COHCCG/Glue Arrow: Difference between revisions
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imported>Blondeshell (historical) (new article) |
imported>Blondeshell (historical) mNo edit summary |
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|prereq=Requires Trick Arrow powerset. | |prereq=Requires Trick Arrow powerset. | ||
|text='''Action:''' Name Toe-to-Toe or Run-n-Gun. Until Glue Arrow readies, opposing supers using the named combat tactic must discard a card to activate a power or to move. | |text='''Action:''' Name Toe-to-Toe or Run-n-Gun. Until Glue Arrow readies, opposing supers using the named combat tactic must discard a card to activate a power or to move. | ||
|flavor="Stick around!" | |flavor="Stick around!" – Manticore | ||
|inspiration=break free | |inspiration=break free | ||
|deck=arena | |deck=arena |
Latest revision as of 00:41, 19 June 2010
Overview
Name: | Glue Arrow |
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Card Type: | Power |
Powerset: | Trick Arrow |
Recharge Type: | 2 Click |
Prerequisite: | Requires Trick Arrow powerset. |
Card Text: | Action: Name Toe-to-Toe or Run-n-Gun. Until Glue Arrow readies, opposing supers using the named combat tactic must discard a card to activate a power or to move. |
Flavor Text: | "Stick around!" – Manticore |
Inspiration: | Break Free |
Deck: | Arena |
Card Number: | 306 / 324 |
Rarity: | Common |