Earth Control
Overview
Earth Control is a standard power set that is a primary set for Controllers and Dominators.
"You can control the forces of the Earth. You can manipulate earth and stone to defeat your foes. The crushing force of many Earth Powers can reduce a target's Defense. Being of the Earth, many of these powers need to be performed while on the ground."
Power Table
The Earth Control power set is available as a primary set for Controllers and Dominators. The following table shows the level at which each power is available:
Power | Level | Effect |
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1 | Ranged, Moderate DoT(Smash), Foe Immob, -DEF, -Fly |
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1 | Ranged, Moderate DMG(Smash), Foe Hold, -DEF |
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2 | Ranged (Targeted AoE), Minor DMG(Smash), Foe Immob, -DEF, -Fly |
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6 | Ranged (Location AoE), Foe -DEF, -Fly, -Jump, -SPD |
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8 | PBAoE, Foe Sleep, -DEF |
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12 | Ranged (Targeted AoE), Minor DMG(Lethal), Foe Disorient, -DEF |
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18 | Ranged (Location AoE), Foe Knockback, –To-Hit, -DEF |
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22 | Ranged (Location AoE), Minor DoT(Fire), Foe Hold, Special |
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26 | Summon Golem: Melee, Heavy DMG(Smash) |
Powers
Animate Stone
Earth and stone coalesce to form an incredibly tough entity that can attack your foes. The Animated Stone is not alive and is immune to Psionic damage. It is also virtually immune to Sleep, Immobilize, Disorient, and Hold effects. The entity can be healed and buffed like any teammate. Type "/release_pets" in the chat window to release all your pets.
Damage | Heavy DMG(Smash) |
Recharge | Very Long |
Minimum Level | ![]() |
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Effects | Summon Golem: Melee |
Animated Stone Powers | ![]() |
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Enhancements | ![]() |
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Set Categories | ![]() |
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Earthquake
Generates a powerful, localized Earthquake. Most foes that pass through the location will fall down. The violent shaking also reduces their chance to hit and Defense.
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Ranged (Location Area of Effect) |
Foe Knockback, -To-Hit, -Defense | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Fossilize
Encases a single target within solid stone. The stone slowly crushes the victim, dealing Smashing damage. The Fossilized victim is held helpless and unable to defend themselves.
Damage | Moderate(Smashing) |
Recharge | Moderate |
Minimum Level | ![]() |
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Effects | Ranged |
Foe Hold, -Defense | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Quicksand
You can cause the ground to liquefy like Quicksand at a targeted location. Any foes that pass through the Quicksand will become snared, their movement will be dramatically Slowed, and their Defense reduced. Foes trapped in the Quicksand cannot jump or Fly.
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Ranged (Location Area of Effect) |
Foe -Defense, -Fly, -Jump, -Speed | |
Enhancements | ![]() |
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Set Categories | ![]() |
Salt Crystals
Attempts to encrust all nearby foes in a Pillar of Salt. The victims will remain encased within salt for quite a while, but will automatically break free if attacked. Affected targets have reduced defense for a while, even if they break free.
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Point Blank Area of Effect |
Foe Sleep, -Defense | |
Enhancements | ![]() |
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Set Categories | ![]() |
Stalagmites
You can cause Stalagmites to erupt all around an enemy, damaging all nearby foes. The Stalagmites deal minimal Lethal damage, and can Disorient all affected targets for a good while, as well as reduce their Defense. You must be on the ground to activate this power.
Damage | Minor(Lethal) |
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Ranged (Targeted Area of Effect) |
Foe Disorient, -Defense | |
Enhancements | ![]() |
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Stone Cages
Immobilizes a group of foes within earthy formations and deals some Smashing damage over time. Slower and less damaging than Stone Prison, but can capture multiple targets. Stone Cages can also reduce a target's Defense.
Damage | Minor Damage over Time(Smashing) |
Recharge | Moderate |
Minimum Level | ![]() |
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Effects | Ranged (Targeted Area of Effect) |
Foe Immobilize, -Defense, -Fly | |
Enhancements | ![]() |
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Stone Prison
Immobilizes a single target within an earthy formation and deals some Smashing damage over time. Some more resilient foes may require multiple attacks to Immobilize. Stone Prison can also reduce a target's Defense.
Damage | Moderate Damage over Time(Smashing) |
Recharge | Fast |
Minimum Level | ![]() |
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Effects | Ranged |
Foe Immobilize, -Defense, -Fly | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Volcanic Gasses
You can tap into the geothermal power of the Earth and focus it at a targeted location. Foes that pass near a thermal vent will take minor Fire damage and be overcome by the gasses, leaving them choking and helpless.
Damage | Minor Damage Over Time(Fire) |
Recharge | Very Long |
Minimum Level | ![]() |
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Effects | Ranged (Location Area of Effect) |
Foe Hold, Special | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Historical
- This set has been in the game for Controllers since Issue 0.
- This set was proliferated to Dominators in Issue 12.