Mercy Island
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Overview
Mercy Island is the first place a villain goes after escaping from the Breakout tutorial zone. As a beginner-level zone, most of the enemies are levels 1 - 6.
Contacts
Important Locations
Monument or plaque
Arachnos Headquarters
The Fortunata Fateweaver who adjusts a villain's reputation in this zone is located under the clocktower at the Darwin's Landing marker, close to the center of the zone.
Neighborhoods
- Darwin's Landing, the large neighborhood that forms most of the northern part of the zone.
- Fort Cerberus, the small Arachnos fort in the southeastern part of the zone. Ghost Widow's tower is located in this zone.
- Fort Darwin, the area where a villain starts his career in the Rogue Isles and that contains Kalinda and Arbiter Diaz.
- Mercy, the neighborhood south of the wall that, along with Darwin's Landing, forms most of the neighborhood.
Exploration Badges
Cesspool Badge
Chum Badge
Fortified Badge
Snake Charmer Badge
The Next Big Thing Badge
Widower Badge
Stores
- Kalinda sells level 1 and 5 training enhancements.
- The Quartermasters in Mercy Island sell level 5, 10, and 15 training enhancements.
Transfer Points
- There is a ferry south of the Mercy neighborhood that takes a villain to the Port Oakes zone.
- The Black Helicopter line, located in the Fort Cerberus neighborhood, takes villains to Cap Au Diable.
- There is also a helicopter in the Fort Darwin zone close to Kalinda that will allow a villain to move between Mercy Island instances, if there is more than one.
Villain Groups
Notes
- This and other City of Villains maps are available as downloadable in-game maps.
- This map was created using graphic resources from VidiotMaps City of Heroes map Web site.
See Also
- Map of Bloody Bay zone
- Map of Breakout zone
- Map of Cap Au Diable zone
- Map of Port Oakes zone
- Map of Sharkhead Isle zone