Michael Binocolo
Overview
Michael Binocolo | |
---|---|
Luddite Crusader | |
Zone | Talos Island |
Coordinates | (-357, 224, 6270) |
Level Range | 20-30 |
Introduced By | None |
Introduces | None |
Enemy Groups | |
Michael Binocolo is a hero contact in the New Troy neighborhood of Talos Island at coordinates (-357, 224, 6270). His level range is 20-30. He is at the top of the hill north of Vault Reserve. Michael Binocolo is the second contact in the hero-side Who Will Die Signature Story Arc available on the Paragon Market or free with subscription.
Introductions
Contact Introduced By
None; Michael Binocolo is introduced by contact popup at the appropriate level.
Contact Introduces
None
Description
Luddite Crusader
Michael Binocolo is one of the more level-headed members of the Luddites, a group of crusaders based in Cap au Diable. He has travelled to Paragon City in order to speak with the Midnight Squad; he has said that they avoided the entrance in Cap au Diable to ensure Aeon and Arachnos did not know about the deal they were trying to make with the group.
Contact Unlocked
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Prior to Introduction
Missing Prior to Introduction Dialogue
Initial Contact
Hello Character, My name is Michael Binocolo a recently recruited member of the Luddites. For years the Luddites have rallied against the evils of Dr. Aeon. But now, we seek to become members of the Midnight Squad.
I am here acting as ambassador, to show them that the Luddites would be reliable allies. However, the Midnight Squad have requested that we choose a hero, or group of heroes, to act as our representatives.
They have heard that the Luddites are... difficult to work with. I would like to request you to represent the Luddites in speaking with the Midnighters. Will you accept?
This arc contains elite bosses and may be difficult for certain players to do by themselves.
Greeting
Missing At Least One Greeting Dialogue
Too Busy
Missing Too Busy Dialogue
No More Missions
Missing No More Missions Dialogue
Content Not Purchased
You need to purchase the second episode of the first signature story arc, Who Will Die, or be a VIP in order to play this story arc.
Missions
Forever Bound
Souvenir
Michael Binocolo's Message
Michael Binocolo gave you a piece of paper with the message, 'Be ready', after the experience the two of you had with the Rulu-Shin, the Midnighters, and the Arcanus family. This all happened in an adventure you call...
Forever Bound
It began when Michael Binocolo asked you to represent the Luddites. The group wished to join the Midnighters, but needed someone more famous than Michael to represent them. You agreed and visited the Midnighter Club, only to find it under attack by a mysterious cult! You fought alongside the surviving Midnighters to help save the organization, but the cultists had already escaped with many of the Midnighter's artifacts, including the skull of Tommy Arcanus, father of Numina!
When you returned to Michael Binocolo, he explained that the cultists were called the Rulu-Shin, an organization bent on bringing a being called Rularuu back into the world. He had an idea of where you could find one of the group's gatherings, which was a graveyard within Sharkhead Isle. You visited the site and disrupted one of their rituals while discovering where they were hiding the artifacts.
Michael Binocolo helped you track down the location of the store, which was owned by a man named Harry Stein. You went into the store and used your abilities to find the hidden warehouse of the Rulu-Shin. The majority of the Midnighters artifacts were destroyed, but you could still save Tommy Arcanus. You jumped through several mysterious portals, chasing the Rulu-Shin, until you arrived in the Abyss. There, you did battle with a man called the Zealous One and recovered the skull of Tommy Arcanus.
You're still not too sure why the Rulu-Shin wanted Tommy's skull, but it must have been much more important than the rest of the artifacts they stole. Michael Binocolo was relieved to see the Rulu-Shin stopped. He warned you, however, that this would not be the last you hear of them, and that you must be ready for whatever plot the group might be planning next.
You received word from Numina that she was thankful for her father's return, and explained that his spirit still lingers on in his skull. She said that her father is forever bound to the skull as long as she lives, claiming that he will always look after her, even in death.
Part One: Something Or Other
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