COHCCG/Frostfire's Lair: Difference between revisions

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imported>Felderburg (historical)
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|inspiration=catch a breath
|inspiration=catch a breath
|prereq=
|prereq=
|text=Can only be played if "Outcast Diversion" has been played.
|text=Can only be played if "[[COHCCG/Outcast Diversion|Outcast Diversion]]" has been played.
|threat=Players must discard 1 card to activate powers.
|threat=Players must discard 1 card to activate powers.
|defeat=If you have 2 or more allies in play, discard 1 card from your hand.
|defeat=If you have 2 or more allies in play, discard 1 card from your hand.

Revision as of 16:35, 14 April 2014

Overview

Card
Name: Frostfire's Lair
Card Type: Mission
Defense: 5
Health: 8
Card Text: Can only be played if "Outcast Diversion" has been played.
Threat: Threat: Players must discard 1 card to activate powers.
Defeat: Defeat: If you have 2 or more allies in play, discard 1 card from your hand.
Reward: Reward: Players do not need to discard as a cost (built in or additional) to activate powers. All attacks have +2 accuracy.
Inspiration: Catch a Breath
Deck: Arena
Card Number: 118 / 324
Rarity: Rare

See Also