List of Powers that use Hold

From Homecoming Wiki
Revision as of 17:36, 30 January 2010 by imported>Patteroast (historical) (Navbox)
Jump to navigation Jump to search

Overview

Below is a list that utilizes the hold mechanic somehow: causing it or protecting against/resisting it.

Powers That Cause Hold

Power

Toggle Resistance, Team

This power is available to Archetype through the Powerset primary/secondary power set/power pool.


Powers Against Hold

Protecting Self

Power

Toggle Resistance, Team

This power is available to Archetype through the Powerset primary/secondary power set/power pool.

Protecting Ally

Power

Toggle Resistance, Team

This power is available to Archetype through the Powerset primary/secondary power set/power pool.


Inspirations Against Hold

Power

Resistance+Protection, Self

This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.

Power

Resistance+Protection, Self

This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.

Power

Resistance+Protection, Self

This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.

Power

Resistance, Self

This inspiration provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.

Template:Status Effect NavBox