Giant Monster: Difference between revisions
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[[File:CoH Size Chart.jpg|300px|Giant Monster size comparison|thumb]] | |||
== Overview == | == Overview == | ||
A '''Giant Monster''' is an extraordinarily tough opponent that usually requires more than one team to defeat. They usually spawn at random times in their respective zones, but certain tasks can cause certain ones to spawn. Defeating a Giant Monster, with exceptions, will reward a Badge and 6 [[Reward Merits]]. | |||
It is possible for a highly-optimized player character to defeat a Giant Monster alone. | |||
A Giant Monster will always [[Con System| | == Vs. Your Level == | ||
A Giant Monster will always [[Con System|con]] as purple, no matter what level your character is. Neither your targeting box nor the GM's info panel will display its level. Giant Monsters ''do'' have levels, but due to game mechanics implemented in [[Issue 7]], your relative level to a Giant Monster bears little significance. This was done so players of all levels could contribute equally to a Giant Monster's defeat. | |||
* If you are a higher level than the Giant Monster, you will do damage to it as if you were its level. | |||
* If you are a lower level than the Giant Monster, you will do damage to it as if it was one level lower than you. | |||
* A Giant Monster does damage to you as if it were your level. | |||
For example, two characters separately attack [[Babbage]], whose hidden level is 19; one of them is Level 12 and the other is Level 50. When the Level 12 character hits Babbage, they will do damage as if Babbage was a Level 11 enemy. When the Level 50 character hits Babbage, they will do damage as if the character was Level 19. If Babbage hits the Level 12 character, Babbage will do damage to that character as if Babbage was Level 12, but will do damage to the Level 50 character as if Babbage was Level 50. | |||
If the Level 50 now teams with the Level 12, the lower level character will now be operating at combat level 49. Both characters will now do damage to Babbage as if they were Level 19, and Babbage will now deal damage as if it was Level 50 and 49, respectively. Sidekicking will have an effect on healing; if, for example, a 15 level Empathy Defender joins a team led by a level 50 character, the Defender's heals improve dramatically and can help the entire team survive the battle. | |||
== Rewards == | |||
The following text is the official documentation on how awards are managed when fighting Giant Monsters: | |||
* When fighting these villains you must be within a close proximity to receive your reward. This pertains to both teamed and solo players. | |||
* When defeating this monster you would have to have done at least 10% of the damage to it to receive an award. This would mean 10% of total damage done to the monster, not its total Hit Points. This includes any damage done by opposing NPC mobs that the Giant Monster may have been attacked by before you defeated it. | |||
* If a Giant Monster has self healing powers or it travels with other mobs that heal it, that can keep increasing the total damage to kill it, and requiring more and more damage for you to hit 10%. | |||
== List of Giant Monsters == | == List of Giant Monsters == | ||
=== Paragon City === | |||
{| Width=100% Border=0 CellSpacing=0 CellPadding=0 | |||
|- VAlign="Top" | |||
| Width=50% |{{GiantMonster|image=Badge_villain_banished.png|name=Adamastor|zone=[[Echo: Dark Astoria]]|badge=Keeper of Secrets|note=Spawned in the [[Adamastor Rising]] Zone Event}} | |||
|{{GiantMonster|image=Badge_villain_clockwork.png|name=Babbage|zone=[[Boomtown]]|badge=Clockstopper|note=Also appears as an ambush during [[Synapse's Task Force]]}} | |||
|- VAlign="Top" | |||
|{{GiantMonster|image=Badge_croatoa_pumpkin_king.png|name=Eochai|zone=[[Croatoa]]|badge=Pumpkin King}} | |||
|{{GiantMonster|image=Badge_croatoa_giant_killer.png|name=Jack in Irons|zone=[[Croatoa]]|badge=Giant Killer}} | |||
|- VAlign="Top" | |||
|{{GiantMonster|image=Badge_villain_devouring.png|name=Jurassik|zone=[[Crey's Folly]]|badge=The Solution|note=The [[Monster]] version at the end of [[Numina Task Force]] does NOT grant the badge}} | |||
|{{GiantMonster|image=Badge_villain_hydra.png|name=Kraken|zone=[[Perez Park]]|badge=Unleasher}} | |||
|- VAlign="Top" | |||
|{{GiantMonster|image=Badge_villain_malta.png|name=Kronos Class Titan|zone=[[Founders' Falls]]|badge=Master of Olympus|note=- Part of [[Crimson]]'s "World Wide Red" story arc<br />- Available to villains in the [[Lord Recluse Strike Force]]}} | |||
|{{GiantMonster|image=Badge_giant_octopus.png|name=Lusca|zone=[[Independence Port]]|badge=Devilfish}} | |||
|- VAlign="Top" | |||
|{{GiantMonster|image=Badge_paladin.png|name=Paladin|zone=[[Kings Row]]|badge=Knight Errant|note=- Spawned in the [[Paladin Construction]] Zone Event<br />- Badge awarded for preventing [[Paladin]] construction}} | |||
|{{GiantMonster|image=Badge_croatoa_believer.png|name=Sally|zone=[[Croatoa]]|badge=Believer|note=- Not actually a Giant Monster<br />- Badge awarded for 2 defeats}} | |||
|- VAlign="Top" | |||
| {{GiantMonster|image=U'kon-Rotated.png|name=U'Kon Gr'ai|zone=[[Rikti War Zone]]|badge=Master at Arms|note=- Spawned by placing bombs during a [[Rikti Mothership Raid]]<br />- Badge awarded for 10 defeats}} | |||
|} | |||
=== | === Rogue Isles === | ||
{| Width=100% Border=0 CellSpacing=0 CellPadding=0 | |||
|- VAlign="Top" | |||
| Width=50% |{{GiantMonster|image=Badge_arachnosflier.png|name=Arachnos Flier|zone=[[Grandville]]|badge=Heat Seeker|note=Available to heroes in [[Statesman's Task Force]]}} | |||
|{{GiantMonster|image=V_badge_CircleOfThornsBadge.png|name=Caleb|zone=[[Nerva Archipelago]]|badge=Hell Bane|note=Spawned for every 100 Nerva Spectral Dæmons defeated during daylight}} | |||
|- VAlign="Top" | |||
|{{GiantMonster|image=V_Badge_Deathsurge.png|name=Deathsurge|zone=[[Cap au Diable]]|badge=Surging|note=Spawned for every 100 Gremlins defeated}} | |||
|{{GiantMonster|image=V_badge_ScrapyarderBadge.png|name=Ghost of Scrapyard|zone=[[Sharkhead Isle]]|badge=Hammer Down}} | |||
|} | |||
{| | === Praetoria === | ||
{| Width=100% Border=0 CellSpacing=0 CellPadding=0 | |||
|- VAlign="Top" | |||
| Width=50% | {{GiantMonster|image=Seed-Rotated.png|name=The Seed of Hamidon|zone=[[First Ward]]|badge=Germinator Terminator}} | |||
|} | |||
=== Special Event === | |||
{| Width=100% Border=0 CellSpacing=0 CellPadding=0 | |||
|- VAlign="Top" | |||
| Width=50% | {{GiantMonster|image=Eochai-Rotated.png|name=Eochai|zone=''All zones''|badge=Hallow Spirit|note=Only available during [[Halloween Event]]s}} | |||
| {{GiantMonster|image=Jack-Rotated.png|name=Jack in Irons|zone=''Level 20+ zones''|badge=Iron Warrior|note=- Only available during [[Halloween Event]]s<br />- Has a 1 in 10 chance of spawining instead of Eochai}} | |||
|- VAlign="Top" | |||
| Width=50% | {{GiantMonster|image=Badge_Event_Halloween09MonsterGM.png|name=Greater Mystic Aspect|zone=''All zones''|badge=Monstrous|note=Only available in [[Deadly Apocalypse]] zone invasions during [[Halloween Event]]s}} | |||
| {{GiantMonster|image=Badge_winter_event_02.png|name=Winter Lord|zone=''All zones''|badge=Frozen Fury|note=Only available during [[Winter Event]]s}} | |||
|- VAlign="Top" | |||
| Width=50% | {{GiantMonster|image=Badge Holiday09DefeatLordWinter.png|name=Lord Winter|zone=[[Lord Winter's Realm]]|badge=Lord of Winter|note=Only available during [[Winter Event]]s. Has hit points in 200,000+ range}} | |||
|} | |||
== Stats == | |||
{| | |||
|- | |||
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{| class="wikitable" | |||
! style="width: 5em;" | Level !! style="width: 5em;" | HP | |||
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{| class="wikitable" | |||
! style="width: 5em;" | Level !! style="width: 5em;" | HP | |||
|- | |||
| 11 || | |||
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| 12 || | |||
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| 13 || | |||
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| 14 || 18280.33 | |||
|- | |||
| 15 || | |||
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| 16 || | |||
|- | |||
| 17 || | |||
|- | |- | ||
| 18 || | |||
|- | |- | ||
| | | 19 || 25402.34 | ||
| | |||
| | |||
|- | |- | ||
| | | 20 || 26960.65 | ||
| | |} | ||
| | | style="vertical-align: top;" | | ||
{| class="wikitable" | |||
! style="width: 5em;" | Level !! style="width: 5em;" | HP | |||
|- | |- | ||
| | | 21 || | ||
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|- | |- | ||
| | | 22 || | ||
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| | | 26 || | ||
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| | | 27 || | ||
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|- | |- | ||
| | | 28 || 40347.95 | ||
| | |||
| | |||
|- | |- | ||
| | | 29 || 42053.40 | ||
| | |||
| | |||
|- | |- | ||
| | | 30 || 43744.61 | ||
| | |||
| | |||
|} | |} | ||
{ | | style="vertical-align: top;" | | ||
{| class="wikitable" | |||
== | ! style="width: 5em;" | Level !! style="width: 5em;" | HP | ||
|- | |||
| 31 || | |||
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| 38 || | |||
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| 39 || 57140.12 | |||
|- | |||
| 40 || 58296.11 | |||
|} | |||
| style="vertical-align: top;" | | |||
{| class="wikitable" | |||
! style="width: 5em;" | Level !! style="width: 5em;" | HP | |||
|- | |||
| 41 || | |||
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| 48 || | |||
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| 49 || 69195 | |||
|- | |- | ||
| 50 || 70679.18 | |||
! style=" | |} | ||
! style=" | | style="vertical-align: top;" | | ||
{| class="wikitable" | |||
! style="width: 5em;" | Level !! style="width: 5em;" | HP | |||
|- | |- | ||
| | | 51 || | ||
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|- | |- | ||
| | | 52 || | ||
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|- | |- | ||
| | | 53 || | ||
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| | |||
|- | |- | ||
| | | 54 || 76692.89 | ||
| | |} | ||
| | |||
|} | |} | ||
== | == Historical == | ||
{{Historical|game=both|reason=change}} | |||
* Before their difficulty was raised, a team had to account for 25% or more of the damage to receive credit for the defeat. | |||
* | == See Also == | ||
* [[Badges]] | |||
* [[Synapse's Task Force]] | |||
* [[Crimson]] | |||
* [[Rikti Mothership Raid]] | |||
* [[:File:CoH_Size_Chart.jpg|Giant Monster Size Chart]] | |||
* [[Halloween Event/Giant Monsters|Halloween Giant Monsters]] | |||
{{Navbox Ranks}} | |||
[[Category: | [[Category:Giant Monsters| ]] | ||
[[Category:Enemy Rank]] |
Latest revision as of 04:14, 7 June 2021
Overview
A Giant Monster is an extraordinarily tough opponent that usually requires more than one team to defeat. They usually spawn at random times in their respective zones, but certain tasks can cause certain ones to spawn. Defeating a Giant Monster, with exceptions, will reward a Badge and 6 Reward Merits.
It is possible for a highly-optimized player character to defeat a Giant Monster alone.
Vs. Your Level
A Giant Monster will always con as purple, no matter what level your character is. Neither your targeting box nor the GM's info panel will display its level. Giant Monsters do have levels, but due to game mechanics implemented in Issue 7, your relative level to a Giant Monster bears little significance. This was done so players of all levels could contribute equally to a Giant Monster's defeat.
- If you are a higher level than the Giant Monster, you will do damage to it as if you were its level.
- If you are a lower level than the Giant Monster, you will do damage to it as if it was one level lower than you.
- A Giant Monster does damage to you as if it were your level.
For example, two characters separately attack Babbage, whose hidden level is 19; one of them is Level 12 and the other is Level 50. When the Level 12 character hits Babbage, they will do damage as if Babbage was a Level 11 enemy. When the Level 50 character hits Babbage, they will do damage as if the character was Level 19. If Babbage hits the Level 12 character, Babbage will do damage to that character as if Babbage was Level 12, but will do damage to the Level 50 character as if Babbage was Level 50.
If the Level 50 now teams with the Level 12, the lower level character will now be operating at combat level 49. Both characters will now do damage to Babbage as if they were Level 19, and Babbage will now deal damage as if it was Level 50 and 49, respectively. Sidekicking will have an effect on healing; if, for example, a 15 level Empathy Defender joins a team led by a level 50 character, the Defender's heals improve dramatically and can help the entire team survive the battle.
Rewards
The following text is the official documentation on how awards are managed when fighting Giant Monsters:
- When fighting these villains you must be within a close proximity to receive your reward. This pertains to both teamed and solo players.
- When defeating this monster you would have to have done at least 10% of the damage to it to receive an award. This would mean 10% of total damage done to the monster, not its total Hit Points. This includes any damage done by opposing NPC mobs that the Giant Monster may have been attacked by before you defeated it.
- If a Giant Monster has self healing powers or it travels with other mobs that heal it, that can keep increasing the total damage to kill it, and requiring more and more damage for you to hit 10%.
List of Giant Monsters
Paragon City
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Rogue Isles
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Praetoria
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Special Event
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Stats
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Historical
- Before their difficulty was raised, a team had to account for 25% or more of the damage to receive credit for the defeat.