Melee Damage

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Revision as of 00:39, 3 January 2012 by imported>Taosin (historical) (Added to parallel the Tank disambig. page, as this term now occurs in character creation)
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Melee Damage can refer to:

  • A type of damage that requires the attacker to be in very close melee. This is less than 7 feet. Typical melee attacks include punches, kicks and swords.