Say (Slash Command): Difference between revisions
Jump to navigation
Jump to search
imported>Konoko (historical) m (clarification) |
m (here again we run into prompting a player to use "say" which obviously leads to spamming channels accidently.) |
||
(5 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
==SlashCommand== | ==SlashCommand== | ||
{{SlashCommandArticle|command=say|options=message|aliases=s|note=Sends ''message'' to the | {{SlashCommandArticle|command=say|options=message|aliases={{slashcommand|s}}|note=Sends ''message'' to the currently selected channel (shown in the '''Chat Line''' of the '''[[The Players' Guide to the Cities/User Interface/Chat Window|Chat Window]])'''.}} | ||
'''Tip:''' Avoid using "say" in macros as say sends your message in whatever channel your chat line is set to and can easily cause unintended spam in a channel that you did not mean to communicate with. It is best to use local or team in most cases when creating a macro. | |||
==Example== | |||
/say Hello everyone! | |||
{{Navbox Communication}} | |||
[[Category:Communication Commands]] | [[Category:Communication Commands]] |
Latest revision as of 03:55, 12 October 2023
SlashCommand
/say message
Aliases: '/s'
Sends message to the currently selected channel (shown in the Chat Line of the Chat Window).
Tip: Avoid using "say" in macros as say sends your message in whatever channel your chat line is set to and can easily cause unintended spam in a channel that you did not mean to communicate with. It is best to use local or team in most cases when creating a macro.
Example
/say Hello everyone!