Silver Class Recipe Roll: Difference between revisions
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! colspan=9 style="background:#ADC4FF;" | 10-30 - 58 Recipes | ! colspan=9 style="background:#ADC4FF;" | 10-30 - 58 Recipes | ||
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| colspan=5 style="background:# | | colspan=5 style="background:#FFA500;" | [[File:IO Eradication.png|20px]] [[Eradication]] Dam || colspan=4 | | ||
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| colspan=5 style="background:# | | colspan=5 style="background:#FFA500;" | [[File:IO Eradication.png|20px]] [[Eradication]] Acc/Rech || colspan=4 | | ||
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| colspan=5 style="background:# | | colspan=5 style="background:#FF7F50;" | [[File:IO Eradication.png|20px]] '''[[Eradication]]''' Dam/Rech || colspan=4 | | ||
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| colspan=5 style="background:# | | colspan=5 style="background:#FF7F50;" | [[File:IO Eradication.png|20px]] '''[[Eradication]]''' Acc/Dam/Rech || colspan=4 | | ||
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| colspan=5 style="background:# | | colspan=5 style="background:#FFA500;" | [[File:IO Commanding Presence.png|20px]] [[Commanding Presence]] Dam/End || colspan=4 | | ||
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| colspan=5 style="background:# | | colspan=5 style="background:#FFA500;" | [[File:IO Commanding Presence.png|20px]] [[Commanding Presence]] Taunt/Placate Resist || colspan=4 | | ||
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| colspan=5 style="background:# | | colspan=5 style="background:#FF7F50;" | [[File:IO Commanding Presence.png|20px]] '''[[Commanding Presence]]''' Acc/End || colspan=4 | | ||
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| colspan=5 style="background:# | | colspan=5 style="background:#FFA500;" | [[File:IO Call to Arms.png|20px]] [[Call to Arms]] Acc/Rech || colspan=4 | | ||
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| colspan=5 style="background:# | | colspan=5 style="background:#FFA500;" | [[File:IO Call to Arms.png|20px]] [[Call to Arms]] Acc/Dam || colspan=4 | | ||
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| colspan=5 style="background:# | | colspan=5 style="background:#FF7F50;" | [[File:IO Call to Arms.png|20px]] '''[[Call to Arms]]''' Dam/End || colspan=4 | | ||
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| colspan=5 style="background:# | | colspan=5 style="background:#FF7F50;" | [[File:IO Call to Arms.png|20px]] '''[[Call to Arms]]''' Acc/Dam/Rech || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Regenerative Tissue.png|20px]] [[Regenerative Tissue]] End/Rech || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Regenerative Tissue.png|20px]] [[Regenerative Tissue]] End/Rech || colspan=4 | |
Revision as of 18:04, 30 June 2009
Overview
Silver Class rewards are available only via Mission Architect missions.
The table from which Silver Class Ticket Recipes are drawn, is comprised of all Pool A rare recipes and all Pool B Mission Complete. For each roll, the likelihood of receiving a Pool A rare recipe is 50% greater than that of a Pool B Mission Complete recipe.
The recipe that you received will be equal to your level. If your level exceeds the maximum level of the reward, you will receive the recipe at its maximum level. This reward table does not include ultra-rare purple reward drops, nor does it include temporary powers, costume pieces, or respec recipes.
Note: The ticket costs vary across the ranges and will be imbedded in the level ranges of the table shortly.
Listing
The first table represents each possible recipes broken down by level range. The highlighted portion of each line or recipe corresponds to which level ranges in which the result is possible. Recipies in orange are Pool A rare recipes; recipies in blue are Pool B recipes.