Speed

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Overview

Speed is one of the Power Pools available to all characters. These powers allow you to commit great feats of speed. Most notably Super Speed, one of the four main Travel Powers.

Players are able to pick Flurry, Hasten, and Super Speed starting from level 4 in any order without any prerequisite. Whirlwind and Burnout are level 14 power choices, and require two other Speed Powers before selection.

Power Table

The following table shows which powers are available and at what level:

Power Level Effect
Flurry 4 Melee, Moderate DMG(Smash), Foe Disorient
Hasten 4 Self +Rech
Super Speed 4 Toggle: Self +SPD
Burnout 14 Self +Rech
Whirlwind 14 Toggle: PBAoE, Foe Knockback

Powers

The following are powers in the Speed powerset.

SuperSpeed Burnout.png Burnout

Burnout allows you to instantly recharge all of your Primary and Secondary powers. Burnout is very expensive in terms of endurance, and reduces your maximum endurance slightly for 60 seconds after use. You must be at least level 14 and have two other Speed Powers before selecting Burnout.

Recharge Extremely Long
Minimum Level 14 (All Archetypes)
Effects Self +Recharge
Enhancements Increase Attack Rate
Set Categories None

SuperSpeed Flurry.png Flurry

Unleashes a super fast Flurry of punches to pummel your foe. Flurry is so dizzying that it has a chance to Disorient the target.

Damage Moderate (Smashing)
Recharge Very Fast
Minimum Level 4 (All Archetypes)
Effects Melee
Foe Disorient
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Melee Damage
Stuns
Universal Damage

SuperSpeed AcceleratedCombat.png Hasten

You can reduce the recharge time of all powers for 2 minutes. Although Hasten does not cost any Endurance to activate, you can tire easily since your Endurance does not recover more rapidly. After Hasten wears off, you become tired and will lose some Endurance.

Recharge Very Long
Minimum Level 4 (All Archetypes)
Effects Self +Recharge
Enhancements Increase Attack Rate
Set Categories None

SuperSpeed SuperSpeed.png Super Speed

You can run at super-human speeds! While running at such speeds, you are a blur, and many foes will not even notice you as you speed past them. As you run, you build momentum, allowing you to jump great distances, but only for a limited time. If you attack a target while this power is on, you will temporarily be slowed to normal speed. Super Speed also increases your maximum run speed by 30% and gives you access to the Speed Phase power whilst it is active.

Minimum Level 4 (All Archetypes)
Effects Toggle: Self +Speed
Enhancements Reduce Endurance Cost
Enhance Running Speed
Set Categories Running & Sprints
Universal Travel

SuperSpeed SpeedPhase.png Speed Phase

Speed Phase allows you to vibrate the atoms in your own body so quickly that you can pass straight through both allies and enemies. Whilst in this state you are unable to affect anyone but yourself, but can still be attacked by foes.

Minimum Level 4 (All Archetypes)
Effects Toggle: Self Phase (Special)
Enhancements None
Set Categories None

SuperSpeed Whirlwind.png Whirlwind

You spin around at an amazing speed to create a Whirlwind around yourself. Any foes that enter this Whirlwind will be tossed into the air. You must be at least level 14 and have two other Speed Powers before selecting Whirlwind.

Recharge Moderate
Minimum Level 14 (All Archetypes)
Effects Toggle: Point Blank Area of Effect
Foe Knockback
Enhancements Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Knockback

Historical

This section contains information that no longer applies to the current version of City of Heroes/Villains. It is provided for historical purposes.

  • Issue 21 reduced the first three powers (Flurry, Hasten, Super Speed) from levels 6, 6, and 14 respectively, to each unlocking at level 4. Issue 21 also reduced the fourth power (Whirlwind) to level 14, and introduced Burnout at level 14.

External Links

Speed Pool at City of Data v2.0