Basic Telepad

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Overview

A Basic Telepad is a base item that allows the user to teleport to a particular zone.

A Basic Telepad may connect up to two Teleport Beacons, which specify the zones the teleporter can transport a player to.

A beacon is unlocked by gaining all the exploration badges for a particular zone whilst in Supergroup Mode; for more information, see Teleport Beacons.

Description

This standard telepad has been wired into the teleportation network. To function, you must have a zone beacon to the target zone. Your supergroup can unlock these beacons by finding the Exploration Badges in the desired zone.

Additional Information

Tech version
Arcane version
Crafted at Basic Worktable (Tech version), Basic Forge (Arcane version)
Salvage Required Tech version:

Salvage MercuryCircuits.png 1 Computer Virus Salvage Titanium.png 1 Polycarbon Salvage Ring.png 1 Luck Charm

OR

Salvage CircuitBoard.png 1 Circuit Board Salvage Steel.png 1 Steel Salvage MagicalWard.png 1 Rune

OR

Salvage TemporalAnalyzer.png 1 Temporal Analyzer Salvage TitaniumShard.png 1 Titanium Shard Salvage Scrolls.png 1 Fortune


OR

Arcane version:
Salvage ClockworkWinder.png 1 Clockwork Winder Salvage ArcanePowder.png 1 Temporal Sands Salvage PrototypeElement.png 1 Simple Chemical

OR

Salvage AlchemicalSilver.png 1 Alchemical Silver Salvage MagicalWard.png 1 Symbol Salvage InertGas.png 1 Inert Gas

OR

Salvage Ruby.png 1 Ruby Salvage Scrolls.png 1 Destiny Salvage Silver.png 1 Silver

Maximum Connections 2
Allowed "Aux" Items All Teleport Beacons
(Tech Teleporters require Tech beacons;
Arcane Teleporters require Arcane beacons.)

Also See