COHCCG/The Prisoner: Difference between revisions

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imported>Blondeshell (historical)
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imported>Felderburg (historical)
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|health=1
|health=1
|prereq=
|prereq=
|text=Can only be played if "The Trap!" has been played.
|text=Can only be played if "[[COHCCG/The Trap!|The Trap!]]" has been played.
|threat=All supers have -2 accuracy.
|threat=All supers have -2 accuracy.
|defeat=Put 2 enhancements into play, normally.
|defeat=Put 2 enhancements into play, normally.
|reward=Players may retrieve "Into Burkholder's Lair" from their deck or discard pile. Supers heal 5 hit points.
|reward=Players may retrieve "[[COHCCG/Into Burkholder's Lair|Into Burkholder's Lair]]" from their deck or discard pile. Supers heal 5 hit points.
|flavor=
|flavor=
|inspiration=catch a breath
|inspiration=catch a breath
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|rarity=uncommon
|rarity=uncommon
}}
}}
* [[Ernesto Hess Task Force]]

Latest revision as of 17:07, 14 April 2014

Overview

Card
Name: The Prisoner • The Mech Man 3
Card Type: Mission
Defense: 7
Health: 1
Card Text: Can only be played if "The Trap!" has been played.
Threat: Threat: All supers have -2 accuracy.
Defeat: Defeat: Put 2 enhancements into play, normally.
Reward: Reward: Players may retrieve "Into Burkholder's Lair" from their deck or discard pile. Supers heal 5 hit points.
Inspiration: Catch a Breath
Deck: Secret Origins
Card Number: 173 / 180
Rarity: Uncommon

See Also