List of Powers that use Confuse
Overview
Below is a list that utilizes the confuse mechanic somehow: causing it or protecting against/resisting it.
Powers That Cause Confusion
![Power](/w/images/2/29/IceFormation_ArticAir.png)
Toggle, PBAoE Confuse (Mag 3)
This power is available to Controllers and Dominators through the Ice Control primary power set.
![Power](/w/images/a/aa/FortunataTeamwork_AuraOfConfusion.png)
Melee, PBAoE Confuse (Mag 3)
This power is available to Arachnos Widows who have undertaken the Fortunata path.
![Power](/w/images/8/8b/Ninjitsu_BlindingPowder.png)
Ranged (Cone), Confuse (Mag 2)
This power is available to Stalkers from the Ninjitsu power set, as well as to Ninjas Masterminds' Jounin after their Kuji In Zen upgrade.
![Power](/w/images/4/4e/MentalControl_MindControl.png)
Ranged, Target Confuse (Mag 3)
This power is available to Controllers and Dominators through the Mind Control primary power set.
![Power](/w/images/e/e1/FortunataTeamwork_Confuse.png)
Ranged, Target Confuse (Mag 3)
This power is available to Arachnos Widows who have undertaken the Fortunata path.
![Power](/w/images/c/cf/Illusions_Decieve.png)
Ranged, Target Confuse (Mag 3)
This power is available to Controllers through the Illusion Control primary power set.
![Power](/w/images/e/e3/MentalControl_Confuse.png)
Ranged Targeted AoE, Foe Confuse (Mag 3)
This power is available to Controllers and Dominators through the Mind Control primary power set.
![Power](/w/images/8/89/PlantControl_SeedsConfusion.png)
Ranged (Cone), Confuse (Mag 3)
This power is available to Controllers and Dominators through the Plant Control primary power set.
![Power](/w/images/6/6b/MentalControl_WorldOfConfusion.png)
Toggle, PBAoE Confuse (Mag 2), Minor Psionic Damage
This power is available to Blasters through the Mental Manipulation secondary power set.
![Power](/w/images/a/ab/PsionicMastery_WorldofConfusion.png)
Toggle, PBAoE Confuse (Mag 2), Minor Psionic Damage
This power is available to Controllers through the Psionic Mastery ancillary pool.
![Power](/w/images/3/3a/PsychicMastery_WorldofConfusion.png)
Toggle, PBAoE Confuse (Mag 2), Minor Psionic Damage
This power is available to Defenders through the Psychic Mastery ancillary pool.
Powers Against Confuse
Protecting Self
![Power](/w/images/5/5d/ShieldDefense_BattleAgility.png)
Self +Res(Disorient, Hold, Immobilize, Sleep, Fear, Confuse, Repel, Knockback, DEF Debuff)
Part of the Shield Defense power set available to Scrappers, Tankers, and Brutes.
![Power](/w/images/4/4b/BaneSpiderTraining_BaneSpiderArmor.png)
Auto, Self: +Resistance (All Damage) +Max HP +Resistance (Disorient, Sleep, Immobilize, Hold, Confuse, Terrorize)
Part of the Bane Spider Training power set available to Arachnos Soldiers.
![Power](/w/images/8/8a/UmbralAura_BlackDwarf.png)
Toggle: Shapeshift, +Resistance(All but Psionic) +Status Protection +Endurance Reduction
Part of the Umbral Aura power set available to Warshades.
![Power](/w/images/c/ce/CrabSpiderTraining_CrabSpiderArmor.png)
Auto, Self: +Resistance (Smashing, Lethal, Psionics) +Resistance (Disorient, Sleep, Immobilize, Hold, Confuse, Terrorize)
Part of the Crab Spider Training power set available to Arachnos Soldiers.
![Power](/w/images/a/a3/SuperReflexes_FocusedFighting.png)
Toggle: Self +DEF(Melee), +Res(Confuse, DEF Debuff)
Part of the Super Reflexes power set available to Scrappers, Brutes, and Stalkers.
![Power](/w/images/4/4b/Willpower_IndomitableWill.png)
Toggle: Self +DEF(Psionic), +Res(Disorient, Hold, Sleep, Fear, Confusion, Knockback)
Part of the Willpower power set available to Scrappers, Tankers, Brutes, and Stalkers.
![Power](/w/images/a/a8/Teamwork_IndomitableWill.png)
Toggle, Self: +Resistance(Disorient, Hold, Sleep, Fear), +Defense(Psionics)
Part of the Teamwork power set available to Arachnos Widows.
![Power](/w/images/3/39/PsionicMastery_IndomitableWill.png)
Self +Res (Disorient, Hold, Sleep, Fear), +DEF (Psionics)
Part of the Psionic Mastery ancillary power pool available to Controllers.
![Power](/w/images/3/34/Ninjitsu_KujInRin.png)
Self +Res(Psionics, Disorient, Hold, Sleep, Immobilize, Confuse, Fear)
![Power](/w/images/2/23/StoneArmor_MineralCrust.png)
Toggle: Self +DEF(Psionic), +Res(Confuse), +Perception
Part of the Stone Armor power set available to Tankers and Brutes.
![Power](/w/images/b/b3/StormSummoning_Fog.png)
Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Fire, Cold, Energy, Confuse)
Part of the Storm Summoning power set available to Controllers, Defenders, Corruptors, and Masterminds.
![Power](/w/images/e/ea/TrainingandGadgets_TacticalTrainingLeadership.png)
Toggle PBAoE, Team: +ToHit +Perception +Resistance (Confuse, Terrorize)
Part of the Training and Gadgets power set available to Arachnos Soldiers.
![Power](/w/images/1/1d/Teamwork_TacticalTrainingLeadership.png)
Toggle PBAoE Team +ACC Res(Confuse, Fear) +Perception
Part of the Teamwork power set available to Arachnos Widows.
![Power](/w/images/4/46/FortunataTeamwork_TacticalTrainingVengeance.png)
Ranged (Targeted AoE), Teammates +DMG, +To-Hit, +DEF(All), Res(Effects)
Part of the Fortunata Teamwork power set available to Arachnos Widows.
![Power](/w/images/6/6b/WidowTeamwork_TacticalTrainingVengeance.png)
Ranged (Targeted AoE), Teammates +DMG, +To-Hit, +DEF(All), Res(Effects)
Part of the Widow Teamwork power set available to Arachnos Widows.
![Power](/w/images/3/34/LuminousAura_WhiteDwarf.png)
Toggle: Shapeshift, +Resistance(All but Psychic) +Status Protection +Endurance Recovery
Part of the Luminous Aura power set available to Peacebringers.
![Power](/w/images/b/b2/TrainingandGadgets_WolfSpiderArmor.png)
Auto, Self: +Resistance (Smashing, Lethal, Psionics) +Resistance (Disorient, Sleep, Immobilize, Hold, Confuse, Terrorize)
Part of the Training and Gadgets power set available to Arachnos Soldiers.
![Power](/w/images/0/04/Leadership_Tactics.png)
Toggle Resistance, Team
Part of the Leadership power pool available to all archetypes. Provides resistance to Confuse and Fear.
![Power](/w/images/d/df/Leadership_Vengence.png)
Click Resistance, Team
Part of the Leadership power pool available to all archetypes. Provides resistance to Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, and Knockback.
Protecting Ally
![Power](/w/images/5/56/Poison_Antidote.png)
Ranged, Ally +Res(Cold, Toxic, Disorient, Fear, Confusion, Hold, Sleep, Immobilize, -Recharge, -SPD)
Part of the Poison power set available to Masterminds.
![Power](/w/images/3/33/SonicDebuff_Dispel.png)
Ranged, Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confusion), +Perception
Part of the Sonic Resonance power set available to Controllers, Defenders, and Corruptors.
![Power](/w/images/d/d8/Empathy_MindWall.png)
Ranged, Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confusion), +Perception
Part of the Empathy power set available to Controllers and Defenders.
![Power](/w/images/0/0d/PainDomination_EnforcedMorale.png)
Ranged, Ally +Res(Disorient, Hold, Sleep, Immobilize, Fear, Confuse), +Perception, +Recharge, +SPD, Minor DMG(Special)
Part of the Pain Domination power set available to Corruptors and Masterminds .
![Power](/w/images/b/b3/StormSummoning_Fog.png)
Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Fire, Cold, Energy, Confuse)
Part of the Storm Summoning power set available to Controllers, Defenders, Corruptors, and Masterminds.
![Power](/w/images/e/ea/TrainingandGadgets_TacticalTrainingLeadership.png)
Toggle PBAoE, Team: +ToHit +Perception +Resistance (Confuse, Terrorize)
Part of the Training and Gadgets power set available to Arachnos Soldiers.
![Power](/w/images/1/1d/Teamwork_TacticalTrainingLeadership.png)
Toggle PBAoE Team +ACC Res(Confuse, Fear) +Perception
Part of the Teamwork power set available to Arachnos Widows.
![Power](/w/images/4/46/FortunataTeamwork_TacticalTrainingVengeance.png)
Ranged (Targeted AoE), Teammates +DMG, +To-Hit, +DEF(All), Res(Effects)
Part of the Fortunata Teamwork power set available to Arachnos Widows.
![Power](/w/images/6/6b/WidowTeamwork_TacticalTrainingVengeance.png)
Ranged (Targeted AoE), Teammates +DMG, +To-Hit, +DEF(All), Res(Effects)
Part of the Widow Teamwork power set available to Arachnos Widows.
![Power](/w/images/0/06/ThermalRadiation_Thaw.png)
Ranged, Ally +Res(Cold, Disorient, Hold, Sleep, Immobilize, Fear, Confusion, Slow)
Part of the Thermal Radiation power set available to Controllers, Corruptors, and Masterminds.
![Power](/w/images/0/04/Leadership_Tactics.png)
Toggle Resistance, Team
Part of the Leadership power pool available to all archetypes. Provides resistance to Confuse and Fear.
![Power](/w/images/d/df/Leadership_Vengence.png)
Click Resistance, Team
Part of the Leadership power pool available to all archetypes. Provides resistance to Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, and Knockback.
Inspirations Against Confuse
![Power](/w/images/2/2f/Inspiration_resist_sleep_hold_Lvl_1.png)
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
![Power](/w/images/7/7d/Inspiration_resist_sleep_hold_Lvl_2.png)
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
![Power](/w/images/e/ee/Inspiration_resist_sleep_hold_Lvl_3.png)
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
![Power](/w/images/b/bd/Inspiration_Mes_Protect_Lvl_2.png)
Resistance, Self
This inspiration provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.