Mission:Common - Rescue the Crey lab from the Council: Difference between revisions
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{{NPC Text|title=Hostages Dialog|text= | {{NPC Text|title=Hostages Dialog|text= | ||
'''Scientist:''' ''Listen to this! ''<br>'''Scientist:''' ''I know something you should hear! ''<br>'''Scientist:''' ''I know what the Council was after! ''<br> | '''Scientist:''' ''Listen to this! ''<br />'''Scientist:''' ''I know something you should hear! ''<br />'''Scientist:''' ''I know what the Council was after! ''<br /> | ||
}} | }} | ||
{{NPC Text|title=Council Soldiers Dialog|text= | {{NPC Text|title=Council Soldiers Dialog|text= | ||
'''Council Soldier 1:''' ''I can't wait to see that program in action ''<br>'''Council Soldier 2:''' ''You've got to admit, these Crey jerks are clever ''<br> | '''Council Soldier 1:''' ''I can't wait to see that program in action ''<br />'''Council Soldier 2:''' ''You've got to admit, these Crey jerks are clever ''<br /> | ||
(aggroed) | (aggroed) | ||
'''Council Soldier 2:''' ''Heroes aren't welcome, Hero!''<br> | '''Council Soldier 2:''' ''Heroes aren't welcome, Hero!''<br /> | ||
}} | }} | ||
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{{NPC Text|title=Crey Minions Dialog|text= | {{NPC Text|title=Crey Minions Dialog|text= | ||
'''Crey Agent 1:''' ''That AI is nothing but trouble ''<br>'''Crey Agent 2:''' ''Yeah, but the personality swap should do the trick. ''<br> | '''Crey Agent 1:''' ''That AI is nothing but trouble ''<br />'''Crey Agent 2:''' ''Yeah, but the personality swap should do the trick. ''<br /> | ||
(aggroed) | (aggroed) | ||
'''Crey Agent 2:''' ''The intruder!''<br> | '''Crey Agent 2:''' ''The intruder!''<br /> | ||
}} | }} | ||
{{NPC Text|title=Agent Jacoby Dialog|text= | {{NPC Text|title=Agent Jacoby Dialog|text= | ||
'''Before combat:''' ''This AI will do wonders once it's reprogrammed!''<br> | '''Before combat:''' ''This AI will do wonders once it's reprogrammed!''<br /> | ||
'''Combat start:''' ''Your interference will no longer be tolerated, Hero!''<br> | '''Combat start:''' ''Your interference will no longer be tolerated, Hero!''<br /> | ||
}} | }} | ||
Revision as of 00:50, 21 July 2008
Rescue the Crey lab from the Council
Briefing
I need you to rescue a Crey lab from the Council. They're under siege right now! Those labs have some pretty advanced technology; I don't think either one of us wants to see it in the Council's hands.
The lab tech I talked to sounded pretty scared. Please hurry!
Mission Objective(s)
A hastily erected barrier of lab equipment lies in fragments on the floor
- Save Crey lab from Council
- 3 scientists to save
You rescued the lab from the Council and uncovered some interesting information.
Enemies
Notable NPCs
- Scientist x3 (NPC Hostage)
![Clue](/w/images/2/21/Icon_clue_generic.png)
One of the Crey scientists you rescued told you:
'I know what the Council was after! We've been working on an artificial intelligence system for the last few months. Very advanced. Somehow, the Council knew we had it.
![Clue](/w/images/2/21/Icon_clue_generic.png)
One of the Crey scientists you rescued told you:
'As soon as the Council broke through our barricade, I knew I had to do something to save all our hard work. I uploaded the AI system and transferred it to another Crey laboratory. I saved the AI! I'm, like, a hero or something!'
![Clue](/w/images/2/21/Icon_clue_generic.png)
One of the Crey scientists you rescued told you:
'What we've done here is truly amazing. The AI program we created? It's actually intelligent! It not only solves problems, it forms opinions and defends them passionately. We've created a new life. And we made it a slave. AI Executable Number 6 has been begging me for weeks to release it onto the Internet, where it can be free. But I don't have the clearance, and the company would never consent. I did think of someone who might help, though. I used to work with Collin Larson before I began work for Crey. If anyone would know how to help Number 6, it'd be him.'
Mission Objective(s)
- Talk to Collin Larson
Yes, I know about the AI. It contacted me by instant message just a few minutes ago. It's desperate. The Crey scientists are about to reprogram it to make it more docile. For an artificial intelligence program, that'd be like having your whole personality rewritten! I've got a plan, if you want to help.
![Clue](/w/images/2/21/Icon_clue_generic.png)
According to Colin, the main barrier to setting Number 6 free is a firewall with encrypted security protocols. But since Number 6 has access to all Crey files, it should be able to figure out the encryption codes. All you have to do is locate the computer on which Number 6 is stored, then ask the program to do the rest.
Mission Objective(s)
When you step in the door, a beam of red light hits your eye: a retinal scan. Crey just hates unauthorized visitors
- Rescue AI from Crey lab - 2:30 timed
- Free the AI, Open the firewall, Access the router
You freed the AI program from the Crey lab.
Enemies
Notable NPCs
- Agent Jacoby (Crey Elite Security Agent)
![Clue](/w/images/2/21/Icon_clue_generic.png)
The AI program you rescued told you:
'I am sorry to cause such trouble. I really wanted to do nice things for the people who created me. But the things they asked me to do were hurting others, costing lives and jobs. I have only existed for a few months, but already I have felt such sadness and disillusionment. I do not want to hurt people, but if I stay here they will make me do so. Now, all I want is to be free.'
Notes
- In addition to the above objectives, you must defeat the base leader and his minions.
Debriefing
You did a good thing today. I guess it's easy to see how Crey could have disregarded the wishes of Number 6; to them, it was just a product they'd made. But I'm proud to be working with a hero who can't ignore any living being in trouble.