Recipe Drop Pools
Overview
All recipes in the Invention System belong to a certain "Drop Pool". This is the only way to get each recipe without purchasing them from a Merit Vendor; though note that some recipes cannot be purchased at a Merit Vendor.
In the case of "Pool C" and "Pool D" recipes, these were originally awarded at the end of Task Forces, Strike Forces, and Trials. "Pool C" recipes were awarded for Task Forces, Strike Forces, and any hero-side Trials that were not Power Respecification Trials. "Pool D" recipes were awarded for Respec Trials and Hamidon Raids.
Pool A (Critters)
Recipes from pool A are obtained by defeating enemies. Each time you receive a reward for defeating an enemy, the enemy defeated has a random chance of dropping one pool A recipe. (Giant Monsters and some Archvillains and Heroes are the exceptions to this rule.)
In addition to the uncommon and rare recipes listed below, drop pool A also includes all recipes for Common IO Enhancements.
The level of a dropped pool A recipe is determined by the level of the critter that dropped it. (The exceptions are temporary power recipes are level 1 or level 10.) For example, if a level 34 enemy is defeated, any uncommon or rare recipe dropped will be level 34. A common recipe dropped by the same enemy would be either level 30 or 35.
Uncommons
Achilles' Heel: Defense Debuff
Adjusted Targeting: Recharge/Endurance
Adjusted Targeting: To Hit Buff
Adjusted Targeting: To Hit Buff/Endurance
Adjusted Targeting: To Hit Buff/Recharge
Adjusted Targeting: To Hit Buff/Recharge/Endurance
Adrenal Adjustment: Endurance Modification
Adrenal Adjustment: Endurance Modification/Recharge
Adrenal Adjustment: Endurance Modification/Recharge/Accuracy
Air Burst: Accuracy/Damage
Air Burst: Damage/Endurance
Air Burst: Damage/Range
Air Burst: Damage/Recharge
Annoyance: Taunt/Placate
Annoyance: Taunt/Placate/Recharge
Annoyance: Taunt/Placate/Recharge/Range
Artillery: Accuracy/Damage
Artillery: Accuracy/Damage/Recharge
Artillery: Accuracy/Recharge/Range
Artillery: Damage/Endurance
Artillery: Damage/Recharge
Artillery: Endurance/Recharge/Range
Befuddling Aura: Accuracy/Confuse/Recharge
Befuddling Aura: Accuracy/Endurance
Befuddling Aura: Accuracy/Recharge
Befuddling Aura: Confuse/Range
Befuddling Aura: Endurance/Confuse
Blood Mandate: Accuracy
Blood Mandate: Accuracy/Damage
Blood Mandate: Accuracy/Damage/Endurance
Blood Mandate: Accuracy/Endurance
Blood Mandate: Damage
Blood Mandate: Damage/Endurance
Bonesnap: Accuracy/Damage
Bonesnap: Accuracy/Recharge
Bonesnap: Damage/Endurance
Brilliant Leadership: Accuracy
Brilliant Leadership: Accuracy/Damage
Brilliant Leadership: Accuracy/Damage/Endurance
Brilliant Leadership: Accuracy/Endurance
Brilliant Leadership: Damage
Brilliant Leadership: Damage/Endurance
Bruising Blow: Accuracy/Damage
Bruising Blow: Damage/Endurance
Bruising Blow: Damage/Recharge
Cacophony: Accuracy/Recharge
Calibrated Accuracy: Accuracy/Damage
Calibrated Accuracy: Accuracy/Damage/Recharge
Calibrated Accuracy: Accuracy/Endurance
Calibrated Accuracy: Accuracy/Interrupt
Calibrated Accuracy: Accuracy/Range
Calibrated Accuracy: Accuracy/Recharge
Cleaving Blow: Accuracy/Damage
Cleaving Blow: Accuracy/Recharge
Cleaving Blow: Damage/Endurance
Cleaving Blow: Damage/Recharge
Commanding Presence: Accuracy/Damage
Crushing Impact: Accuracy/Damage
Crushing Impact: Accuracy/Damage/Endurance
Crushing Impact: Accuracy/Damage/Recharge
Crushing Impact: Damage/Endurance
Crushing Impact: Damage/Endurance/Recharge
Crushing Impact: Damage/Recharge
Curtail Speed: Accuracy/Endurance
Curtail Speed: Accuracy/Slow
Curtail Speed: Damage/Slow
Curtail Speed: Endurance/Recharge/Slow
Curtail Speed: Range/Slow
Dampened Spirits: Recharge/Endurance
Dampened Spirits: To Hit Debuff
Dampened Spirits: To Hit Debuff/Endurance
Dampened Spirits: To Hit Debuff/Recharge
Dampened Spirits: To Hit Debuff/Recharge/Endurance
Dark Watcher's Despair: To Hit Debuff
Debilitative Action: Accuracy/Recharge
Decimation: Accuracy/Damage
Deflated Ego: To Hit Debuff
Detonation: Accuracy/Damage
Detonation: Accuracy/Damage/Endurance
Detonation: Damage/Endurance
Detonation: Damage/Endurance/Range
Detonation: Damage/Range
Detonation: Damage/Recharge
Discouraging Words: To Hit Debuff
Discouraging Words: To Hit Debuff/Recharge
Discouraging Words: To Hit Debuff/Recharge/Endurance
Doctored Wounds: Endurance/Recharge
Doctored Wounds: Healing/Absorb
Doctored Wounds: Healing/Absorb/Endurance
Doctored Wounds: Healing/Absorb/Endurance/Recharge
Doctored Wounds: Healing/Absorb/Recharge
Doctored Wounds: Recharge
Edict of the Master: Accuracy/Damage
Efficacy Adaptor: Endurance Modification
Efficacy Adaptor: Endurance Modification/Accuracy
Efficacy Adaptor: Endurance Modification/Recharge
Efficacy Adaptor: Endurance Modification/Recharge/Accuracy
Efficacy Adaptor: Recharge/Accuracy
Encouraged Accuracy: To Hit Buff
Encouraged Accuracy: To Hit Buff/Recharge
Encouraged Accuracy: To Hit Buff/Recharge/Endurance
Energy Manipulator: Endurance Modification
Enfeebled Operation: Accuracy/Endurance
Enfeebled Operation: Accuracy/Immobilize
Enfeebled Operation: Accuracy/Immobilize/Recharge
Enfeebled Operation: Accuracy/Recharge
Enfeebled Operation: Endurance/Immobilize
Enfeebled Operation: Immobilize/Range
Entropic Chaos: Accuracy/Damage
Essence of Curare: Accuracy/Endurance
Essence of Curare: Accuracy/Hold
Essence of Curare: Accuracy/Hold/Recharge
Essence of Curare: Accuracy/Recharge
Essence of Curare: Endurance/Hold
Essence of Curare: Hold/Range
Exploit Weakness: Accuracy/Damage
Exploit Weakness: Damage/Endurance
Exploit Weakness: Damage/Range
Exploit Weakness: Damage/Recharge
Exploited Vulnerability: Defense Debuff
Exploited Vulnerability: Defense Debuff/Recharge
Exploited Vulnerability: Defense Debuff/Recharge/Endurance
Explosive Strike: Knockback/Damage
Extreme Measures: Accuracy/Damage
Extreme Measures: Accuracy/Interrupt/Range
Extreme Measures: Accuracy/Range/Recharge
Extreme Measures: Damage/Endurance
Extreme Measures: Damage/Endurance/Recharge
Extreme Measures: Damage/Interrupt/Recharge
Far Strike: Accuracy/Endurance
Far Strike: Damage/Range
Far Strike: Damage/Recharge
Focused Smite: Accuracy/Damage
Focused Smite: Accuracy/Damage/Recharge
Focused Smite: Accuracy/Endurance/Recharge
Focused Smite: Damage/Endurance
Focused Smite: Damage/Recharge
Force Feedback: Knockback/Damage
Gaussian's Synchronized Fire-Control: To Hit Buff
Gift of the Ancients: Defense/Endurance
Harmonized Healing: Endurance
Harmonized Healing: Endurance/Recharge
Harmonized Healing: Healing/Absorb
Harmonized Healing: Healing/Absorb/Endurance
Harmonized Healing: Healing/Absorb/Endurance/Recharge
Harmonized Healing: Healing/Absorb/Recharge
Hibernation: Accuracy/Endurance
Hibernation: Accuracy/Recharge
Hibernation: Accuracy/Sleep/Recharge
Hibernation: Endurance/Sleep
Hibernation: Sleep/Range
Horror: Accuracy/Endurance
Horror: Accuracy/Fear/Recharge
Horror: Accuracy/Recharge
Horror: Endurance/Fear
Horror: Fear/Range
Impeded Swiftness: Accuracy/Slow
Impervious Skin: Resistance/Endurance
Impervium Armor: Resistance/Endurance
Induced Coma: Accuracy/Recharge
Jaunt: Endurance
Jaunt: Endurance/Range
Jaunt: Range
Karma: Defense/Endurance
Karma: Defense/Recharge
Karma: Knockback Protection
Kinetic Combat: Accuracy/Damage
Kinetic Crash: Knockback/Accuracy
Kinetic Crash: Knockback/Damage
Kinetic Crash: Knockback/Damage/Endurance
Kinetic Crash: Knockback/Recharge
Kinetic Crash: Recharge/Endurance
Kismet: Defense/Endurance
Lethargic Repose: Accuracy/Endurance
Lethargic Repose: Accuracy/Recharge
Lethargic Repose: Accuracy/Sleep
Lethargic Repose: Accuracy/Sleep/Recharge
Lethargic Repose: Endurance/Sleep
Lethargic Repose: Sleep/Range
Maelstrom's Fury: Accuracy/Damage
Maelstrom's Fury: Damage/Endurance
Maelstrom's Fury: Damage/Endurance/Recharge
Maelstrom's Fury: Damage/Recharge
Miracle: Healing/Absorb/Endurance
Mocking Beratement: Recharge/Accuracy
Mocking Beratement: Taunt/Placate
Mocking Beratement: Taunt/Placate/Range
Mocking Beratement: Taunt/Placate/Recharge
Mocking Beratement: Taunt/Placate/Recharge/Range
Multi-Strike: Accuracy/Damage
Multi-Strike: Accuracy/Damage/Endurance
Multi-Strike: Accuracy/Endurance
Multi-Strike: Damage/Endurance
Multi-Strike: Damage/Endurance/Recharge
Multi-Strike: Damage/Recharge
Neuronic Shutdown: Accuracy/Recharge
Nightmare: Accuracy/Endurance
Nightmare: Accuracy/Fear
Nightmare: Accuracy/Fear/Recharge
Nightmare: Accuracy/Recharge
Nightmare: Endurance/Fear
Nightmare: Fear/Range
Paralytic: Accuracy/Endurance
Paralytic: Accuracy/Hold/Recharge
Paralytic: Accuracy/Recharge
Paralytic: Endurance/Hold
Paralytic: Hold/Range
Perfect Zinger: Taunt/Placate
Performance Shifter: Endurance Modification
Perplex: Accuracy/Confuse/Recharge
Perplex: Accuracy/Endurance
Perplex: Accuracy/Recharge
Perplex: Confuse/Range
Perplex: Endurance/Confuse
Perplex: Recharge/Confuse
Pounding Slugfest: Accuracy/Damage
Preemptive Optimization: Accuracy/Recharge
Preemptive Optimization: Endurance Modification/Accuracy/Endurance
Preemptive Optimization: Endurance Modification/Accuracy/Recharge
Preemptive Optimization: Endurance Modification/Endurance
Preemptive Optimization: Endurance Modification/Endurance/Recharge
Preemptive Optimization: Endurance Modification/Recharge
Pulverizing Fisticuffs: Accuracy/Damage
Quickfoot: Endurance
Quickfoot: Endurance/Run
Quickfoot: Run
Razzle Dazzle: Accuracy/Recharge
Reactive Armor: Endurance
Reactive Armor: Endurance/Recharge
Reactive Armor: Resistance
Reactive Armor: Resistance/Endurance
Reactive Armor: Resistance/Endurance/Recharge
Reactive Armor: Resistance/Recharge
Rectified Reticle: To Hit Buff
Red Fortune: Defense
Red Fortune: Defense/Endurance
Red Fortune: Defense/Endurance/Recharge
Red Fortune: Defense/Recharge
Red Fortune: Endurance
Red Fortune: Endurance/Recharge
Regenerative Tissue: Healing/Absorb/Endurance
Rooting Grasp: Accuracy/Endurance
Rooting Grasp: Accuracy/Immobilize/Recharge
Rooting Grasp: Accuracy/Recharge
Rooting Grasp: Endurance/Immobilize
Rooting Grasp: Immobilize/Range
Rope A Dope: Accuracy/Endurance
Rope A Dope: Accuracy/Recharge
Rope A Dope: Accuracy/Stun
Rope A Dope: Accuracy/Stun/Recharge
Rope A Dope: Endurance/Stun
Rope A Dope: Stun/Range
Ruin: Accuracy/Damage
Ruin: Accuracy/Damage/Recharge
Ruin: Accuracy/Endurance/Recharge
Ruin: Damage/Endurance
Ruin: Damage/Recharge
Salvo: Accuracy/Damage
Serendipity: Defense
Serendipity: Defense/Endurance
Serendipity: Defense/Endurance/Recharge
Serendipity: Defense/Recharge
Serendipity: Endurance
Serendipity: Endurance/Recharge
Smashing Haymaker: Accuracy/Damage
Smashing Haymaker: Damage/Endurance
Smashing Haymaker: Damage/Endurance/Recharge
Smashing Haymaker: Damage/Recharge
Soaring: Endurance
Soaring: Endurance/Fly
Soaring: Fly
Springfoot: Endurance
Springfoot: Endurance/Jump
Springfoot: Jump
Stagger: Accuracy/Endurance
Stagger: Accuracy/Recharge
Stagger: Accuracy/Stun/Recharge
Stagger: Endurance/Stun
Stagger: Stun/Range
Steadfast Protection: Knockback Protection
Steadfast Protection: Resistance/Defense
Steadfast Protection: Resistance/Endurance
Tempered Readiness: Accuracy/Damage/Slow
Tempered Readiness: Accuracy/Endurance
Tempered Readiness: Accuracy/Slow
Tempered Readiness: Damage/Slow
Tempered Readiness: Endurance/Recharge/Slow
Tempered Readiness: Range/Slow
Tempest: Accuracy/Damage
Thunderstrike: Accuracy/Damage
Thunderstrike: Accuracy/Damage/Endurance
Thunderstrike: Accuracy/Damage/Recharge
Thunderstrike: Damage/Endurance
Thunderstrike: Damage/Endurance/Recharge
Thunderstrike: Damage/Recharge
Titanium Coating: Endurance
Titanium Coating: Endurance/Recharge
Titanium Coating: Resistance
Titanium Coating: Resistance/Endurance
Titanium Coating: Resistance/Endurance/Recharge
Titanium Coating: Resistance/Recharge
Touch of Death: Accuracy/Damage
Touch of Lady Grey: Defense Debuff
Triage: Endurance/Recharge
Triage: Healing/Absorb/Endurance
Triage: Healing/Absorb/Endurance/Recharge
Triage: Healing/Absorb/Recharge
Triumphant Insult: Taunt/Placate
Undermined Defenses: Defense Debuff
Undermined Defenses: Defense Debuff/Endurance
Undermined Defenses: Defense Debuff/Recharge
Undermined Defenses: Defense Debuff/Recharge/Endurance
Undermined Defenses: Recharge/Endurance
Unquestioning Loyalty: Accuracy/Damage
Unquestioning Loyalty: Accuracy/Damage/Endurance
Unquestioning Loyalty: Accuracy/Endurance
Unquestioning Loyalty: Damage/Endurance
Unspeakable Terror: Accuracy/Recharge
Volley Fire: Accuracy/Damage
Volley Fire: Damage/Endurance
Volley Fire: Damage/Recharge
Volley of Velocity: Knockback/Accuracy
Volley of Velocity: Knockback/Damage
Volley of Velocity: Knockback/Recharge
Rares
Achilles' Heel: Defense Debuff/Recharge
Adjusted Targeting: Recharge
Aegis: Resistance
Aegis: Resistance/Endurance
Analyze Weakness: Accuracy/Defense Debuff
Analyze Weakness: Defense Debuff
Annihilation: Accuracy/Damage
Annihilation: Damage/Recharge
Basilisk's Gaze: Accuracy/Hold
Basilisk's Gaze: Accuracy/Recharge
Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
Bombardment: Damage
Bombardment: Damage/Recharge
Cacophony: Accuracy/Endurance
Cacophony: Endurance/Confuse
Call of the Sandman: Accuracy/Recharge
Call of the Sandman: Endurance/Sleep
Call to Arms: Accuracy/Damage
Call to Arms: Accuracy/Recharge
Celerity: Endurance
Cloud Senses: Accuracy/To Hit Debuff
Cloud Senses: To Hit Debuff
Commanding Presence: Damage/Endurance
Commanding Presence: Taunt/Placate Resist
Dampened Spirits: Recharge
Dark Watcher's Despair: Chance for Recharge Slow
Dark Watcher's Despair: To Hit Debuff/Endurance
Dark Watcher's Despair: To Hit Debuff/Recharge
Debilitative Action: Accuracy/Endurance
Debilitative Action: Immobilize/Endurance
Decimation: Chance for Build Up
Decimation: Damage/Endurance
Deflated Ego: To Hit Debuff/Recharge
Devastation: Accuracy/Damage
Devastation: Accuracy/Damage/Endurance/Recharge
Edict of the Master: Accuracy/Endurance
Edict of the Master: Damage/Endurance
Efficacy Adaptor: Endurance Modification/Endurance Reduction
Energy Manipulator: Endurance Modification/Recharge
Entropic Chaos: Chance to Heal Self
Entropic Chaos: Damage/Endurance
Eradication: Accuracy/Recharge
Eradication: Damage
Executioner's Contract: Accuracy/Damage
Executioner's Contract: Damage/Endurance
Expedient Reinforcement: Accuracy/Damage
Expedient Reinforcement: Accuracy/Recharge
Explosive Strike: Knockback/Accuracy
Force Feedback: Chance for +Recharge
Force Feedback: Knockback/Accuracy
Freebird: Endurance
Gaussian's Synchronized Fire-Control: Chance for Build Up
Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
Ghost Widow's Embrace: Accuracy/Recharge
Ghost Widow's Embrace: Endurance/Hold
Gift of the Ancients: Defense/Recharge
Gift of the Ancients: Endurance/Recharge
Glimpse of the Abyss: Accuracy/Recharge
Glimpse of the Abyss: Endurance/Fear
Glimpse of the Abyss: Fear/Range
Hypersonic: Flying Speed
Hypersonic: Flying Speed/Endurance
Ice Mistral's Torment: Damage/Recharge
Ice Mistral's Torment: Slow/Endurance
Impeded Swiftness: Accuracy/Endurance
Impeded Swiftness: Damage/Slow
Impervious Skin: Endurance/Recharge
Impervious Skin: Resistance/Recharge
Impervious Skin: Status Resistance/Regeneration
Impervium Armor: Endurance/Recharge
Impervium Armor: Resistance/Recharge
Induced Coma: Accuracy/Endurance
Induced Coma: Endurance/Sleep
Kinetic Combat: Chance for Knockdown
Kinetic Combat: Damage/Endurance
Kinetic Crash: Knockback/Damage/Accuracy
Kismet: +ToHit
Kismet: Defense/Recharge
Kismet: Endurance/Recharge
Launch: Jumping Speed
Launch: Jumping Speed/Endurance
Lockdown: Accuracy/Hold
Lockdown: Accuracy/Recharge
Luck of the Gambler: Defense
Luck of the Gambler: Defense/Endurance
Mako's Bite: Accuracy/Damage
Mako's Bite: Accuracy/Damage/Endurance/Recharge
Malaise's Illusions: Accuracy/Recharge
Malaise's Illusions: Endurance/Confuse
Miracle: Endurance/Recharge
Miracle: Healing/Absorb/Recharge
Mocking Beratement: Recharge
Neuronic Shutdown: Accuracy/Endurance
Neuronic Shutdown: Endurance/Hold
Numina's Convalescence: Healing/Absorb
Numina's Convalescence: Healing/Absorb/Endurance
Obliteration: Accuracy/Recharge
Obliteration: Damage
Pacing of the Turtle: Accuracy/Slow
Pacing of the Turtle: Damage/Slow
Perfect Zinger: Chance for Psionic Damage
Perfect Zinger: Taunt/Placate/Range
Perfect Zinger: Taunt/Placate/Recharge
Performance Shifter: Chance for +Endurance
Performance Shifter: Endurance Modification/Accuracy
Performance Shifter: Endurance Modification/Recharge
Positron's Blast: Accuracy/Damage
Positron's Blast: Damage/Endurance
Pounding Slugfest: Damage/Endurance
Power Transfer: Accuracy/Damage/Endurance
Power Transfer: Damage/Endurance Modification
Power Transfer: Damage/Recharge
Power Transfer: Endurance Modification
Preventive Medicine: Healing/Absorb
Preventive Medicine: Healing/Absorb/Endurance
Pulverizing Fisticuffs: Accuracy/Damage/Recharge
Razzle Dazzle: Accuracy/Endurance
Razzle Dazzle: Endurance/Stun
Reactive Defenses: Defense
Reactive Defenses: Defense/Endurance
Rectified Reticle: To Hit Buff/Recharge
Regenerative Tissue: Endurance/Recharge
Regenerative Tissue: Regeneration
Salvo: Damage/Endurance/Recharge
Scirocco's Dervish: Accuracy/Damage
Scirocco's Dervish: Damage/Endurance
Shield Breaker: Accuracy/Defense Debuff
Shield Breaker: Defense Debuff
Siphon Insight: Accuracy/To Hit Debuff
Siphon Insight: To Hit Debuff
Sovereign Right: Accuracy
Sovereign Right: Accuracy/Damage
Sting of the Manticore: Accuracy/Damage
Sting of the Manticore: Damage/Endurance/Recharge
Stupefy: Accuracy/Recharge
Stupefy: Endurance/Stun
Sudden Acceleration: Knockback/Accuracy
Sudden Acceleration: Knockback/Damage/Endurance
Sudden Acceleration: Knockback/Recharge
Synapse's Shock: Damage/Recharge
Synapse's Shock: Endurance Modification
Tempest: Damage/Endurance
Theft of Essence: Healing/Absorb
Theft of Essence: Healing/Absorb/Recharge
Thrust: Running Speed
Thrust: Running Speed/Endurance
Time & Space Manipulation: Endurance
Touch of Death: Damage/Endurance
Touch of Death: Negative Energy Damage
Touch of Lady Grey: Chance for Negative Energy Damage
Touch of Lady Grey: Defense Debuff/Endurance
Touch of Lady Grey: Defense Debuff/Recharge
Touch of the Nictus: Healing/Absorb
Touch of the Nictus: Healing/Absorb/Recharge
Trap of the Hunter: Accuracy/Recharge
Trap of the Hunter: Endurance/Immobilize
Triumphant Insult: Taunt/Placate/Recharge
Unbounded Leap: Endurance
Unbreakable Guard: Resistance
Unbreakable Guard: Resistance/Endurance
Undermined Defenses: Recharge
Unspeakable Terror: Accuracy/Endurance
Unspeakable Terror: Endurance/Fear
Warp: Range
Warp: Range/Endurance
Pool B (Missions)
Recipes in pool B are awarded for completing missions. Every time you complete a mission, each team member who receives the mission completion bonus will have a random chance of obtaining a pool B recipe.
It appears that the recipe selection is based off of the mission's level, but the recipe's level is based off the character's level. Thus, a level 50 character exemplared to a level 15 mission may receive a drop from a level 10-20 pool. That drop will then attempt to be matched to the character's actual level; since the pool doesn't extend to 50, it maxes the recipe out at 20.
Achilles' Heel: Chance for Resistance Debuff
Aegis: Resistance/Recharge
Analyze Weakness: Accuracy/Recharge
Analyze Weakness: Defense Debuff/Endurance/Recharge
Annihilation: Accuracy/Damage/Endurance
Annihilation: Accuracy/Damage/Recharge
Basilisk's Gaze: Endurance/Recharge/Hold
Basilisk's Gaze: Recharge/Hold
Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
Bombardment: Accuracy/Damage/Recharge
Bombardment: Accuracy/Endurance/Recharge
Cacophony: Confuse/Range
Call of the Sandman: Accuracy/Endurance
Call of the Sandman: Sleep/Range
Call to Arms: Accuracy/Damage/Recharge
Call to Arms: Damage/Endurance
Celerity: Run
Cloud Senses: Accuracy/Recharge
Cloud Senses: To Hit Debuff/Endurance/Recharge
Commanding Presence: Accuracy/Endurance
Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
Debilitative Action: Immobilize/Range
Decimation: Damage/Recharge
Deflated Ego: Chance for Recovery Debuff
Devastation: Damage/Endurance
Edict of the Master: Accuracy/Damage/Endurance
Energy Manipulator: Chance to Stun
Entropic Chaos: Damage/Recharge
Eradication: Accuracy/Damage/Recharge
Eradication: Damage/Recharge
Executioner's Contract: Damage/Interrupt
Executioner's Contract: Damage/Range
Expedient Reinforcement: Accuracy/Damage/Recharge
Expedient Reinforcement: Damage/Endurance
Explosive Strike: Chance for Smashing Damage
Force Feedback: Knockback/Damage/Endurance
Force Feedback: Knockback/Recharge
Freebird: Fly
Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
Ghost Widow's Embrace: Accuracy/Endurance
Ghost Widow's Embrace: Hold/Range
Gift of the Ancients: Defense/Endurance/Recharge
Glimpse of the Abyss: Accuracy/Endurance
Hypersonic: Endurance
Ice Mistral's Torment: Accuracy/Damage/Endurance
Ice Mistral's Torment: Damage/Slow
Impeded Swiftness: Range/Slow
Impervium Armor: Resistance/Endurance/Recharge
Induced Coma: Sleep/Range
Kinetic Combat: Damage/Recharge
Launch: Endurance
Lockdown: Endurance/Recharge/Hold
Lockdown: Recharge/Hold
Luck of the Gambler: Defense/Recharge
Mako's Bite: Damage/Endurance
Malaise's Illusions: Accuracy/Endurance
Malaise's Illusions: Confuse/Range
Miracle: Healing/Absorb
Miracle: Healing/Absorb/Endurance/Recharge
Neuronic Shutdown: Hold/Range
Numina's Convalescence: Endurance/Recharge
Obliteration: Accuracy/Damage/Recharge
Obliteration: Damage/Recharge
Pacing of the Turtle: Accuracy/Endurance
Pacing of the Turtle: Range/Slow
Perfect Zinger: Taunt/Placate/Recharge/Range
Performance Shifter: Endurance Modification/Recharge/Accuracy
Positron's Blast: Damage/Range
Positron's Blast: Damage/Recharge
Pounding Slugfest: Damage/Recharge
Power Transfer: Accuracy/Damage/Recharge/Endurance
Preventive Medicine: Healing/Absorb/Recharge
Preventive Medicine: Recharge/Endurance
Razzle Dazzle: Stun/Range
Reactive Defenses: Defense/Recharge
Reactive Defenses: Endurance/Recharge
Rectified Reticle: Increased Perception
Regenerative Tissue: Healing/Absorb/Recharge
Scirocco's Dervish: Accuracy/Recharge
Scirocco's Dervish: Damage/Recharge
Shield Breaker: Accuracy/Recharge
Shield Breaker: Defense Debuff/Endurance/Recharge
Siphon Insight: Accuracy/Recharge
Siphon Insight: To Hit Debuff/Endurance/Recharge
Sovereign Right: Damage/Endurance
Sting of the Manticore: Damage/Endurance
Stupefy: Accuracy/Endurance
Stupefy: Stun/Range
Sudden Acceleration: Knockback/Accuracy/Damage
Sudden Acceleration: Knockback/Damage/Recharge
Synapse's Shock: Accuracy/Damage/Recharge
Synapse's Shock: Endurance Modification/Recharge
Tempest: Damage/Recharge
Theft of Essence: Accuracy/Endurance/Healing/Absorb
Theft of Essence: Accuracy/Healing/Absorb
Thrust: Endurance
Time & Space Manipulation: Range
Touch of Death: Damage/Recharge
Touch of Lady Grey: Defense Debuff/Recharge/Endurance
Touch of the Nictus: Accuracy/Endurance/Healing/Absorb
Touch of the Nictus: Accuracy/Healing/Absorb
Trap of the Hunter: Accuracy/Endurance
Trap of the Hunter: Immobilize/Accuracy
Triumphant Insult: Chance to Disorient
Unbounded Leap: Jump
Unbreakable Guard: Endurance/Recharge
Unbreakable Guard: Resistance/Recharge
Unspeakable Terror: Fear/Range
Warp: Endurance
Random Rare Rolls
- See also: Random Rare Recipe Roll
From inventions' introduction until Issue 13, recipes in drop pool C were awarded at the end of Task Forces, Strike Forces, and most Trials. Recipes in drop pool D were awarded at the end of Respec Trials and Hamidon Raids.
During Issue 13, recipes in drop pool C were awarded through the Taskforce Random Recipe Roll and recipes in drop pool D were awarded through the Trial Random Recipe Roll.
Issue 14 combined these two into one single drop pool, available at Merit Vendors as a Reward Merit purchase as the Random Rare Recipe Roll, and at Ticket Vendors as the Gold Class Recipe Roll. Also effective with Issue 14, these recipes have a chance to drop from boss class enemies. Recipes in this drop pool are said to be weighted by usefulness. For example, melee damage sets are among the most popular recipes, so they should drop more often than, for instance, sniper sets.
With Issue 18/Going Rogue, heroes and villains who reaffirm their alignment choices can trade one Alignment Merit for five random recipes from this list.
Aegis: Endurance/Recharge
Aegis: Psionic/Status Resistance
Aegis: Resistance/Endurance/Recharge
Analyze Weakness: Accuracy/Endurance/Recharge
Analyze Weakness: Chance for +To Hit
Annihilation: Accuracy/Damage/Recharge/Endurance
Annihilation: Chance for -Res
Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
Basilisk's Gaze: Chance for Recharge Slow
Blessing of the Zephyr: Knockback Reduction (4 points)
Bombardment: Accuracy/Damage/Endurance/Recharge
Bombardment: Chance for Fire Damage
Cacophony: Accuracy/Confuse/Recharge
Cacophony: Chance for Energy Damage
Call of the Sandman: Accuracy/Sleep/Recharge
Call of the Sandman: Chance to Heal Self
Call to Arms: Defense Bonus Aura for Pets
Call to Arms: Endurance/Damage/Recharge
Celerity: Stealth
Cloud Senses: Accuracy/Endurance/Recharge
Cloud Senses: Chance for Negative Energy Damage
Commanding Presence: Accuracy/Damage/Endurance
Dark Watcher's Despair: Recharge/Endurance
Debilitative Action: Accuracy/Immobilize/Recharge
Debilitative Action: Disorient Bonus
Decimation: Accuracy/Damage/Recharge
Decimation: Accuracy/Endurance/Recharge
Devastation: Accuracy/Damage/Recharge
Devastation: Chance for Hold
Devastation: Damage/Recharge
Edict of the Master: Damage
Edict of the Master: Defense Bonus
Entropic Chaos: Damage/Endurance/Recharge
Eradication: Accuracy/Damage/Endurance/Recharge
Eradication: Chance for Energy Damage
Executioner's Contract: Damage/Recharge
Executioner's Contract: Disorient Bonus
Expedient Reinforcement: Endurance/Damage/Recharge
Expedient Reinforcement: Resist Bonus Aura for Pets
Force Feedback: Recharge/Endurance
Freebird: Stealth
Gaussian's Synchronized Fire-Control: Recharge/Endurance
Ghost Widow's Embrace: Accuracy/Hold/Recharge
Ghost Widow's Embrace: Chance for Psionic Damage
Gift of the Ancients: Defense
Gift of the Ancients: Defense/Increased Run Speed
Glimpse of the Abyss: Accuracy/Fear/Recharge
Glimpse of the Abyss: Chance for Psionic Damage
Hypersonic: Flying Speed/Increased Fly Protection
Ice Mistral's Torment: Accuracy/Damage/Endurance/Recharge
Ice Mistral's Torment: Chance for Cold Damage
Impeded Swiftness: Chance for Smashing Damage
Impeded Swiftness: Endurance/Recharge/Slow
Impervious Skin: Resistance/Endurance/Recharge
Impervium Armor: Psionic Resistance
Impervium Armor: Resistance
Induced Coma: Accuracy/Sleep/Recharge
Induced Coma: Chance for Recharge Slow
Kinetic Combat: Damage/Endurance/Recharge
Kismet: Defense/Endurance/Recharge
Launch: Jumping Speed/Increased Jump Height
Lockdown: Accuracy/Endurance/Recharge/Hold
Lockdown: Chance for +2 Mag Hold
Luck of the Gambler: Defense/Endurance/Recharge
Luck of the Gambler: Defense/Increased Global Recharge Speed
Luck of the Gambler: Endurance/Recharge
Mako's Bite: Accuracy/Endurance/Recharge
Mako's Bite: Chance for Lethal Damage
Mako's Bite: Damage/Recharge
Malaise's Illusions: Accuracy/Confuse/Recharge
Malaise's Illusions: Chance for Psionic Damage
Miracle: Recovery
Neuronic Shutdown: Accuracy/Hold/Recharge
Neuronic Shutdown: Chance for Psionic Damage
Numina's Convalescence: Healing/Absorb/Endurance/Recharge
Numina's Convalescence: Healing/Absorb/Recharge
Numina's Convalescence: Regeneration/Recovery
Obliteration: Accuracy/Damage/Endurance/Recharge
Obliteration: Chance for Smashing Damage
Pacing of the Turtle: Chance for Recharge Slow
Pacing of the Turtle: Endurance/Recharge/Slow
Perfect Zinger: Recharge/Accuracy
Performance Shifter: Recharge/Accuracy
Positron's Blast: Accuracy/Damage/Endurance
Positron's Blast: Chance for Energy Damage
Pounding Slugfest: Disorient Bonus
Power Transfer: Chance to Heal Self
Preventive Medicine: Absorb Proc
Preventive Medicine: Healing/Absorb/Endurance/Recharge
Pulverizing Fisticuffs: Accuracy/Damage/Endurance/Recharge
Razzle Dazzle: Accuracy/Stun/Recharge
Razzle Dazzle: Chance for Immobilize
Reactive Defenses: Defense/Endurance/Recharge
Reactive Defenses: Scaling Damage Resistance
Regenerative Tissue: Healing/Absorb/Endurance/Recharge
Salvo: Accuracy/Damage/Endurance/Range
Scirocco's Dervish: Accuracy/Damage/Endurance
Scirocco's Dervish: Chance for Lethal Damage
Shield Breaker: Accuracy/Endurance/Recharge
Shield Breaker: Chance for Lethal Damage
Siphon Insight: Accuracy/Endurance/Recharge
Siphon Insight: Chance for +To Hit
Sovereign Right: Accuracy/Damage/Endurance
Sovereign Right: Accuracy/Endurance
Sovereign Right: Resistance Bonus
Sting of the Manticore: Accuracy/Interrupt/Range
Sting of the Manticore: Chance for Toxic Damage
Sting of the Manticore: Damage/Interrupt/Recharge
Stupefy: Accuracy/Stun/Recharge
Stupefy: Chance for Knockback
Sudden Acceleration: Knockback to Knockdown
Synapse's Shock: Accuracy/Damage/Endurance
Synapse's Shock: Endurance Modification/Increased Run Speed
Tempest: Chance for Endurance Drain
Theft of Essence: Accuracy/Endurance/Recharge
Theft of Essence: Chance for +Endurance
Thrust: Running Speed/Increased Run Speed
Time & Space Manipulation: Stealth
Touch of Death: Accuracy/Damage/Endurance
Touch of Death: Damage/Endurance/Recharge
Touch of Lady Grey: Recharge/Endurance
Touch of the Nictus: Accuracy/Endurance/Recharge
Touch of the Nictus: Chance for Negative Energy Damage
Trap of the Hunter: Accuracy/Immobilize/Recharge
Trap of the Hunter: Chance for Lethal Damage
Unbounded Leap: Stealth
Unbreakable Guard: +7.5% Max HP
Unbreakable Guard: Resistance/Endurance/Recharge
Unspeakable Terror: Accuracy/Fear/Recharge
Unspeakable Terror: Disorient Bonus
Warp: Range/Increased Perception
Special Means
Recipes in this category are all awarded by means other than the normal pools.
Winter's Gift: Run Speed, Jump, Flight Speed, Range
Winter's Gift: Run Speed, Jump, Flight Speed, Range/Endurance
Winter's Gift: Slow Resistance (20%)
Unknown Pool
Occasionally, new Invention Recipes are introduced. They are placed in a special category until their drop pool is known.
Currently, there are no recipes in this category.