navigation Jump to search

Overview

Below is a list that utilizes the confuse mechanic somehow: causing it or protecting against/resisting it.

Powers That Cause Confusion

Power

Toggle, PBAoE Confuse (Mag 3)

This power is available to Controllers and Dominators through the Ice Control primary power set.

Power

Melee, PBAoE Confuse (Mag 3)

This power is available to Arachnos Widows who have undertaken the Fortunata path.

Power

Ranged (Cone), Confuse (Mag 2)

This power is available to Stalkers from the Ninjitsu power set, as well as to Ninjas Masterminds' Jounin after their Kuji In Zen upgrade.

Power

Ranged, Target Confuse (Mag 3)

This power is available to Controllers and Dominators through the Mind Control primary power set.

Power

Ranged, Target Confuse (Mag 3)

This power is available to Arachnos Widows who have undertaken the Fortunata path.

Power

Ranged, Target Confuse (Mag 3)

This power is available to Controllers through the Illusion Control primary power set.

Power

Ranged Targeted AoE, Foe Confuse (Mag 3)

This power is available to Controllers and Dominators through the Mind Control primary power set.

Power

Ranged (Cone), Confuse (Mag 3)

This power is available to Controllers and Dominators through the Plant Control primary power set.

Power

Toggle, PBAoE Confuse (Mag 2), Minor Psionic Damage

This power is available to Blasters through the Mental Manipulation secondary power set.

Power

Toggle, PBAoE Confuse (Mag 2), Minor Psionic Damage

This power is available to Controllers through the Psionic Mastery ancillary pool.

Power

Toggle, PBAoE Confuse (Mag 2), Minor Psionic Damage

This power is available to Defenders through the Psychic Mastery ancillary pool.

Powers Against Confuse

Protecting Self

Power

Self +Res(Disorient, Hold, Immobilize, Sleep, Fear, Confuse, Repel, Knockback, DEF Debuff)

Part of the Shield Defense power set available to Scrappers, Tankers, and Brutes.

Power

Auto, Self: +Resistance (All Damage) +Max HP +Resistance (Disorient, Sleep, Immobilize, Hold, Confuse, Terrorize)

Part of the Bane Spider Training power set available to Arachnos Soldiers.

Power

Toggle: Shapeshift, +Resistance(All but Psionic) +Status Protection +Endurance Reduction

Part of the Umbral Aura power set available to Warshades.

Power

Auto, Self: +Resistance (Smashing, Lethal, Psionics) +Resistance (Disorient, Sleep, Immobilize, Hold, Confuse, Terrorize)

Part of the Crab Spider Training power set available to Arachnos Soldiers.

Power

Toggle: Self +DEF(Melee), +Res(Confuse, DEF Debuff)

Part of the Super Reflexes power set available to Scrappers, Brutes, and Stalkers.

Power

Toggle: Self +DEF(Psionic), +Res(Disorient, Hold, Sleep, Fear, Confusion, Knockback)

Part of the Willpower power set available to Scrappers, Tankers, Brutes, and Stalkers.

Power

Toggle, Self: +Resistance(Disorient, Hold, Sleep, Fear), +Defense(Psionics)

Part of the Teamwork power set available to Arachnos Widows.

Power

Self +Res (Disorient, Hold, Sleep, Fear), +DEF (Psionics)

Part of the Psionic Mastery ancillary power pool available to Controllers.

Power

Self +Res(Psionics, Disorient, Hold, Sleep, Immobilize, Confuse, Fear)

Part of the Ninjitsu power set available to Stalkers.

Power

Toggle: Self +DEF(Psionic), +Res(Confuse), +Perception

Part of the Stone Armor power set available to Tankers and Brutes.

Power

Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Fire, Cold, Energy, Confuse)

Part of the Storm Summoning power set available to Controllers, Defenders, Corruptors, and Masterminds.

Power

Toggle PBAoE, Team: +ToHit +Perception +Resistance (Confuse, Terrorize)

Part of the Training and Gadgets power set available to Arachnos Soldiers.

Power

Toggle PBAoE Team +ACC Res(Confuse, Fear) +Perception

Part of the Teamwork power set available to Arachnos Widows.

Power

Ranged (Targeted AoE), Teammates +DMG, +To-Hit, +DEF(All), Res(Effects)

Part of the Fortunata Teamwork power set available to Arachnos Widows.

Power

Ranged (Targeted AoE), Teammates +DMG, +To-Hit, +DEF(All), Res(Effects)

Part of the Widow Teamwork power set available to Arachnos Widows.

Power

Toggle: Shapeshift, +Resistance(All but Psychic) +Status Protection +Endurance Recovery

Part of the Luminous Aura power set available to Peacebringers.

Power

Auto, Self: +Resistance (Smashing, Lethal, Psionics) +Resistance (Disorient, Sleep, Immobilize, Hold, Confuse, Terrorize)

Part of the Training and Gadgets power set available to Arachnos Soldiers.


Power

Toggle Resistance, Team

Part of the Leadership power pool available to all archetypes. Provides resistance to Confuse and Fear.

Power

Click Resistance, Team

Part of the Leadership power pool available to all archetypes. Provides resistance to Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, and Knockback.

Protecting Ally

Power

Ranged, Ally +Res(Cold, Toxic, Disorient, Fear, Confusion, Hold, Sleep, Immobilize, -Recharge, -SPD)

Part of the Poison power set available to Masterminds.

Power

Ranged, Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confusion), +Perception

Part of the Sonic Resonance power set available to Controllers, Defenders, and Corruptors.

Power

Ranged, Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confusion), +Perception

Part of the Empathy power set available to Controllers and Defenders.

Power

Ranged, Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confuse), +Perception, +Recharge, +SPD, Minor DMG(Special)

Part of the Pain Domination power set available to Corruptors and Masterminds .

Power

Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Fire, Cold, Energy, Confuse)

Part of the Storm Summoning power set available to Controllers, Defenders, Corruptors, and Masterminds.

Power

Toggle PBAoE, Team: +ToHit +Perception +Resistance (Confuse, Terrorize)

Part of the Training and Gadgets power set available to Arachnos Soldiers.

Power

Toggle PBAoE Team +ACC Res(Confuse, Fear) +Perception

Part of the Teamwork power set available to Arachnos Widows.

Power

Ranged (Targeted AoE), Teammates +DMG, +To-Hit, +DEF(All), Res(Effects)

Part of the Fortunata Teamwork power set available to Arachnos Widows.

Power

Ranged (Targeted AoE), Teammates +DMG, +To-Hit, +DEF(All), Res(Effects)

Part of the Widow Teamwork power set available to Arachnos Widows.

Power

Ranged, Ally +Res(Cold, Disorient, Hold, Sleep, Immobilize, Fear, Confusion, Slow)

Part of the Thermal Radiation power set available to Controllers, Corruptors, and Masterminds.


Power

Close, Ally +Res(mez)

Part of the Medicine power pool available to all archetypes.

Power

Toggle Resistance, Team

Part of the Leadership power pool available to all archetypes. Provides resistance to Confuse and Fear.

Power

Click Resistance, Team

Part of the Leadership power pool available to all archetypes. Provides resistance to Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, and Knockback.


Inspirations Against Confuse

Power

Resistance+Protection, Self

This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.

Power

Resistance+Protection, Self

This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.

Power

Resistance+Protection, Self

This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.

Power

Resistance, Self

This inspiration provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.