Dark Melee: Revision history

Jump to navigation Jump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)

19 May 2023

30 November 2022

23 October 2022

21 October 2022

21 April 2022

18 April 2022

1 April 2022

31 March 2022

7 January 2022

9 August 2021

19 March 2021

19 February 2021

25 July 2014

28 July 2012

16 July 2012

15 July 2012

14 July 2012

10 July 2012

6 June 2012

4 September 2011

24 June 2011

24 June 2010

28 September 2009

  • curprev 23:1423:14, 28 September 2009imported>Draeth Darkstar (historical) 20,124 bytes +83 Unifying the 'proliferated' documentation for all proliferated powersets.

26 July 2009

  • curprev 18:4718:47, 26 July 2009imported>Bluebeetle27 (historical)m 20,041 bytes −335 Formatting all power effects to follow the same methods

10 June 2009

16 February 2009

  • curprev 04:3604:36, 16 February 2009imported>SekoiaBot (historical)m 20,425 bytes +4 Robot: Changing template: NoFuturePowerSet; cosmetic changes

31 December 2008

15 September 2008

  • curprev 13:0913:09, 15 September 2008imported>Eabrace (historical)m 20,069 bytes +10 correcting Accuracy vs. ToHit in power descriptions and effects

4 September 2008

3 September 2008

19 July 2008

29 April 2008

18 October 2007

2 October 2007

8 August 2007

  • curprev 15:2915:29, 8 August 2007imported>GuyPerfect (historical)m 16,176 bytes +1,527 +Fixed Build Up icon and rolled back changes. The sets are technically different between Brutes and Scrappers, so it should probably remain as it is.
  • curprev 13:5513:55, 8 August 2007imported>Konoko (historical) 14,649 bytes −1,545 →‎Power Tables: combine Brute/Scrapper power tables

27 July 2007

(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)